Why don't Starfleet flashlights have handles?

Discussion in 'General Trek Discussion' started by lstyer, Jan 30, 2012.

  1. lstyer

    lstyer Lieutenant Commander Red Shirt

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    Why don't Starfleet flashlights have handles?

    I've watched a couple DS9 episodes lately in which the lights have gone out and someone always whips out a flashlight that looks like someone cut the handle off of it. They walk around carrying it with their fingers in what looks like a totally awkward and uncomfortable position.

    Who decided that flashlights would be better if they were difficult to hold?

    Was this intended to look futuristic? "In the future we will redesign simple tools less ergonomic."

    Did this bug anyone else?
     
  2. Timo

    Timo Fleet Admiral Admiral

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    I don't really see the utility of a handle. The human hand isn't really meant to point things like sticks straight ahead; it's really hard on wrist to hold a horizontal rod or handle. A vertical handle or pistol grip is the way to go - but it isn't a good solution if the object being held is heavy and puts a strain on the wrist. If, OTOH, the object is light, then the handle is just so much extra weight if something fitting inside your fist can get the job done.

    My gripe is with the very existence of flashlights. Why not lights mounted on a headband? That frees one more hand for doing proper hand-like things, plus it points the cone of light where it should go, in the direction you are looking at. (Well, where your are facing, anyway. But the headset might just as well feature a display monocle that has an iris-tracking system for keeping track on where exactly you are looking.)

    The VOY wristband lights are at least a step in the right direction. And one might argue that they provide a tactical advantage: if the bad guys aim at the light, a wristlight gives you a better chance at fooling them than a headlight...

    Timo Saloniemi
     
  3. Temis the Vorta

    Temis the Vorta Fleet Admiral Admiral

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    Why can't they have flashlights embedded in their foreheads and be able to switch them on just by thinking about it?

    Why can't they have their eyes surgically altered so that they are more like a cat's eyes and can see in the dark?

    That's the kind of stuff we'll have in the future! Not a frakkin flashlight that you frakkin hold in your frakkin hand.
     
  4. Search4

    Search4 Fleet Captain Fleet Captain

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    My beef has always been that they look like they're powered by AA batteries. A Trek "flashlight" could easily be spotlight-bright if need be. There's plenty of power and presumably the optical element would be very efficient.
     
  5. Christopher

    Christopher Writer Admiral

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    I see a lot of TV shows today where characters use their smartphone screens as flashlights. They hold them the same way the characters on DS9 held their lights. Life imitates art.

    Anyway, since it's The Future, Starfleet folks don't use flashlights, they use "beacons." Specifically, the wrist-mounted version used on VGR is a Sims beacon (named for the show's prop master, in the grand tradition of Feinbergers, Jefferies tubes, Okudagrams, Mees panels, etc.).
     
  6. Sandoval

    Sandoval Fleet Captain Fleet Captain

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    "Palm beacon."

    Just call it a bloody torch.

    Or, if you're from the colonies, a flashlight if you absolutely must.
     
  7. Kirby

    Kirby Rear Admiral Rear Admiral

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    I never understood why Geordi would need to use a flashlight. I believe he used them from time to time.

    Also, you think that they'd embed flashlights into the back of their tricorders like they have on iPhones.
     
  8. Christopher

    Christopher Writer Admiral

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    I was watching some old SF show or movie recently -- it may have been one of the TekWar movies -- in which the characters had their flashlights mounted on their guns. Which seems like a good idea until you realize that if they wanted to see their companions, they had to aim their deadly weapons right at them -- which the actors actually were doing in the scene, and which is an immensely bad idea. I'm fairly certain that one of the first rules of safe firearm handling is "Do not casually point the barrel at your own teammates or innocent bystanders."
     
  9. The Castellan

    The Castellan Commodore Commodore

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    Plus what about the fellows who don't have guns on their person?

    The TNG lights were ok in my book. Plus a light bead would have to be done via visual effects, and can look bad if one super imposes or CSO's a light in one's hand, since actor's hand movements are never 100% perfect, or how could one hold a physical lighting tool if it's a really tiny size?

