The difference is the constant use of the reset button undermined the premise in Voyager. In TNG, the Enterprise can go to a star base for repairs, Voyager can't do that, so if the ship heavily damaged in one episode, but fine in the next, it will be glaring.
Until you begin to realize that there's a month at least between most episodes. Which leads to a completely different reset problems, since everyone should be more emotionally developed, if by the 6th episode they'd been in deep space for 6 months.
Well, if you don't mind me asking(cause I never get an answer to it) Why a much smaller ship that can land can't make repairs on a planets surface vs. one the size of a city that can't enter a planets atmosphere? Wouldn't it be logical to say Voyager is landing on planets to do any repair work? Wouldn't all the resources you need be down on a planet anyway? Didn't they land on an asteroid in "YOH" to do repair work? Didn't Seven argue they shouldn't leave it yet until they were finished?
They were hiding in a Nebula in Year of Hell. Seven argued that they shouldn't leave until they'd fixed their navigation shields. Navigation shields are the simple screens powered by a 5 watt battery to stop dust and pebbles perforating Voyager at .25c till it looks like a sieve. It's like trying to fly a plane without a front windshield. This is one of the prime reasons why I'm sure Janeway is a maniac that she believed that her passion would compensate for a lack of navigation shields. The ship landed for repairs in Nightingale.
Personally I was never really bothered by the lack of damage except for a few occasions that defied reasonable suspension of disbelief like "The Killing Game" where sickbay is blown up but there's no mention of it next week. Wasn't there also an episode were the holodeck gets destroyed but actually ends with someone in the holodeck?
VOY was sometimes called TNG-lite. So to some fans it wasn't original. You found it original which is great for you, others might not share that viewpoint.
Well that is a bit of stretch, that Voyager would be able to find a planet with the resources necessary to repair the ship of all damage and that the repair crews are so skilled it would look like no damage has taken place. A ship on its own isn't going to have the resources that ship with access to several star bases, so even if Voyager could do that, it should be a patch job rather then a completely seamless repair job. Voyager should have started to look like a patch work of different fix it solutions, rather then looking the same each time.
First time I've heard that. But you're right, has been described thus. I guess I just prefer lite to stodgy full-fat
If a pocket watch can be made into a plate of food or a pair of boots, then what type of resources would they need to make hull plating? If Engineers build Starships and replicators have blue prints programmed into them, why can't a ships Engineers repair a ship as small as Voyager? It's not like we haven't seen them do it.(Deadlock & Nightingale) Would Voyager require as much resources to repair it as the Enterprise? ...or do you find it too much to despend belief in something as science fiction as the replicator? Me personally, I've always viewed Starship repair much like a car. Everything can be fixed and replaced, except if the frame is damaged, Then the ship is a total loss. Like "YOH", that ship couldn't be fixed because parts of the frame work were half gone but everything else they encountered was just cosmetic. Yeah, I like "the Killing Game" but also found it a little off. The Hirogen were expanding the holodeck into the the other decks. So were did all the floors and cabins go? I've always wondered if Voyager had been more gritty, if we wouldn't have then complained it was too much like DS9 and just ripping it off. TNG was a huge success, so I think I'd be complimented if fans found it similar.......but that's just me.
Yes but when fans used the phrase TNG-lite it wasn't as a compliment, it was in some ways saying if you want the real thing watch TNG, this is an inferior product. Some of the complaints levelled at it regarding resources issues could have been avoided by a line drop i.e. Captain's Log stardate 52101.2 We have just left Dalarian space where we were able to replenish our anti-matter supplies. But you can't have a line like "saying we only have 39 photon torpedeos and no way to replace them" and then use more than that without saying how you got more. It's story telling 101. It's a well known fact that Sci-Fi fans pick up on these continuity errors, now of course you have to appeal toa wider audiance who might not care about such things, but go back to my point above drop a line into an episode. Voyager is under heavy attack. "I'm glad we were able to bring our torepdeo compliment up to full" It has little or no impact on the episode itself. Now of course other shows have plot holes in them as well, and VOY did have it's moments.
I don't need to hear about the shopping list. If the fridge is full I assume someone took care of it.
Scifi producers are callused. they don't dance for the fanboys. They make greater and more gaudy discontinuity to express how much they really want us to fuck ourselves. There is no other possible human reaction.
The real mistake was saying stuff like "We can't replace the torpedoes" or "We can't fix some systems".
Working 14 to 16 hours a day and having to do script re-writes on the spot, I can see how such lines could be forgotten or written out. Honestly before joining this site, I never knew sci-fi fans watched so closely or were so anal about such things. I never thought such minor details mattered more that the story within the ep. itself. They never showed a shortage, so I had forgotten the line about not replacing them was ever mentioned.
Remember that episode where Chakotay has this girlfriend that everyone forgot about somehow? Maybe some of whatever it was her people used to make everyone forget about them got into the ship's water supply.