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#76 |
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Lieutenant
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Re: Windows XP Problems WITH Solutions
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#77 |
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Commodore
Location: 3rd Rock From The Sun
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Re: Windows XP Problems WITH Solutions
- Problems - 1. ship navigates strangely.... 4.3.2 ..\|/ 5-0-1 ../|\ 6.7.8 It's suposted to navigate like that but for some reason it doesn't, which is odd, as I didn't alter the orginal code from the 1970's version of Super Star Trek that much..... I managed to fix other problema I was haveing like my sheilds not getting any power to them, but for some reason I can't seem to get the navigation problem solved..... I looked through the code several times now and i'm just stumped as can be, I used Q-BASIC to edit it so i'd not be as hard as to have to edit in regular BASIC.... http://www.Furnation.com/Woulfe/StarTrek/TREKGAME.BAS There's the file in question if anyone can help me out with it i'd be greatful indeed may even put your name in the game credits as official debugger.... Woulfe * BASIC programer with a verry rusty memory * |
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#78 |
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Fleet Captain
Location: Phoenix, AZ
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Re: Windows XP Problems WITH Solutions
Actually, if I could just extract the QT files that would be swell too...
__________________
-- Bill "Tallguy" Thomas "All I ask is a tall ship..." |
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#79 | |
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Rear Admiral
Location: Austin, Texas
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Re: Windows XP Problems WITH Solutions
The problem with Quicktime is that there are a series of totally incompatible versions out there. It just generally sucks. And that's pretty much entirely Apple's fault. The GOOD thing about Quicktime, in any version, is that it's entirely non-3D-accelerated. Which means that it will run perfectly from within a "VirtualPC" environment. So, to run any of these old S&S Trek titles... Captain's chair, the Encyclopedia (any version), the TNG Tech Manual... you need to install VirtualPC, set up a virtual Win9x machine, and install the Trek programs into that virtual environment. Usually, I've found that VirtualPC isn't the best option... in cases where any direct hardware access is part of the program. But these programs are IDEAL for virtualization. I'm going to assume you have an old Win98SE disk laying around someplace. That's what I've done, so that's all I can address. You need to get VirtualPC from the Microsoft website. There are other "virtual pc" type programs out there, as well... VMWare, for instance... but this is the one I'm using. Heres' the link to get the program. It's free... http://www.microsoft.com/windows/pro...c/default.mspx Install it. Create a "virtual drive" to use (it'll look like a single huge file from within your REAL operating system). The program does this quite easily, so don't get intimidated. What you have is a software program which is a complete virtual computer INSIDE of your REAL computer. It thinks it has certain pieces of hardware installed (even though these don't actually physically exist). It will run more slowly than your REAL machine does... but since the programs are old, this should not be a problem. So, once you have a "virtual machine" created (through a wizard, most likely), you'll "boot up" that virtual machine and, using the NORMAL procedure, "install" Windows 98SE onto that virtual machine (realizing that this is not happening on your REAL machine..). So you have a nice clean "virtual computer" running Windows 98 now, with no other software installed. Go into that virtual machine and install, IN THERE, the Simon and Schuster programs. They will install the appropriate versions of Quicktime and everything will work perfectly. This will work for most all of your older programs which do not require direct hardware access (for instance, anything involving 3d acceleration WILL NOT WORK). Now, realize that many programs can be run more easily using DOSBox, or using VDMSound, directly from within WinXP. But anything involving Quicktime in the "older" versions will need to be on a separate machine... or a separate VIRTUAL machine, in this case. Also note that some programs... say, Captain's Chair... may install a newer version of Quicktime that may interfere with the older versions in, say, the Tech Manual (I'm not 100% sure that this can't be resolved!). If this turns out to be unresolvable... you can create a complete "virtual machine" for each program if you want (and if you have the hard drive space!) Hope this helps! |
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#80 |
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Fleet Captain
Location: Phoenix, AZ
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Re: Windows XP Problems WITH Solutions
__________________
-- Bill "Tallguy" Thomas "All I ask is a tall ship..." |
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#81 |
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Rear Admiral
Location: Austin, Texas
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Re: Windows XP Problems WITH Solutions
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#82 |
