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Fan Art Post your Trek fan art here, including hobby models and collectibles.

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Old March 13 2013, 02:46 AM   #1186
Colonel Midnight
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Re: USS Grandeur - One... More... Time!

^ Tease!!



Kidding! Looking forward to them.

Cheers,
-CM-
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Old March 17 2013, 03:38 AM   #1187
Vektor
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Re: USS Grandeur - One... More... Time!

This is all I'm going to get posted tonight. There will be more tomorrow.

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Old March 17 2013, 04:14 AM   #1188
Savage Dragon
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Re: USS Grandeur - One... More... Time!

Can't wait!
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Old March 18 2013, 12:17 AM   #1189
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Re: USS Grandeur - One... More... Time!

Let there be greebles!



Oh, and ignore the photorp launchers for now; they're just placeholders.
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Old March 18 2013, 05:03 AM   #1190
Tiberius
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Re: USS Grandeur - One... More... Time!

lol, I love the torp launchers just above the impulse engine. Makes it look like this guy...

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Old March 18 2013, 05:52 AM   #1191
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Re: USS Grandeur - One... More... Time!

I guess I'll name the next one the U.S.S. Ludo.

Last rendering for this weekend:

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Old March 18 2013, 11:33 PM   #1192
sojourner
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Re: USS Grandeur - One... More... Time!

I'd give a left side body part to have one tenth of your talent. Everything just looks so purposeful as opposed to other people's works where things just look like "detail for the sake of detail".
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Old March 19 2013, 04:11 AM   #1193
Vektor
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Re: USS Grandeur - One... More... Time!

That's... very flattering, in a twisted sort of way.

I've spent too much of my life in the building and construction industry dealing with problems of functionality and practicality. I can't help putting the same kind of thought into my ship designs, though I'm sure I could complete them much more quickly if I didn't.
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Old March 19 2013, 11:10 AM   #1194
Tiberius
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Re: USS Grandeur - One... More... Time!

Here's a thought...

Keep the torp launchers roughly where they are, but on the sides have vents to release the exhaust gasses.
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Old March 19 2013, 11:35 AM   #1195
BK613
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Re: USS Grandeur - One... More... Time!

How about putting the torp launchers where the greeblies are to deal with the anthropomorphism issue
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Old March 19 2013, 06:05 PM   #1196
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Re: USS Grandeur - One... More... Time!

I'm already planning to change the twin photorp launchers to a single quantum torpedo launcher. That should take care of the Ludo problem.
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Old March 20 2013, 04:35 AM   #1197
Tiberius
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Re: USS Grandeur - One... More... Time!

BK613 wrote: View Post
How about putting the torp launchers where the greeblies are to deal with the anthropomorphism issue
Vektor wrote: View Post
I'm already planning to change the twin photorp launchers to a single quantum torpedo launcher. That should take care of the Ludo problem.
Ludo can't be unseen!!!!

*Laughs maniacally*

Maybe keep the twin launchers, but have them one on top of the other. That should solve the problem as well.
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Old March 20 2013, 05:03 PM   #1198
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Re: USS Grandeur - One... More... Time!

Make it... THREE launchers..
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Old March 21 2013, 01:24 AM   #1199
Tiberius
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Re: USS Grandeur - One... More... Time!

Santaman wrote: View Post
Make it... THREE launchers..
Make it four.



Install ALL the launchers!!!
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Old March 21 2013, 04:44 AM   #1200
Vektor
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Re: USS Grandeur - One... More... Time!

Hmm... maybe a Gatling launcher...
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