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Go Back   The Trek BBS > Star Trek Movies > Star Trek Movies I-X

Star Trek Movies I-X Discuss the first ten big screen outings in this forum!

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Old March 22 2014, 07:39 PM   #121
publiusr
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

I wonder if the station (Ken Adam?) from MOONRAKER was going to be a station in PLANET OF THE TITANS

If you will recall, there were tubes in the Drax station--and also in some of the Enterprise drawings--so in a way, we see a little of Planet- in the 1979 Bond film.
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Old March 23 2014, 01:08 AM   #122
pfontaine2
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

While I love TMP, I fantasize about how I'd recut it on occasion. One thing I would definitely do is cut down on the number of establishing shots. Epsilon 9 has numerous establishing shots, so does the space complex orbiting earth. The sequences could easily drop some of the effects shots and get to the "action" much quicker.
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Old March 23 2014, 01:51 AM   #123
LMFAOschwarz
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

pfontaine2 wrote: View Post
While I love TMP, I fantasize about how I'd recut it on occasion. One thing I would definitely do is cut down on the number of establishing shots. Epsilon 9 has numerous establishing shots, so does the space complex orbiting earth. The sequences could easily drop some of the effects shots and get to the "action" much quicker.
I have those thoughts on occasion myself, but one thing I'd never sacrifice is the establishing shot of the orbiting space station. Maybe it's just the wonderful music that accompanies it, but that shot has lost not one bit of its luster since I first saw it!
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Old March 23 2014, 03:44 AM   #124
trevanian
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

publiusr wrote: View Post
I wonder if the station (Ken Adam?) from MOONRAKER was going to be a station in PLANET OF THE TITANS

If you will recall, there were tubes in the Drax station--and also in some of the Enterprise drawings--so in a way, we see a little of Planet- in the 1979 Bond film.
I think that is a pretty accurate guess, but I've also thought that if you look at the project he did before TITANS, which was THE SPY WHO LOVED ME, there are aspects of Stromberg's submersible facility, especially a couple of corridors, that looked starship-ish. (In fact, the exterior almost looks like something with warp pontoons.)

If you look at images of a particular French airport (it features in AIRPORT 79 THE CONCORDE, not that I recommend anybody looking at that unless they enjoy really awful vfx), it has tons of these tubes as well, even the ones that go up at angles (I think the escalators are enclosed in them.)

That really ties into the look for the inside of the TITANS Enterprise, based on that one really bizarre drawing that makes it look like the entire primary hull is one big open space (and silly as it sounds, that DOES tie in with Kaufman's own statement about wanting to be able to look down from the bridge at decks far below.)
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Old March 23 2014, 04:47 AM   #125
Maurice
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

The tube design is not dissimilar to the tube escalators in Terminal 1 of Charles de Gaulle Airport, which predates Adam's design (and appears on The Alan Parson's Project "I Robot" cover).
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Old March 23 2014, 06:21 AM   #126
trevanian
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

Maurice wrote: View Post
The tube design is not dissimilar to the tube escalators in Terminal 1 of Charles de Gaulle Airport, which predates Adam's design (and appears on The Alan Parson's Project "I Robot" cover).
I had totally forgotten about the cover, but yeah, that is a great representation. MOONRAKER actually uses another at-the-time-controversial location, the Centre Pompidou, with its exposed structure styling, in a quick scene that is supposedly set at Drax's SoCal facility. http://www.paperspace.com/archives/669
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Old March 23 2014, 05:40 PM   #127
pfontaine2
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

Sorry to ask at this late date but any new scenes should be done in which aspect ratio? In other words, if I were to setup a photoshop document or composite sequence, what would the pixel resolution be? 1440 x 1080 at 72 dpi? I just want to be certain that what I provide is going to be useful to you.
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Old March 23 2014, 10:09 PM   #128
Synnöve
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

Should be 1920x1080 though it will be framed as 2.35.1. Document should be Rec709 gamut, 16 bits, 300PPI (though if you specify a resolution I don't think the PPI seetting does anything).
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Old March 24 2014, 04:40 AM   #129
JJTrek4ever!
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

trevanian wrote: View Post
Do I know you from some other board or time in which I might have called you friend?
I don't have any friends. But if I may further belabor the Cranham TMP artwork - thank you to the OP for posting them! - the San Francisco cityscape thus depicted is an ideal example of what (then) ILM matte photographer Craig Barron noted when designing with (then) ILM matte artist Chris Evans the Starfleet Command establishing shot for the utterly forgettable ST:TVH, namely:

"It's hard to make a real city look futuristic, because if you add taller buildings to it, it just alters the scale of the city and you feel like you're closer to it." - American Cinematographer (December, 1986).

This doesn't apply to the SF depicted in the J.J. Abrams movies because they are, of course, cinematic perfection.
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Old March 24 2014, 05:20 AM   #130
trevanian
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

You don't think there could be just a LITTLE more sun glare coming off the buildings?
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Old March 24 2014, 05:35 AM   #131
JJTrek4ever!
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

trevanian wrote: View Post
You don't think there could be just a LITTLE more sun glare coming off the buildings?
What you dismiss as "glare" I call a thoughtful attempt to give residents of those apartment towers healthy year-round tans sans the hassle of stepping out onto their balconies.
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Old March 30 2014, 10:57 AM   #132
beamMe
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

Synnöve wrote: View Post
So! I want to kill the transporter accident as it doesn't add a whole lot to the story, not to mention how it only increases the problem of lacking continuity with how the transporter is established to work in previous Trek.
I haven't yet read the whole thread, so perhaps this has been discussed further...

Personally, I wouldn't remove the transporter accident. But I think that scene should've come after McCoy arrives on the ship. McCoy's scene feels far too light in tone, considering the awful accident that happened only a few hours (film-time) before.

But placing the scene later doesn't work because of the costume changes, so...
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Old March 30 2014, 07:04 PM   #133
beamMe
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

As you don't seem against restructuring the film... What do you think about tightening the cloud-travel sequence, combining the attack with Ilia being taken by V'Ger into one larger section of the film?

I'm not quite sure this could/would work, as it would require to move some dialogue-scenes forward to keep Spock's storyline and his contact to V'Ger intact. But it would also give some time to digest Ilia's "death" and V'Ger would be given time to create her robot-clone.
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Old March 30 2014, 09:16 PM   #134
Mytran
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

In a "read-along" audio cassette book of the film I have, the story goes straight from the probe's attack on Ilia to her (re)appearance, scrapping everything in between. That certainly helps to move the action along!
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Old March 30 2014, 10:42 PM   #135
beamMe
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Re: TMP Re-Edit & Restoration Project - Ideas, Feedback, Advise

Mytran wrote: View Post
In a "read-along" audio cassette book of the film I have, the story goes straight from the probe's attack on Ilia to her (re)appearance, scrapping everything in between. That certainly helps to move the action along!
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