Donny's Enterprise-D Interiors (Unreal Game Engine)

Discussion in 'Fan Art' started by Donny, Feb 12, 2014.

  1. Donny

    Donny Commodore Commodore

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    Yes. Each mesh has a normal map applied to it, based off of a high polygon model I constructed along with the low polygon model. In addition, most surfaces have a paint-like normal/bump map applied, which is more apparent when close up to any one of the surfaces. (For an example of this look closely at the front of the transporter operator'a console in the screenshots)
     
  2. Blip

    Blip Fleet Captain Fleet Captain

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    I kid, I kid! Believe me, the font was the last thing on my mind... ;)
     
  3. Wingsley

    Wingsley Commodore Commodore

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    Know what? I'm dying to see some of the secondary sets that were only rarely seen in TNG: the cargo bay, the sickbay, the Battle Bridge, and jefferies tubes/crawlways, the science lab.

    I also can't help but to want to see the venues extended to things I wish we could've seen: an airlock, a 22-man transporter, a torpedo room, a sidearms room.

    I can't wait to see your main bridge, though. (both TNG and GENERATIONS versions)
     
  4. Wingsley

    Wingsley Commodore Commodore

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    Those Transporter Room images are da bomb! Makes you feel like you're really there! And when I looked at the turbo lift, all I could think about was the confrontation between Riker and Shelby. Excellent!
     
  5. Wingsley

    Wingsley Commodore Commodore

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    It would also be fantastic to see the "Yesterday's Enterprise" Battleship Enterprise version of the Main Bridge, with the necessary low-lighting. And, just for the Hell of it, a "Mirror, Mirror" I.S.S. Enterprise-D version as well.
     
  6. Tralfaz

    Tralfaz Lieutenant Junior Grade Red Shirt

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    Absolutely brilliant! You sir, are a master of the craft.
     
  7. Donny

    Donny Commodore Commodore

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    That's one tough order to fill! We will see how it goes.
     
  8. Robert Comsol

    Robert Comsol Commodore Commodore

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    The Battle Bridge of the Enterprise-D sounds interesting to me (and you would probably have a blueprint to retro-construct the TMP Bridge from it, should you have the desire to revisit it). ;)

    And I for one would really like to explore that futuristic panel on the floor. Probably something they forgot during final inspection (i.e. they didn't think the ship would go into battle on her maiden voyage...).

    Bob
     
  9. Wingsley

    Wingsley Commodore Commodore

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    ^ Which panel are you talking about?
     
  10. Donny

    Donny Commodore Commodore

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    A very early WIP shot of Sickbay...

    [​IMG]
     
  11. FalTorPan

    FalTorPan Vice Admiral Admiral

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    No, that would be the person who also used Donny's images without permission.

    These 3D models and renders are amazing, Donny! Keep up the fantastic work!
     
  12. cardinal biggles

    cardinal biggles A GODDAMN DELIGHT Moderator

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    It looks like some sort of filming equipment that crept into the frame on the left edge, between O'Brien and Troi. ;)
     
  13. Robert Comsol

    Robert Comsol Commodore Commodore

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    Yes. But it doesn't look to me like a tripod or another item that would give it away as a 20th Century piece of something.

    :rofl:

    Bob
     
  14. Donny

    Donny Commodore Commodore

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    :guffaw:
     
  15. slarlac249

    slarlac249 Ensign Newbie

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    can your interiors be downloaded somewhere? can't find them on any mod sites.
     
  16. Inactive-Shapeshifter

    Inactive-Shapeshifter Lieutenant Commander Red Shirt

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    YEAH! Tell us were download those! They look fantastic! I could spend like 2 hours just walking around the transporter room! :lol:
     
  17. slarlac249

    slarlac249 Ensign Newbie

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    hell, i'd spend that amount of time in turbolift just for the hell of it.
     
  18. Donny

    Donny Commodore Commodore

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    Unfortunately, I have abandoned this particular project for the time being. It is built with the Unreal 3 Engine, and since Unreal 4 has been released, I've been updating all my projects with that engine. Right now I'm focusing on the TOS and TMP era Enterprises. You can keep up with progress at the following thread:
    http://www.trekbbs.com/showthread.php?p=10508884#post10508884

    In the future, I plan on revisiting the Enterprise D interiors.