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Fleet Captain
Location: Phoenix, AZ
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Re: Windows XP Problems WITH Solutions
__________________
-- Bill "Tallguy" Thomas "All I ask is a tall ship..." |
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#83 |
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Rear Admiral
Location: Austin, Texas
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Re: Windows XP Problems WITH Solutions
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#84 | |
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Rear Admiral
Location: Austin, Texas
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Re: Windows XP Problems WITH Solutions
If you can't see 'em... two possibilities. Either you have a bogus disk, or you've somehow got QT-type files marked as "hidden" in your OS? I, by default, make sure that nothing is "hidden" and that all file suffixes are visible. I don't like my OS hiding things from me. ![]() The only other option is that you're just not looking closely enough? Did you do a search on the disk for all files with the *.MOV suffix? Or the *.AIF suffix? Trust me, I just went through my own disk and it's just FULL of these, and I looked through several. In fact, I discovered (much to my surprise) that there seems to be a "secret" on the disk... a Klingon bridge as well as the Starfleet ones we know about! |
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#85 |
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Fleet Captain
Location: Phoenix, AZ
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Re: Windows XP Problems WITH Solutions
__________________
-- Bill "Tallguy" Thomas "All I ask is a tall ship..." |
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#86 |
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Vice Admiral
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Re: Windows XP Problems WITH Solutions
__________________
She bought her first new car and you hit her with a drunk driver. What, is that supposed to be funny? |
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#87 |
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Commodore
Location: Las Vegas, NV USA
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Re: Windows XP Problems WITH Solutions
The PIII came w/Win2000 already installed and the last user didn't understand the concept of spyware/virus protection so the box was a mess an no matter what I did to repair it, I was left with an IE problem that I couldn't fix no matter what. Cutting to the chase, I'm blowing out the hard drive on this thing and I was going to reinstall Win2000. From what I've been reading it would appear that installing Win98 for old trek games is the way to go, is that correct. Second, do I ant to keep the file system as FAT or can I maike it NTFS? Third, if it is better for me to have Win98 how the crap am I going to get updates for it as MS is no longer supporting? Since I'm only using it for the games is it necessary that I get updates? And, does that QT problem affest Win98 computers? -Shawn
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#88 |
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Commodore
Location: 3rd Rock From The Sun
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Re: Windows XP Problems WITH Solutions
Of course you must have the original Win 3.1 disks in order to install Win 3.1 under DosBox, if you don't have your 3.1 disks, well, why did you toss them away ? I still have mine after all. Having Win 3.1 under DosBox will make it easier to run things like Star Trek Klingon and other old Windows games that tend to not like XP and refuse to run under compatibility mode no matter what you do. If you have any questions about certain games and if they'll run under Win 3.1 under DosBox ask me, if I have the game I'll install it myself and see if said game runs at all. I can also give folks a step by step guide for installing Win 3.1 under DosBox without screwing up your current Windows settings and stuff like that there. One can also just go to the DosBox forums for this info as well if they don't feel like waiting for me to post the steps here ![]() - W - * Win 3.1 Guy * |
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#89 |
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Cadet
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ST: TNG: A Final Unity
I do have a different question regarding this game. I have it working nearly perfectly in separate DOS system...but there is no sound. I know my sound drivers are working b/c I verified sound with a diagnostic program in DOS. Final Unity sound card setup menu will not auto-detect my sound card. Sound daig program tells me that my Soundblaster 16 PnP ISA card has the following characteristics: Base I/O Address 220 MIDI Port Address 330 IRQ 5 Low DMA Setting 1 High DMA Setting 5 I have tried this setup scheme in the game's sound card setup menu (tried both DMA at 1 and 5 since there is only one DMA setting) to no avail. Any ideas? |
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#90 |
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Cadet
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Re: Windows XP Problems WITH Solutions
When I go into Task Manager to see if the process is even there, I do find it, setup.exe. Sometimes if I've tried many things there are more than one setup.exe processes running. Does ANYONE have a solution, please |
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