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Go Back   The Trek BBS > Star Trek TV Series > The Next Generation

The Next Generation All Good Things come to an end...but not here.

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Old January 15 2014, 02:55 PM   #16
USS Triumphant
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Re: Where are those big windows on the Enterprise model on the set?

Start Wreck wrote: View Post
How does one interview a dolphin?
I'm not sure, but that was what they said, and they were very clear about what they meant. They might be using the stuff Apple Computer and Project Delphis developed in the late 90s and early 00s, using computers with underwater and abovewater touchscreens to develop a "common language" to use to communicate with each other.
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Old January 17 2014, 12:09 AM   #17
Takeru
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Re: Where are those big windows on the Enterprise model on the set?

Shat Happens wrote: View Post
why, you think you couldnt step on them?
Of course I could step on them but they wouldn't be horizontal, my quarters would be inverted from the quarters with top windows. There's no way to put a bed or sofa where the windows are.
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Old January 17 2014, 02:30 PM   #18
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Re: Where are those big windows on the Enterprise model on the set?

Ar-Pharazon wrote: View Post
The windows inside the phaser ring on the bottom are set inside recesses and look to be angled differently than the ones outside the phaser ring.

My question is, are the windows in the center (the larger ones in front of NCC-1701-D) supposed to be 10 Forward? If they are, 10 Forward was closed at the time.
No, 10-Forward is at the very forward-bottom rim of the saucer. The very front of the ship.

Those "windows" in the recess by the NCC number are said to be a deflector system to be used by the saucer when it's separated.

See on Rick Sternbach's blueprint here:
http://www.cygnus-x1.net/links/lcars...se-sheet-2.jpg
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Old January 18 2014, 01:44 PM   #19
Robert Comsol
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Re: Where are those big windows on the Enterprise model on the set?

Ar-Pharazon wrote: View Post
My question is, are the windows in the center (the larger ones in front of NCC-1701-D) supposed to be 10 Forward? If they are, 10 Forward was closed at the time.
First of all, these are windows according to the ship's designer Andrew Probert. Check out Greg Tyler's interview and fast forward to Question 25, Andrew Probert even illustrated this area with crew members behind those windows.

Second, it was not supposed to be Ten Forward by the production designers that took over after Andrew Probert had left the TNG production, but it's the only possible location for Ten Forward unless you want to double the size of the ship.

This is addressed in Question 23 of the aforementioned interview and has recently been discussed again here at the BBS: http://www.trekbbs.com/showthread.php?t=217183&page=4

Bob
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Old January 18 2014, 01:54 PM   #20
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Re: Where are those big windows on the Enterprise model on the set?

Yep, the Ten Forward windows are incorrectly scaled (half the size they should be on the outside) with regards to the rest of the ship on the original 6-foot Enterprise-D model. Although I believe the situation was fixed with the 4-foot model introduced later, and it's noticeably thicker saucer rim? I've never tried to measure it but I assumed that change was especially to "fix" Ten Forward.
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Old January 18 2014, 03:24 PM   #21
Robert Comsol
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Re: Where are those big windows on the Enterprise model on the set?

King Daniel Into Darkness wrote: View Post
Although I believe the situation was fixed with the 4-foot model introduced later, and it's noticeably thicker saucer rim? I've never tried to measure it but I assumed that change was especially to "fix" Ten Forward.
Yes. It's really ridiculous when you examine the issue. The studio set had three forward sections with 3 windows each.

However, the 6-footer VFX model only had two forward sections with 3 windows with noticable space in between those. Not a chance to fit the Ten Forward location there (could "Ten" stand for ten tables?).

So they tried to fix their screw-up with the 4-footer, somehow trying to overwrite the existing 6-footer.

Of course, building the 4-footer they could have used the occasion to match the windows ahead of the NCC-1701-D.

But unfortunately they had already shown an exterior shot at the beginning of Season Two, so they couldn't or wouldn't pursue the chance to present the lower windows as a second location option - worse, they turned the lights off.

Bob
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Old January 19 2014, 07:34 AM   #22
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Re: Where are those big windows on the Enterprise model on the set?

Forbin wrote: View Post
Ar-Pharazon wrote: View Post
The windows inside the phaser ring on the bottom are set inside recesses and look to be angled differently than the ones outside the phaser ring.

My question is, are the windows in the center (the larger ones in front of NCC-1701-D) supposed to be 10 Forward? If they are, 10 Forward was closed at the time.
No, 10-Forward is at the very forward-bottom rim of the saucer. The very front of the ship.

Those "windows" in the recess by the NCC number are said to be a deflector system to be used by the saucer when it's separated.

See on Rick Sternbach's blueprint here:
http://www.cygnus-x1.net/links/lcars...se-sheet-2.jpg
In the canceled DeAgostini Japan Ent-D project data, I came up with a way to have our cake and eat it too. I described a yard change which removed the chunky deflector hardware from the window area, and installed new transparent deflector arrays and restored the visual clarity to the rooms in that area. So folks serving aboard Galaxy class vessels can enjoy raktajino or prune juice or a really, really good margarita while taking in the view.

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Old January 19 2014, 03:12 PM   #23
Forbin
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Re: Where are those big windows on the Enterprise model on the set?

Well okay then!
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Old January 24 2014, 01:50 AM   #24
treknician1701
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Re: Where are those big windows on the Enterprise model on the set?

This was always a problem. On the top of the saucer, allegedly, was Captain Picard's quarters, where you see these windows, and the set windows are not LONG enough.
It would have been good if there was somewhere on the sets that had the lower windows like that. It almost was, in "First Contact" movie, where Picard was showing the Earth, out of one of the windows, which was sort of like a lower window like that.
But, this is sort of like the "Jupiter 2" saucer from "Lost in Space", the model doesn't fit with the set design.
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Old January 24 2014, 02:00 AM   #25
SchwEnt
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Re: Where are those big windows on the Enterprise model on the set?

Right. The set interior windows were a standard re-use, same angle.

But the saucer exterior shows that most all windows were much less sloped, nearly horizontal overhead (or underfoot, depending on saucer level). And much larger, too.

That's okay.
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Old January 24 2014, 03:09 AM   #26
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Re: Where are those big windows on the Enterprise model on the set?

Rick Sternbach wrote: View Post
I described a yard change which removed the chunky deflector hardware from the window area, and installed new transparent deflector arrays and restored the visual clarity to the rooms in that area.
I can't help but think that transparency would interfere with the deflector being able to emit energy in the visible wavelengths. But what the heck do I know from 24th century technology?
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Old January 24 2014, 07:55 AM   #27
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Re: Where are those big windows on the Enterprise model on the set?

Since we never saw this "saucer deflector" in use or indicated in screen, and since those were originally intended to be windows, it's easier to assume they were always windows.
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Old January 24 2014, 07:38 PM   #28
Robert Comsol
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Re: Where are those big windows on the Enterprise model on the set?

I honestly think this would be a good opportunity to make use of your "Bat-Phone hotline" so we can all dispense with the "assuming" and start the "knowing".

Bob
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Old January 25 2014, 04:36 AM   #29
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Re: Where are those big windows on the Enterprise model on the set?

What's to phone? Andy Probert has said in interviews those were designed to be windows.
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Old January 26 2014, 12:48 AM   #30
Robert Comsol
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Re: Where are those big windows on the Enterprise model on the set?

Then that is what they are with no need to assume what they are (unless there is onscreen information indicating otherwise, which apparently isn't the case).

Bob
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