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Trek Tech Pass me the quantum flux regulator, will you?

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Old March 26 2013, 01:41 PM   #16
golddragon71
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Re: Transporters compatibility

I actually came up with a scenario (a Win-Win as opposed to No-Win) for the end of Star Trek II which would allow Spock to live.

Now we all know the scene. Spock notices the energy pattern emanating from Reliant, David recognizes it as the Genesis Wave building up to detonation and Kirk says we'll beam aboard to stop it which David says can't be done.

The key point here is that there may not be a way to abort the detonation of the device but there is a way of rendering the device incapable of detonating.

(First of all they should have completely blown the ship to atoms before Khan had a chance top set the device in the first place. (Kirk should have known better than to give Khan the chance to make a suicide play))

ok onto my scenario
Spock realizes there may be a chance. he leaves the Bridge and instead of going to engineering he goes to the Transporter room and after nerve pinching the operator he beams himself into Reliant's transporter room where Genesis is being kept. he looks at it raises an eyebrow and says "Fascinating" then moves over to the transporter controls where he beams the Genesis Device not to anywhere in particular but sets it on hold (Much the way Scotty had Kang and his men held in stasis so that Kirk could bring security into the transporter room to take them prisoner. (Day of the Dove) however, due to the fact that this ties up Reliant's transporter Spock has to have Enterprise beam him aboard with their transporter. (just as different ships have different Command access codes their Transporters also can be set to operate at different frequencies) Once Spock is aboard Kirk orders Chekov to complete reliant's destruction. due to the Genesis device being held in the transporter matrix, it's essentially held in stasis and therefore it's rendered incapable of detonating either through the designed detonation sequence or by enemy fire and as Reliant's completely destroyed the transporter, it's circuitry and anything held in it's are completely inaccessible from that point on.
Granted this changes the flow of what happens in Star Trek III and IV but......Well, one movie at a time
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Old March 26 2013, 03:12 PM   #17
Timo
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Re: Transporters compatibility

Kirk says we'll beam aboard to stop it which David says can't be done.
...Which makes one wonder exactly what cannot be done?

Shut down the device?

Or beam over to attempt anything in the first place?

David might simply be saying that transporters won't work anywhere near an activated Genesis Device. Any attempt at beaming a shutdown team aboard, beaming out the device, or destroying it or putting it in stasis with transporter, are thus categorically doomed to fail.

Timo Saloniemi
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Old March 28 2013, 04:12 PM   #18
FKnight
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Re: Transporters compatibility

Kruge: The most powerful destructive force ever created.
Dr. Rajesh Koothrappali: Well, how could you not put in an abort?
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Old March 29 2013, 04:54 AM   #19
Mr. Laser Beam
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Re: Transporters compatibility

Timo wrote: View Post
Kirk says we'll beam aboard to stop it which David says can't be done.
...Which makes one wonder exactly what cannot be done?

Shut down the device?

Or beam over to attempt anything in the first place?
Probably both.
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Old April 7 2013, 03:59 PM   #20
Saturn0660
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Re: Transporters compatibility

Hando wrote: View Post
1: Every species and every era has a different transporter effect. Do we know why they are different?
Think of it like Ford/Chevy/Dodge V8's.. All make power. All are V8's. All sound totally different..
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