    And Geordie using a torch is simple, his visor, as we know, causes him constant pain, the way it works with his natural senses, so to see in the dark might require him to fiddle more with the visor, and hence, more pain. If I were in Gordie's place, I'd just use the torch to aid in my already enhanced vision....since less pain is always better.:bolian:
     
  10. Christopher

    Christopher Writer Admiral

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    Actually it's become pretty easy these days for computers to track actors' movements as long as they wear clothes with dots on them -- although I'm not sure the dots are even needed anymore. It's become pretty routine to digitally insert objects into characters' hands or otherwise track their motions exactly.

    Although lighting technology itself is becoming increasingly advanced to the point that you might not need to create the effect digitally. We have very bright LEDs in all sorts of colors these days. In TRON Legacy, all the lines of light on the characters' costumes were actually practical, working lights built into the costumes, not visual effects added afterward like in the original film.
     
  11. lstyer

    lstyer Lieutenant Commander Red Shirt

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    That would have been a more "satisfying" way to make the flashlights look futuristic, for sure.

    That's not a bad idea, though sometimes I think you'd want to be able to point the light other than where your head is pointing.

    You're right, but I'm willing to write that one of to the practicalities of production.

    That's a good point, but the DS9 flashlights appear to be purpose-built as flashlights.
     
  12. The Castellan

    The Castellan Commodore Commodore

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    Yes, but we are talking twenty years ago, it could have been trickier back then, perhaps.
     
  13. EmperorTiberius

    EmperorTiberius Captain Captain

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    I don't see anything wrong with flashlights on weapons, you need to see where you're shooting. As for pointing the weapon at someone, why would you do that? Even if you only have a flashlight, you don't point it at someone's face :lol:

    I think a real solution would have been very powerful wide dispersal light from a tiny opening in a tricorder. A couple of tricorders would light up a room to 80% normal lightning
     
  14. Christopher

    Christopher Writer Admiral

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    Yeah, but most of the time you also need to not shoot what you're looking at. I often see cops/feds on TV holding a gun in one hand and a flashlight in the other, with wrists crossed. I'm not sure, but I think I've seen this done on Flashpoint, which is carefully researched and accurate in its depiction of police procedure.

    The face isn't the only part of the human body that's vulnerable to bullets.

    And the characters in the show I saw were pointing their guns right at each other.
     
  15. StevenR

    StevenR Lieutenant Commander Red Shirt

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    The angle head flashlight dates back to WW2.

    I'm wondering about some kind of wearable lenses or goggles. We have night vision now, 300 hundred years from now they may be able to look in near total darkness and wear something that makes it seem like they are looking at something in daylight.
     
  16. Christopher

    Christopher Writer Admiral

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    Heck, within a few years we'll have the ability to incorporate flexible LEDs into clothing (indeed, I think the technology already exists in prototype, or very nearly so). Who needs a flashlight when you can make your whole shirt light up?
     
  17. Timo

    Timo Fleet Admiral Admiral

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    Yet if you are going to light up only a small fraction of the space, there are tactical advantages to lighting up a fraction other than the one you yourself are occupying!

    Yeah, our heroes should be able to do the Gandalf trick and command the entire room to be brightly lit - by multiple light sources everywhere in their equipment, or by separate lighting robots or nanoclouds or whatever. But a little bit of light can have its advantages, too. And if you can't dedicate a whole limb or separate pointing mechanism to your point source of light, the two obvious choices for mounting it are on your tool and on your head. You won't need the light anywhere else, really (indeed, your peripheral vision might be better off without it), while your enemies will have many utilities for such extra illumination.

    OTOH, if you do have clever nanoclouds for lighting, you will probably want to use them very differently from the way you'd use a flashlight. Rather than bathe the environs in ambient light, you could command any object of interest to become visible, and perhaps color-coded as well. Although if you could, you probably wouldn't need to. Heck, just stay home and leave the heroics to the nanocloud!

    Timo Saloniemi
     
  18. captcalhoun

    captcalhoun Admiral Admiral

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    http://www.nexternal.com/armynavy/images/flashlight11.gif

    vertical handle flashlight.

    the palm beacons were actually powered by the mains. the cable ran up the actor's sleeve and down their back to hide it. (TNG Companion)

    headband lights are great in theory, but then you'd get lens flares out the wazoo when a character looks toward a camera. and we all hate lens flares, right?

    the firearms safety rule is 'don't point the gun at anything you don't want to shoot'. and there are tac-lights for guns these days, but of course putting a light on a gun just guarentees the bad guy shoots at the light...