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Old July 9 2014, 09:57 PM   #91
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Location: UK
Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Well to be even more fair, Michael Bay films typically objectify *everything* in the frame....even actual inanimate objects, which is quit a feat if you think about it. So it's not as if women are singled out or anything. It's an equal opportunities brand of shallow stupidity.
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Old July 15 2014, 05:40 PM   #92
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Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

““I’m gonna say such a nasty thing about you on Yelp.” Oh really? That’s great because I’m gonna cut your throat and leave your body in the dumpster out back. And no one will convict me because you’re subhuman trash, ‘Mr. Mayor!’”
— Jeff Gerstmann
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Old July 15 2014, 06:40 PM   #93
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Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

Ha! Okay, that's pretty awesome.
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Old July 18 2014, 04:57 AM   #94
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Re: Lack of female assassins in Assassin's Creed? 'Reality of producti

I like it when the developers give players options on what type character(s) to play, male, female, white, black, etc. But not every game need to have that option. Take Baldur's Gate DA and Champions of Norrath. I played both with my brother, both are very fun. In Baldur's, we play specific characters, in Champions we play custom characters. In Champions, we can choose class, gender, race, skin color, and hair style. I think there is room for both games like Mass Effect, Borderlands, Skyrim, Fallout 3; and games like Uncharted, God of War, Tomb Raider, Gears of War, Call of Duty, etc. We honestly don't care if we are playing a male or female characters in a game, but for some people, it really matters.

I didn't complain that GTA5 have 3 male characters and 0 females, while Saints Row 4 allows us to customize our character. As stated earlier, Assassin's Creed Unity does not have 4 different male characters, but 4 players play the main character, so nobody's playing the sidekick or partner. There have been games like this before, like Halo and Duke Nukem 64.

The developers say it takes much more time to add a female character. I think it's different for different games. Games like Borderlands, developers have to add animations like running, jumping, shooting, melee and death animations. In Assassin's Creed, it's running, jumping, climbing, diving, stabbing, sneeking, fighting melee combat with lots of moves. I'm not a developer, so I don't know their schedule. For all I know, they are starting from scratch, with a new game engine, and much is built from the ground up. Maybe it's like Batman Arkham games. The first one has a male character. The second one, they just take all the animations from the first, and have time to develop a female playable character like Catwoman. Limited time with lots of money at stake, developers will make choices to maximize profits.

I remember in New Super Mario Bros Wii, I posted the only thing I would change, is add an option to play the Princess instead of another generic Toad character. That way, every character can be unique, the Princess won't need to be saved yet again, and Super Mario 2 won't stick out like a sore thumb... as much. I never intended my post to attack Nintendo or call them sexist in any way. I did read there are many who requested her playable as well. Super Mario 3D World, she is. Instead of attacking Ubisoft, a lot of requests will bring us a playable female character. A lot of them will listen. I think the anger from this particular instance, is because there are playable female characters in Assassin's Creed before. And if games both male and female playable characters begin to sell much, much more than games that only feature male leads, developers will add that option more.
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