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Trek Tech Pass me the quantum flux regulator, will you?

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Old January 12 2014, 04:45 AM   #121
137th Gebirg
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Re: Forced perspective, painted backdrops and the refit Enterprise

I guess I would have expected a little more "creativity" than what we got in that scene then.

Leave off the secondary hull and glue the two warp engines under the neck to make a fast destroyer type. Or maybe leave the secondary hull and attach the warp engines to the primary hull, either above or below - doesn't matter. Something that demonstrates a little more inventiveness than what appears to be nothing more than a lazy and a mucked-up refit build...

Maybe not incompetent - a little harsh, yes - but I would never assign the word "creative" to that mess.
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Old January 12 2014, 04:57 AM   #122
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Re: Forced perspective, painted backdrops and the refit Enterprise

Personally I've always thought leaving out the window pieces to create "shuttlebays" or whatever was a rather clever touch, a nice way to take advantage of an accidental potential of the kit. Naturally the production was rushed, so not everything can be a work of art, but I think it was at least intentional.
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Old January 17 2014, 12:55 AM   #123
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Re: Forced perspective, painted backdrops and the refit Enterprise

Christopher wrote: View Post

That's ridiculous. The TNG art department consisted of some of the most devoted Trekkies you'll ever find. The model was probably put together by someone like Rick Sternbach or Greg Jein or Doug Drexler, all of whom are rabid Trek fans and technical experts (and Rick actually contributed to the design of the Connie refit!). So the variations must have been intentional.
I can't speak intelligently about some of the models used as decoration on TNG, like the silver refit, except that I do know it was placed in Picard's ready room when the Stargazer model was off getting measured for her 4-foot version. Some of the set decoration bits seemed to appear out of nowhere, and maybe they were put together by the folks in the decorator department. I'm pretty certain I didn't put any together beyond the Stargazer, which was a special fun case. One other clarification; I didn't contribute anything to the exterior of the Refit, though I did help out with a bunch of set-type things.
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Old January 17 2014, 04:52 PM   #124
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Re: Forced perspective, painted backdrops and the refit Enterprise

Thanks for the info Rick! I hadn't even considered the decorator department in all of this. Didn't even know they existed, to be honest.
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Old January 29 2014, 02:22 PM   #125
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Re: Forced perspective, painted backdrops and the refit Enterprise

Just dropping a note on the original topic:

I dont like the theory of the painted corridors being some kind of hologram meant to give crew the illusion of more space.

BUT this video: http://www.youtube.com/watch?v=Jd3-eiid-Uw

shows some technology that could be related.

Thought it'd be cool to mention.
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Old January 29 2014, 04:51 PM   #126
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Re: Forced perspective, painted backdrops and the refit Enterprise

Err, if they were holograms, wouldn't they appear 3-dimensional?
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Old January 29 2014, 05:15 PM   #127
Robert Comsol
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Re: Forced perspective, painted backdrops and the refit Enterprise

^^ I'm not sure I understood correctly. Since TMP is a 2-D film, a holographic panel's appearance would equally be limited to 2-D.

Bob
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Old January 29 2014, 06:25 PM   #128
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Re: Forced perspective, painted backdrops and the refit Enterprise

Holograms photograph in 3-D.

By which I mean, you can photograph them from every angle you can see them from.
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Old January 30 2014, 12:54 AM   #129
blssdwlf
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Re: Forced perspective, painted backdrops and the refit Enterprise

I would imagine if something was portrayed as holographic it should appear "correct" regardless of what angle you're viewing it from and from the camera's POV, the angles should appear normal. To be "holographic" VFX usually has to do something to let the viewer know that it isn't real, like artificial scan lines, stuff passing through it, etc.
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Old January 30 2014, 04:37 PM   #130
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Re: Forced perspective, painted backdrops and the refit Enterprise

Well the paintings were not meant to portray holograms. But since they weren't a perfect special effect, another explanation must be found to, let's say, save the illusion.

Since they don't look like holograms (as we came to suppose they look like), they can "be" some other tech. Like a limited 2D simulation of a 3D corridor as in the last part of that video above.
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Old February 2 2014, 09:15 AM   #131
Maurice
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Re: Forced perspective, painted backdrops and the refit Enterprise

Just accept the damned backgrounds for what they were intended to be. Next thing some of you will be trying to justify the wood texture visible is some set pieces that are clearly intended to be metal or some exotic material.
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Old February 2 2014, 04:38 PM   #132
JarodRussell
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Re: Forced perspective, painted backdrops and the refit Enterprise

And they actually have an orchestra playing music for them. Any time.
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Old February 3 2014, 03:17 AM   #133
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Re: Forced perspective, painted backdrops and the refit Enterprise

JarodRussell wrote: View Post
And they actually have an orchestra playing music for them. Any time.
^^^
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Old June 18 2014, 02:47 AM   #134
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Re: Forced perspective, painted backdrops and the refit Enterprise

Christopher wrote: View Post
^No, it's likely that they made those modifications on purpose to suggest a variant class. After all, these are skilled artists, so they want to bring some creativity to their work rather than just slavishly following directions.
agreed. He was in the holodeck recreation of a warp propulsion design lab after all. Maybe experiments were done with horizontal nacells

edit: sorry, didn't realize this was an old thread, it was linked to in a more recent thread and I didn't notice the post dates before I replied
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Old June 18 2014, 06:12 AM   #135
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Re: Forced perspective, painted backdrops and the refit Enterprise

JarodRussell wrote: View Post
And they actually have an orchestra playing music for them. Any time.
Thanks, guys. Now I'm going to be wondering where the orchestra pit off the side of the bridge is!
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