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Old November 13 2013, 11:51 PM   #16
teacake
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Re: World of Warcraft: Warlords of Draenor

Garrison does nothing for me, now if I can give my goblin a palace that might be okay..

But I've always played fairly RP'ish and my orc main doesn't want her own garrison

Can someone explain to me the reason why the Pandas chose to divide their allegiance and fight each other? When their so peaceful and united seemingly when you meet them on Pandaria?

And yeah by the time we got to Pandaria I had expansion fatigue.
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Old November 14 2013, 07:17 PM   #17
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Re: World of Warcraft: Warlords of Draenor

If I remember correctly, the playable pandas are kind of a breakaway group, separate from the mainland pandas.

Bit of a tangent, but was there nothing about Legacy of the Void at this blizzcon?

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Old November 14 2013, 11:52 PM   #18
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Re: World of Warcraft: Warlords of Draenor

^ http://www.tomshardware.com/news/bli...ion,25042.html

Although it wasn't discussed, the third StarCraft 2 expansion, Legacy of the Void, is continuing along its development cycle. The company has written the storyline, done cinematics and started working with the voice actors to record dialogue. The expansion has no set release date.
As for WoD...could be cool. I like getting a 90 cause there are certain race/class combos that I abandon halfway.
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Old August 15 2014, 04:28 AM   #19
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Re: World of Warcraft: Warlords of Draenor

Here's the WoW:WoD cinematic



I wonder how Garrosh went back in time. Also, will changing the past for Draenor affect Azeroth in the present.
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Old August 15 2014, 07:41 AM   #20
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Re: World of Warcraft: Warlords of Draenor

teacake wrote: View Post
why can't we have trailers of the quality of BC and WOTLK?
"YOU. ARE NOT. PREPARED!" got the Warcraft geek in me pretty excited. Man, I should really replay the WC3 campaign.

Garrosh doesn't interest me in the slightest. I have no history/beef with him, no matter what Blizzard is trying to suggest.
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Old August 15 2014, 08:38 AM   #21
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Re: World of Warcraft: Warlords of Draenor

I get what they are trying to do but I am not sure it is enough.
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Old August 15 2014, 09:40 AM   #22
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Re: World of Warcraft: Warlords of Draenor

welp, had to restrain myself from doing instant pre order after that.

I love orcs. Anyone wanting background should read Rise of the Horde. (Golden's best Warcraft book IMO).
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Old August 15 2014, 10:32 AM   #23
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Re: World of Warcraft: Warlords of Draenor

The basic idea, from what I've read, is that Garrosh escapes prison in Pandaria with help from rogue members of the Bronze Dragonflight (who we help get their stuff together on the Timeless Isles). The dragons seem to think that the Alliance and Horde are not strong enough to fight the Burning Legion that should be coming back...someday. So they send Garrosh back in time to help his father forge an untainted Iron Horde that uses "modern" technology to take over Draenor. This creates an alternate Dreanor from 30 or so years in the past.

They modify the Black Portal that was under construction to instead go to modern day Azeroth (so older, now alternate Azeroth is not a thing in the expansion). Thus we won't be sent to put things back into place, as it is too late for that, plus the changes don't effect Azeroth, not Outland's past. The Alliance and Horde have to go stop the Iron Horde, because they are coming to take over present day Azeroth with modern Horde weapons on untainted orcs with a full population behind them. That is more than the old Horde could do verses the Humans and later Alliance back in the Warcraft 1 and 2 days.

The Alliance and Horde stop the first invasion at the Dark Portal (now gone red instead of fel green), then have to send a crack (suicide) team to destroy or disrupt the portal to prevent more invasions that the Azeroth powers just don't have the power to stop after all the violence and cataclysms since the Third War decimated so much of the population centers.

The Garrison is to be your base of operations for the campaign you (player name) are running in Draenor against the Iron Horde. You might be a small part of the larger force, but this part of the army is yours. It will likely be customizable based on your character's race.


Also it looks like Leeroy Jenkins is now a canon character...who died in Blackrock Mountain.

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Old August 26 2014, 02:37 PM   #24
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Re: World of Warcraft: Warlords of Draenor

Orc orc orc. I am glad to see so many hordies here.
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Old September 6 2014, 12:29 PM   #25
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Re: World of Warcraft: Warlords of Draenor

I am upset the Blood Elf models won't be ready by launch and will happen in a patch after...they need the least amount of work IMO.
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Old September 6 2014, 12:44 PM   #26
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Re: World of Warcraft: Warlords of Draenor

Every time I hear or read the word 'orc' I feel a pang as though for a lost loved one.

But I'm still not sure I will go back.
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Old September 6 2014, 01:23 PM   #27
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Re: World of Warcraft: Warlords of Draenor

That one Orc in the WoD http://us.battle.net/wow/en/ looks sad, when the image comes around you will know what I mean.

ETA: I saw; Death Knights that are exalted with Knights of the Ebon Blade will be able to recruit all Death Knight guards for their garrison. http://www.mmo-champion.com/content/

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Old September 7 2014, 07:47 AM   #28
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Re: World of Warcraft: Warlords of Draenor

Hey guys anyone know how long the pre-order of WoD is on for? Where you get the boost?

And btw, what a sucky extra you get with deluxe edition, is that all they could manage. And that raven mount better look different than the BC raven mount so help me Thrall.
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Old September 7 2014, 10:19 AM   #29
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Re: World of Warcraft: Warlords of Draenor

These are so different, lore and art sketches. Good. Blizzard surprised me.



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Old September 7 2014, 11:34 PM   #30
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Re: World of Warcraft: Warlords of Draenor

You better log in with a Horde toon before the 30th of SEP to get that choppa mount!

http://us.battle.net/wow/en/blog/148...oppa-7-24-2014

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