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| Science and Technology "Somewhere, something incredible is waiting to be known." - Carl Sagan. |
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#1 |
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Commodore
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Space Jumping?
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#2 |
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Commodore
Location: Huntsville, AL, USA
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Re: Space Jumping?
In ST XI, since they were dropping down on the drill, which was stationary over the Earth, they wouldn't be going at orbital velocities, so it should be possible.
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B.J. --- bj-o23.deviantart.com |
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#3 |
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Commodore
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Re: Space Jumping?
Is it velocity towards the surface that matters most, or relative to the surface (i.e. 'groundspeed') or a combination of both, since it's a case of how fast an object tries to move through the atmosphere? |
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#4 |
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Commodore
Location: Huntsville, AL, USA
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Re: Space Jumping?
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B.J. --- bj-o23.deviantart.com |
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#5 | |
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on holiday
Location: England
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Re: Space Jumping?
That force causes deceleration according to Newton's law, a = F/m ... and m is the mass, no doubt proportional to the cube of the diameter if construction materials retain the same density. So all in all, that is deceleration = (constant * speed * diameter ) / diameter ^3 = constant * speed / diameter^2 = constant * v/d^2 The smaller an object is, the stronger it will be decelerated as it moves through the atmosphere. Compare throwing a grain of sugar with throwing a bag of sugar. One is just a 100 times the diameter of the other. But you'll be lucky to throw the 1mm diameter grain across the room to hit the opposite wall because it will be decelerated much stronger than the 100mm diameter bag. Now, that deceleration is a change of speed, which changes the kinetic energy of the object. This energy is converted mostly into heat over the surface and in the passing air. KE = 1/2 m.v^2 rate of heating = d(KE)/dt = m.v.a =( constant * d^3) * v * (constant * v / d^2) = constant * v^2 * d The surface area is proportional to d^2, so the heat generated per unit area = heat / d^2 = constant * v^2 / d So the smaller an object is, the quicker it's surface temperature will rise as it is moving. So the more likely the surface will burn. Of course, this applies to slow movement of spherical objects, but what happens over mach one with uneven shaped bodies it is not too dissimilar; it just changes the constant.
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. Last edited by Jadzia; April 26 2010 at 03:12 PM. |
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#6 | ||
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Admiral
Location: The Astral Light Realms
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Re: Space Jumping?
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