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Go Back   The Trek BBS > Star Trek Movies > Star Trek Movies I-X

Star Trek Movies I-X Discuss the first ten big screen outings in this forum!

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Old June 26 2014, 04:10 PM   #31
pfontaine2
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Re: Graphics software in The Voyage Home

Hi Tom,
If you were creating graphics and animation then yes, the Amiga had the advantage. I owned a three over the product line's lifespan and loved what they allowed me to do.

However, if you were creating music then the Atari's with their built-in MIDI ports certainly had the advantage over the Amiga. Why MIDI ports weren't standard on all home computers, even to this day is a mystery to me!
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Old June 26 2014, 09:38 PM   #32
Maurice
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Re: Graphics software in The Voyage Home

trevanian wrote: View Post
Then you must love ACTION JACKSON, it is the only other movie where the smoke levels are so obnoxious (like Chekov running through a CLOUD BANK inside an aircraft carrier) that you have to start laughing while watching it, yet simultaneously feeling bad for what everybody had to breathe on set.
That's just the pollution levels in the latter part of the 20th century...and Klingon gas.



Speaking of Atari ST's, for them's who ain't seen it before, here's the mockup I made of a Star Trek game for a software company pitching to Simon & Schuster (who had the computer game rights then) back in late '86 using early 3D and animation packages for the ST. S&S turned it down because they didn't want a game requiring hand-eye coordination.

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Old June 27 2014, 12:15 AM   #33
trevanian
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Re: Graphics software in The Voyage Home

That was kinda fun.

Didn't want hand-eye coordination, huh? That's about on par with not wanting to make a movie that requires the audience to keep its eyes open.
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Old June 27 2014, 02:37 AM   #34
pfontaine2
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Re: Graphics software in The Voyage Home

Wow, I would have bought that game in a heartbeat, and an Atari ST to play it. Fantastic job!
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Old June 27 2014, 03:56 AM   #35
SpHeRe31459
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Re: Graphics software in The Voyage Home

That would have been amazing for the era, I would have played the heck out of that!

I love in spacedock that you have shuttles, workbees, guys in space suits going by and there's a Miranda class ship being worked on.
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