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Go Back   The Trek BBS > Star Trek Movies > Star Trek Movies I-X

Star Trek Movies I-X Discuss the first ten big screen outings in this forum!

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Old July 6 2013, 12:32 AM   #31
Sran
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Re: TSFS Destruct Sequence: Why Chekov?

BillJ wrote: View Post
I remember reading somewhere (obviously non-canon) that transwarp drive utilized inter-phasic space seen in The Tholian Web.
Was it used like a shortcut? Otherwise, I don't see why it would help space travel. In any case, I hope everyone was treated before the drive was used. Remember what happened while the Enterprise was in that area?

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Old July 6 2013, 12:37 AM   #32
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Re: TSFS Destruct Sequence: Why Chekov?

Sran wrote: View Post
Was it used like a shortcut? Otherwise, I don't see why it would help space travel. In any case, I hope everyone was treated before the drive was used. Remember what happened while the Enterprise was in that area?
Yes. I would also figure Starfleet would figure out how to enter the interphase without it affecting the crew.

The Tholian Web wrote:
CHEKOV: Captain, we have destroyed the Tholians' web.
SPOCK: Negative, Ensign. Utilizing ship's power has thrown us clear of it. Compute the distance from the original location.
CHEKOV: At once, sir.
UHURA: Have we lost the Captain?
SPOCK: We shall soon see, Lieutenant.
CHEKOV: The ship has been thrown exactly two point seven two parsecs distant from our previous position.
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Old July 7 2013, 11:47 PM   #33
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Re: TSFS Destruct Sequence: Why Chekov?

The bit about using the interphase phenomenon for transwarp is from Shane Johnson's Mr Scott's Guide. It's described as a sort of a permanent micro-wormhole that the ship carries along - basically the same thing as a warp bubble, then, making distances shorter (and speeds thus seemingly faster) by perverting the nature of space.

But the name "transwarp" never applies to any specific technology in onscreen Star Trek. Rather, it seems to be the general term for anything that is better than current warp. The Borg seem to know a dozen ways to do that (all of them no doubt the result of assimilation from others); the Feds might have developed one in the 2280s, adopted it, and then set their goals at something even better.

(Of course, the terminology now also carries the "in and out of warp" meaning, as in "transwarp beaming"...)

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Old July 8 2013, 10:36 AM   #34
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Re: TSFS Destruct Sequence: Why Chekov?

alpha_leonis wrote: View Post
As we all know, the destruct sequence on the original Enterprise required voiceprint and code verification from the top three officers serving at the time.
Isn't that assumed rather than specified?

Could easily be any three officers of Lt. Cmdr and above including the current CO.

In TNG it is specified to require the CO and XO, though one assumes the computer would know if Picard and Riker were not aboard to accept input from whoever is currently acting CO and XO, e.g. Data and Geordi. Losing the ability to blow up your toys rather than let them fall into the wrong hands seems to be a big deal for Starfleet, so I doubt they would write in such a big bug.

Of course, there is always "shoot a phaser at the warp core" - but destroying the ship doesn't extend to suicide, at least not for Janeway... (though of course you could argue given time she would have done so, she had only a split second before the Kazon got to the bridge).
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Old July 8 2013, 03:15 PM   #35
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Re: TSFS Destruct Sequence: Why Chekov?

Don't even have to shoot a phaser at the warp core. Just drop the anti-matter continament fields.
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Old July 8 2013, 03:18 PM   #36
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Re: TSFS Destruct Sequence: Why Chekov?

MacLeod wrote: View Post
Just drop the anti-matter continament fields.
I imagine that this is the hardest part because starships probably have so many failsafe systems around that thing that you cannot just drop them.
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Old July 8 2013, 04:11 PM   #37
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Re: TSFS Destruct Sequence: Why Chekov?

Wouldn't it be a simple case of a command code. i.e

"Computer drop anti-matter containment fields, authorisaton Janeway One-Seven-Apla-Six"
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Old July 8 2013, 08:43 PM   #38
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Re: TSFS Destruct Sequence: Why Chekov?

...After which you'd still have to answer "Are you sure?" "Did you think this through?" and "Perhaps you'd like to consult your fellow officers, especially the Medical Officer?" sixteen times or something, apparently.

A logical system would simply require the input of, say, three officers (or any number user-selectable by the CO or by a council of top officers). These could be lowly Ensigns for all the computer cares, as it's quite possible that the ship would be so badly hurt that only these three would survive and the sensors would be too badly damaged for the computer to establish whether or not this were true. But the thing would be, if the three Ensigns order self-destruct, a trio with higher ranks can override them. But if Picard, Riker and Data say that the ship must die, then officers of lower rank cannot override them.

destroying the ship doesn't extend to suicide, at least not for Janeway
Actually, Janeway is the only starship skipper hero to have activated self-destruct with the actual intent of blowing herself up along with the ship.

Picard set self-destruct in a gambit to scare off Nagilum and the Bynars, hoping that the enemies would yield and the self-destruct could be cancelled (and this is what happened in both cases). Kirk likewise made threats against Commissioner Bele - but when he got the opportunity to actually blow up the ship rather than just bluff with the concept, in a bid to stop the Kelvans from taking over the galaxy, he said "Are you mad?"... Sisko neither bluffed nor attempted self-destruct.

Threatening with self-destruct and trying to blow up the ship are two completely different things. One basically always excludes the other!

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Old July 8 2013, 09:46 PM   #39
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Re: TSFS Destruct Sequence: Why Chekov?

^Erm, he did in "The Adversary" with the full intent of destroying the Defiant.
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Old July 8 2013, 10:19 PM   #40
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Re: TSFS Destruct Sequence: Why Chekov?

MacLeod wrote: View Post
^Erm, he did in "The Adversary" with the full intent of destroying the Defiant.
Correct. Only O'Brien's quick thinking in regaining control of the ship prevented it from happening.

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Old July 8 2013, 10:23 PM   #41
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Re: TSFS Destruct Sequence: Why Chekov?

How I see it Chekov was assigned to the science station after TWK and he command the position at the start TSFS so he would have access to the codes for the auto destruct.
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Old July 8 2013, 10:23 PM   #42
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Re: TSFS Destruct Sequence: Why Chekov?

Oops, true. So it's a trait shared by Janeway and Sisko. And, if we count extended editions, by an older and wiser Kirk as well, because in ST:TMP DE, he finally agrees to Scotty's rigging of the ship to blow...

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