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Old April 30 2013, 01:27 PM   #436
Obiwansolo18
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

I for one loved the game, can't wait to see if they make a sequel or go elsewhere after this game.
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Old April 30 2013, 05:25 PM   #437
HOoftheKinshaya
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

Obiwansolo18 wrote: View Post
I for one loved the game, can't wait to see if they make a sequel or go elsewhere after this game.

You are in the minority. Its got a 43 metacritic score and 2.5 out of 10 user score. Kind of sad when a game base on Trek with as large and loyal of a fan base as is can't even muster a 50 percent user rating.
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Old April 30 2013, 08:04 PM   #438
HOoftheKinshaya
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

BillJ wrote: View Post
So you expected ten or eleven levels of a molasses slow Gorn chasing you around?


So every Gorn is exactly the same? Face it, the Gorn had to be redesigned for modern audiences. It was going to happen at some point. Much like the Klingons were re-envisioned.

I would have expected the game to be a lot less of a shooter and more story driven, so if they come up with a plausible story about the Gorn, running and shooting wouldn't have been the issue.

Were they not a threat to begin with? For cripes sake you have a reptilian humanoid that can pick up a two ton boulder and throw it fifty feet. Or be hit by something weighing 5 tons going 30 miles an hour and shake it off without injury. Look at what it took to take it down in ENT. Localized gravity at 20G's and multple phaser shots.

What re-imagining needed to take place and have them be dangerous?

Lets give them human or better speed and agility and pretend Kirk would have lasted 30 seconds unarmed with the Gorn depicted in this game. The only reason Kirk or Archer survived is because the Gorn while a near unstoppable brick wasn't a very quick one. So the right thing to do to make it more imaginable is take a walking tank and make it fast and Kirk and Archer still would have survived. The Gorn Commander, Sentinels, Lieutenants would be picking their teeth with Kirk in Arena.

Why not have the binary star system the Helios device was utilizing be near Gorn space and have that trigger aggression? That could have easily replaced the the outpost at Cestus III as the trigger for interaction in the new timeline and kept to the established canon.

It would have made for a better story if it wasn't a couple of Star Trek officers running around shooting everything up and actually had more story driven action that required missions that had action but driven at some for of diplomacy or real discovery.
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Old April 30 2013, 08:20 PM   #439
BillJ
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

HOoftheKinshaya wrote: View Post


You are in the minority. Its got a 43 metacritic score and 2.5 out of 10 user score. Kind of sad when a game base on Trek with as large and loyal of a fan base as is can't even muster a 50 percent user rating.
I like The Omega Glory and The Royale, so I'm use to fellow Trek fans not liking what I like. Meta-Critic and their user scores are largely useless to me.
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Old May 1 2013, 12:03 AM   #440
General_Phoenix
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

Anyone want to do some Xbox co-op? My gamertag is FalcoPhoenix808
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Old May 1 2013, 04:09 AM   #441
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

lol what a piece of shit game. is anyone really surprised?
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Old May 1 2013, 11:45 PM   #442
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

Anyone have a good strategy in that Enterprise space level? Trying to get the achievement, but I can't seem to keep the hull above 85%. Got 31 out of the 49 or so achievements, trying to get as many as I can.
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Old May 2 2013, 06:11 PM   #443
Freman
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

So I got the game. And I was right, I am loving it.

I don't know why people are expecting story-driven Trek here. It's a nuTrek game. Of course it was going to be all action. You just had to watch all the trailers to see that you were going to be getting Gear of War Trek-style.

Still don't like the radical Gorn change, though.
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Old May 2 2013, 07:19 PM   #444
Hartzilla2007
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

General_Phoenix wrote: View Post
Anyone have a good strategy in that Enterprise space level? Trying to get the achievement, but I can't seem to keep the hull above 85%. Got 31 out of the 49 or so achievements, trying to get as many as I can.
Have you been using shields?

I ask becuase I didn't even notice that until the last part of the level.
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Old May 2 2013, 07:20 PM   #445
BillJ
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

Freman wrote: View Post
So I got the game. And I was right, I am loving it.



Still don't like the radical Gorn change, though.
I don't really know if I like it or not, but I can definitely live with it.
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Old May 2 2013, 07:50 PM   #446
General_Phoenix
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

Hartzilla2007 wrote: View Post
General_Phoenix wrote: View Post
Anyone have a good strategy in that Enterprise space level? Trying to get the achievement, but I can't seem to keep the hull above 85%. Got 31 out of the 49 or so achievements, trying to get as many as I can.
Have you been using shields?

I ask becuase I didn't even notice that until the last part of the level.
Yeah, I was using shileds, still can't keep the hull above 80%. Doing a play through on hard difficulty at the moment, might go back on easy or medium and try and snag the achievement that way. The Space Battle mission is probably one of my least favorite levels, just because it doesn't feel very intuitive. It wants to play like an on the rails shooter, but the HUD is pretty weak, and hard to figure out what targets you are supposed to be attacking. Although there are some nice visuals of the Enterprise launching a barrage of weapon fire after the tactical command.

Another strange moment is that mind meld scene in the shuttle bay, not sure why it needs those interactive bits that really serve no purpose, that whole segment could have just played out as a cutscene without interaction.
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Old May 2 2013, 09:07 PM   #447
Hartzilla2007
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

General_Phoenix wrote: View Post
Another strange moment is that mind meld scene in the shuttle bay, not sure why it needs those interactive bits that really serve no purpose, that whole segment could have just played out as a cutscene without interaction.
Yeah, I've noticed they make a considerable stuff that makes sense as a cutscene is playable in this game like the shuttle crash into the bridge scene.
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Old May 2 2013, 10:48 PM   #448
Kruezerman
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

I do love the turbolifts, freaking balls of death rolling around the ship!
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Old May 3 2013, 05:38 PM   #449
kev11106
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

I take it no one's heard of any SDK...
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Old May 3 2013, 05:42 PM   #450
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Re: Official New Star Trek 2012 Game for the PC, PS3 & X360

kev11106 wrote: View Post
I take it no one's heard of any SDK...
For modding? Haven't heard of any. I'm hoping we'll see some mods at some point down the road, but I'm not optimistic.
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