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| Trek Gaming Program Complete - Enter When Ready. |
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#466 | |
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Commander
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360
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Atomic batteries to power, turbines to speed. |
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#467 | |
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Commodore
Location: billcosby
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360
Have there been any recent console releases that also enjoy SDKs? Last edited by billcosby; May 6 2013 at 04:09 PM. |
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#468 | |
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Rear Admiral
Location: Andrew Timson
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360
The last games that I can think of with SDKs are Unreal Tournament III and Left 4 Dead 2. And StarCraft II, kinda.
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Andrew Timson =============== "Niceness is the greatest human flaw, except for all the others." - Brendan Moody "...don't mistake a few fans bitching on the Internet for any kind of trend." - Keith R.A. DeCandido |
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#469 |
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Vice Admiral
Location: Great Britain
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360
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On the continent of wild endeavour in the mountains of solace and solitude there stood the citadel of the time lords, the oldest and most mighty race in the universe looking down on the galaxies below sworn never to interfere only to watch. |
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#470 |
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Commander
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360
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Atomic batteries to power, turbines to speed. |
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#471 | |
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Rear Admiral
Location: Andrew Timson
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360
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Andrew Timson =============== "Niceness is the greatest human flaw, except for all the others." - Brendan Moody "...don't mistake a few fans bitching on the Internet for any kind of trend." - Keith R.A. DeCandido |
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#472 |
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Captain
Location: The Enterprise's Restroom
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360
But it's clear that the game lacks polish. It's got all the right ideas. I love the way it weaves the storyline around the events and it does feel true to the Abrams-verse Trek movies. But it just feels like it isn't quite 'finished', at least as far as having a single player campaign is concerned. I suspect the entire thing was geared towards the two-player co-op, and the single player part was very much an after-thought. Then again, some posters above me say that the co-op version is just as borked, so who knows. ![]() I tell a lie actually. One bug I did encounter was the erratic nature of the co-op partner's AI. In his quarters I found Kirk able to walk through Spock like he wasn't actually there (bad clipping), and when we got out into the corridor he suddenly solidified again and I had to bark orders at him to get out of my way. At one point he actually got me trapped in the egress where those two crewmen are working. Speaking of which, I found it unintentionally hilarious that Kirk can tell Spock to come to him like Spock is a dog or something. I kept expecting Pine to say "C'mere Spock! Good boy! Sit! Sit! Who's a good Vulcan? YOU are! Fetch the ball! Fetch it!"
Last edited by Lance; May 9 2013 at 04:30 AM. |
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#473 |
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Commander
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360
__________________
Atomic batteries to power, turbines to speed. |
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#474 |
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Commodore
Location: Melbourne, VIC
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360
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#475 |
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Lieutenant
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360
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