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Old April 21 2014, 06:15 PM   #4531
Cyke101
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Re: Star Trek Online Discussion Thread (now free to play!)

intrinsical wrote: View Post
That's one of the reasons why I recommend getting either the Romulan Embassy or Spire kits now. They automatically get converted into a ultra rare kit frame and associated modules so you don't have to go scrounging for the right parts.
Thanks for the tip! I'm going to double check when I get home today.

I have one unrelated question: just what is that white cosmic tear above Earth and Kronos? What is it for? I know it's for career officers, but don't know what it actually does.
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Old April 21 2014, 06:39 PM   #4532
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

It's a door to the Captain's Table. A space station social map no one uses.
Tacofang will eventually get rid if the nebula and add a door to the new Club 47 whenever that one gets finished.
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Old April 21 2014, 06:44 PM   #4533
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Re: Star Trek Online Discussion Thread (now free to play!)

Timelord Victorious wrote: View Post
It's a door to the Captain's Table. A space station social map no one uses.
Tacofang will eventually get rid if the nebula and add a door to the new Club 47 whenever that one gets finished.
I never knew where the entrance was. I will have to stop by there before it disappears.
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Old April 21 2014, 08:11 PM   #4534
Hartzilla2007
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Re: Star Trek Online Discussion Thread (now free to play!)

So it looks like all the NPCs in Earth Space Dock are going to be using the Odyssey Uniforms once season 9 hits.
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Old April 21 2014, 08:18 PM   #4535
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

Mostly... there are a few strays with old Sierra uniforms sti
ll spawning.
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Old April 21 2014, 10:09 PM   #4536
intrinsical
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Re: Star Trek Online Discussion Thread (now free to play!)

One more thing, your character's traits might be reset to blanks tomorrow. So you might want to note down the exact traits your characters currently have.
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Old April 22 2014, 03:16 AM   #4537
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Re: Star Trek Online Discussion Thread (now free to play!)

intrinsical wrote: View Post
One more thing, your character's traits might be reset to blanks tomorrow. So you might want to note down the exact traits your characters currently have.
One of my current traits is telekinesis. That trait wasn't on Tribble last time I looked. I hope they didn't get rid of it with Season 9. I like that push to get NPCs out of melee range.
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Old April 22 2014, 04:45 AM   #4538
intrinsical
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Re: Star Trek Online Discussion Thread (now free to play!)

Did anyone see the stats of the two new Undine player ships? 1 x Cmdr, 2 x Lt. Cmdr, 1 x Lt. and no pesky Ensign Boff stations! I had hoped those were typos, but devs have confirmed they're real and accurate. Do you know how much overpowered crazy madness players can do with such ships?

T J wrote: View Post
Ok, what gives? I'm at the fleet spire base trying to purchase a console, I have enough but I can't buy anything... What am I not getting?
It depends on the tier of the console. We have not unlocked Mk XI and Mk XII consoles.
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Old April 22 2014, 06:13 AM   #4539
T J
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Re: Star Trek Online Discussion Thread (now free to play!)

Yeah, I noticed... So I got a eng kit. I'm just not very sure why we needed to get one before the new season...
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Last edited by T J; April 22 2014 at 06:28 AM.
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Old April 22 2014, 10:27 AM   #4540
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

Vendikarr wrote: View Post
intrinsical wrote: View Post
One more thing, your character's traits might be reset to blanks tomorrow. So you might want to note down the exact traits your characters currently have.
One of my current traits is telekinesis. That trait wasn't on Tribble last time I looked. I hope they didn't get rid of it with Season 9. I like that push to get NPCs out of melee range.
It is listed as a known issue in the patch notes.

T J wrote: View Post
Yeah, I noticed... So I got a eng kit. I'm just not very sure why we needed to get one before the new season...
It's the last chance to get one.

After the patch you only get a frame with one module and have to buy additional modules.
If you don't want to keep it, you can turn the old one in for a full new kit frame.



intrinsical wrote: View Post
Did anyone see the stats of the two new Undine player ships? 1 x Cmdr, 2 x Lt. Cmdr, 1 x Lt. and no pesky Ensign Boff stations! I had hoped those were typos, but devs have confirmed they're real and accurate. Do you know how much overpowered crazy madness players can do with such ship?
Madness. Not only did they make the most non sensical ship ever playable, the effectively put it up there with if not above Jem'Hadar Attack ship and Scimitar.

It has the best Boff layout of any ship in the game. The bug is a bit faster and the Scimitar can cloak and launch fighters, otherwise it trumps everything.

The cruiser layout is what I wish the Galaxy had.

At least they can't cloak ambush you, but a vaper build will be non defensible against anyway.
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Old April 22 2014, 11:28 AM   #4541
intrinsical
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Re: Star Trek Online Discussion Thread (now free to play!)

Timelord Victorious wrote: View Post
At least they can't cloak ambush you, but a vaper build will be non defensible against anyway.
I guess you didn't read carefully...

By reverse-engineering the Undine biotechnology used in their ships and weaponry, the forces battling this threat have gained a much greater understanding of their ability to shift between Fluidic Space, and known space. This knowledge has resulted in being able to use another piece of salvaged Undine biotechnology – the Fluidic Phase Decoupler – on any existing ship.

This unique Console allows the ship to briefly decouple itself from our phase of reality, becoming perfectly invisible for a brief duration at the cost of their ship becoming slightly more difficult to control due to increased turn rate, and a major decrease of inertia rating. Upon re-emerging into our phase of existence, the ship releases a large bioplasmic shockwave that will damage enemies close enough to be caught in the blast. The shockwave also leaves a lingering debuff that will slow enemies hit by it.
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Old April 22 2014, 11:40 AM   #4542
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

Never mind then....

Hello Star Trek Undine.


Also, who came up with Undine Rep armor should be spaced ASAP.

That thing looks ridiculous.
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Old April 22 2014, 05:40 PM   #4543
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

Game is up again. Have fun with S9.
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Old April 22 2014, 05:46 PM   #4544
intrinsical
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Re: Star Trek Online Discussion Thread (now free to play!)

First bug: It seems no one can create an instance of Undine Assault. Fun times!
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Old April 22 2014, 07:41 PM   #4545
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Re: Star Trek Online Discussion Thread (now free to play!)

My traits may get wiped and my bridge crew as well?
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