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Old May 29 2014, 04:03 PM   #4636
Vendikarr
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Re: Star Trek Online Discussion Thread (now free to play!)

Is anyone planning on doing the shuttle events this weekend? I think they should have called it a small craft weekend instead.

I put together a fighter to give it a go. I selected the Voth Heavy Shuttle and added the following to it:

Weapons:
Advanced Fleet Antiproton dual beams with [ACC]x2 [DMG]x2 (Heavy fighter won't take DHC)
Borg Kinetic Cutting Beam

Borg Deflector
Borg Engine
Fleet Warp Cores with [AMP]
Fleet Resilient Shields

Consoles:
Tachyokinetic Converter Console
Borg Assimilated Console
Vulnerability Locator Tactical Consoles (Beams)

Rare Male Romulan Tactical Officer

I have tried it out in the Atmospheric Assault, and while I died, I didn't die as often as I have in other shuttles. It's a fairly durable fighter and it holds its own in a fight.
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Old June 1 2014, 06:04 PM   #4637
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Re: Star Trek Online Discussion Thread (now free to play!)

It really is quite addicting fighting side by side with 19 other small craft, especially since you have your choice of marks. I've been trying to boost up every kind of reputation research I can this whole time, rather than specializing in one.

-------

Anyway, I'd like to request some advice on ship weapons: my slow-moving cruiser has a focus on plasma beam arrays and the appropriate consoles for it to maximize DPS as much as possible. Are the Fleet Mark XII plasma arrays worth it, or do you recommend other alternatives?

Seriously curious since there's plenty of grinding to do and I'd like to use my resources wisely.
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Old June 1 2014, 06:25 PM   #4638
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

Fleet consoles are the best there is.
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Old June 1 2014, 06:44 PM   #4639
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Re: Star Trek Online Discussion Thread (now free to play!)

Thanks! Now to get to work.
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Old June 1 2014, 07:51 PM   #4640
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Re: Star Trek Online Discussion Thread (now free to play!)

The shuttle event is very fun, love the choice of marks! It's so good it should be permanent.

I just switched my engineer from plasma to tetryon just for something different. Haven't used them much yet but they look neat. I also have a couple refracting tetryon beams, I see them really refracting though... must be invisible...
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Old June 1 2014, 08:32 PM   #4641
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Re: Star Trek Online Discussion Thread (now free to play!)

I should be getting my desktop up and running in the next couple of weeks. Any ideas what I should spend 8 months worth of the lifetime subscription stipend on in terms of fleet projects (especially KDF ones)?
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Old June 2 2014, 03:35 AM   #4642
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Re: Star Trek Online Discussion Thread (now free to play!)

Since the Summer Event starts Thursday I was wondering if anyone remembered how many marks you could get for a full grown Tropical bird.
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Old June 2 2014, 12:01 PM   #4643
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Re: Star Trek Online Discussion Thread (now free to play!)

i don't, but I DO have a couple of almost grown ones to turn in once the vendor returns
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Old June 3 2014, 12:26 AM   #4644
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Re: Star Trek Online Discussion Thread (now free to play!)

Scout101 wrote: View Post
i don't, but I DO have a couple of almost grown ones to turn in once the vendor returns
I still have 35 eggs from last year.
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Old June 3 2014, 12:07 PM   #4645
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Re: Star Trek Online Discussion Thread (now free to play!)

oh, i've got a crapload of eggs, favors, and pearls. Just thought the vendor would be there after the event ended, or there would be a turn-in place like the winter event has had. So I started a couple of projects right at the end, and they weren't ready to turn in yet, so I've got some mid-level birds to start with...
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Old June 3 2014, 12:09 PM   #4646
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Re: Star Trek Online Discussion Thread (now free to play!)

Different subject: Bought my Romulan a Scimitar the other day, and not quite happy with the loadout/spec yet. Anyone have ideas on optimal loadouts to get this thing really moving? Doesn't have to do eleventy-million DPS or anything, but would like to see more punch.

Ship loadout:


Skill Tree:
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Last edited by Scout101; June 3 2014 at 12:22 PM.
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Old June 3 2014, 05:52 PM   #4647
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Re: Star Trek Online Discussion Thread (now free to play!)

Birds are so last year.

This year is all about feathered monkeys!!!
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Old June 3 2014, 06:05 PM   #4648
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Re: Star Trek Online Discussion Thread (now free to play!)

Scout101 wrote: View Post
Different subject: Bought my Romulan a Scimitar the other day, and not quite happy with the loadout/spec yet. Anyone have ideas on optimal loadouts to get this thing really moving? Doesn't have to do eleventy-million DPS or anything, but would like to see more punch.
Well the first thing that comes to mind is that the Scimitar turns to slowly to use cannons. It should be easier to broadside using beam arrays. Also, fill out the two remaining tac consoles with vulnerability exploiters.

And if you want a further dps boost, you might want to consider switching from a defensive deflector/engine/shield set to a more offensive set like Romulan. Or pick the combo I've started equipping on my ships: Undine Deflector, Romulan Engines, Elite Fleet Shields
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Old June 3 2014, 07:06 PM   #4649
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Re: Star Trek Online Discussion Thread (now free to play!)

Concur with beam arrays and more TAC consoles. Fleet Credits are my limiter on this toon at the moment. My main has tons, but can't use the Scimitar, but my Romulan can use it and can't afford the gear

That was the best set I had for eng/deflector/shield at the moment, but almost done with Adapted MACO set, was going to move to that soon. Trying to avoid moving to a set that forces Phaser/Plasma/Distruptor sets; want to stay with AP if possible.

I'm not quite endgame on my Rep systems yet. Finished Omega and Dyson, T4 Romulan, T3 Nukara, haven't started Undine on this toon yet (or maybe T1). My main toon is 85% done Undine rep, and then will sponsor the rest of them so they don't burn twice the resources for no reason.

Any other suggestions? Hesitant to pull the trigger on it, but internally I know that getting rid of torps is probably the next step in favor of more beams. Can then respec to redistribute those points.
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Old June 4 2014, 11:10 AM   #4650
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

After being more or less finished with my sci/sci build and tac7cruiser build I am thinking about rolling a new engineer.

But I don't want a traditional build, since engineer/cruiser can be a bit boring I was thinking maybe try something I never did in all those years and make him a carrier captain.

Anyone got experience with that combo?

How good would that be at DPS. how flexible would it be to switch to a heal or tank role on a team?

not many carriers available, right?

The Kitty Carrier is the only one easily available on Fed side, Romulan doesn't have a true carrier, right?

I guess, if I run n Atrox I would make it a Caitian crew, which sounds fun

Since I can't make a Tholian crew the tholian carrier is out of the question.


But I could make a Jem'hadar themed ship? For how much do they go these days?

Any other good choices you would recommend?
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