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| Gaming Non-Star Trek Gaming |
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#2026 |
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Rear Admiral
Location: I'm in your ___, ___ing your ___
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Re: Mass Effect 3
I would even go so far as to say that the original boy was always a figment of Shepard's imagination; he saw him playing on the rooftop and later hallucinated him during the escape sequence as reaper nanides began to infiltrate his brain. I know there are issues with indoctrination theory, but this single idea is the only thing I've ever seen that explains how the Illusive Man is able to control Shepard and Anderson in the end. He can control them -- to a limited degree -- because the REAPERS can control them, because they're both suffering early-onset indoctrination from being in the presence of the reapers for too long.
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It appears to be powered by some form of electricity... |
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#2027 | ||
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Rear Admiral
Location: UK
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Re: Mass Effect 3
I think it actually says in the codex that any attempt to take over a subjects mind using reaper indoctrination tech has it's restrictions. For full mental domination it takes a *long* time with almost constant exposure to reaper tech. It can be done quickly but the trade-off is that the subject will be of greatly diminished capacity. If they tried that with Shep & Anderson then they'd be reduced to gibbering wrecks...which begs the question: why didn't they? They couldn't because even loaded with their tech, even after six months of sitting next to a reaper embryo corpse and whatever that artefact on Palavan did to give him those freaky eyes--even then they still didn't have full control of TIM. Even at that point they could only *influence* him. Same with Saren. The guy spent *years* flying around in Sovereign's belly, was similarly infested with reaper implants and yet you're still able to sow doubt in his mind on Virmire and on the Citadel you can talk him into suicide. And no, "indoctrination theory" doesn't help to explain it. Indoctrination theory makes even less sense than the official ending.
Mind you who's to say Shepard didn't have nightmares before that point? Any PTS she may have is never really addressed in the previous games, which is why the dreams feel like they're out of the blue. |
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#2028 |
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Rear Admiral
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Re: Mass Effect 3
![]() ![]() And then she goes through the rest of the mission with her visor thingy disabled since she's cut off from the ship.
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My DVD Collection |
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#2029 |
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Rear Admiral
Location: East Tennessee
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Re: Mass Effect 3
So... has anybody played through the Armax Arsenal Arena much? Anybody had any luck with the "Mirror Match" mode? Maybe I'm just not very good, but... damn...
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"Does it ever get easy?" "You mean life?" "Yeah. Does it get easy?" "What do you want me to say?" "Lie to me." |
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#2030 |
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Admiral
Location: Winnipeg
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Re: Mass Effect 3
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Niners aren't linear, we're everywhere! Now celebrating 20 years! |
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#2031 | |
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Rear Admiral
Location: UK
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Re: Mass Effect 3
Much as it pains me to say it, you probably should unlock Jacob too as buying all the unlocks opens a little quest chain. Nothing major, just some extra match rewards with a little story to go with it, but still worth it. |
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#2032 |
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Commodore
Location: MacLaren's Bar
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Re: Mass Effect 3
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If there's a justification for my actions right now, it's this: I have gone completely mad |
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#2033 |
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Rear Admiral
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Re: Mass Effect 3
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My DVD Collection |
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#2034 | |||
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Rear Admiral
Location: East Tennessee
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Re: Mass Effect 3
Maybe it's my build? Playing Infiltrator and the Cloak seems to be completely ineffective so I can't even line up a shot...
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"Does it ever get easy?" "You mean life?" "Yeah. Does it get easy?" "What do you want me to say?" "Lie to me." |
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#2035 |
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Rear Admiral
Location: UK
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Re: Mass Effect 3
Also, something a lot of people don't seem to realise is that for an infiltrator, weapon weight and cooldowns don't matter. So long as you interrupt your cloak before it runs out on it's own, your cooldown will always be the same. This means you can equip as many weapons as you like, including ARs & SGs and you don't need to bother with the 'ultralight materials' mods. Just make sure you ALWAYS cloak before you use any power. Since doing so give you a damage bonus anyway, there's really no reason you shouldn't. It also matters which squadmates you choose, how you equip them and what you're up against. The mirror matches are all about stripping defences, so you want them to have a good range of powers. Overload and shield drain are obviously best for stripping shields, warp is great for both armour and barriers, plus it can both detonate and prime for explosions. Reave works well too since it's also an AoE, so combined with singularity it's can be devastating to small groups. |
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#2036 |
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Rear Admiral
Location: East Tennessee
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Re: Mass Effect 3
Ehh, I guess I'll just keep working on it, try some different squaddies. Maybe turn the difficulty down to Normal. Thanks for the pointers!
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"Does it ever get easy?" "You mean life?" "Yeah. Does it get easy?" "What do you want me to say?" "Lie to me." |
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#2037 |
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Lieutenant Commander
Location: Old Europe
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Re: Mass Effect 3
The incredibly accurate pyro grenades combined with all shielded + armoured opponents + suicidal mirror shepards who rush you and knock you out of position in wave 3 always kills me. Once my squishy Adept is forced out of cover he dies incredibly fast.
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"It's called work? See, what happens is that you suffer doing annoying and humiliating things until you get paid not enough money." -Harry Dresden, Blood Rites |
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#2038 |
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Rear Admiral
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Re: Mass Effect 3
Oh well, I'm only out $2.50, and I can at least now claim I own the "complete" versions of all three games, with the exception of a few minor promotional items.
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My DVD Collection Last edited by Evil Twin; March 23 2013 at 04:43 PM. |
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#2039 |
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Rear Admiral
Location: Andrew Timson
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Re: Mass Effect 3
"Pinnacle Station" at least has the virtues of being cheap and over quickly. That puts it above "Omega" in my book. ![]() I wonder if their reappearance in "Citadel" was their way of saying "can we make this not suck?"
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Andrew Timson =============== "Niceness is the greatest human flaw, except for all the others." - Brendan Moody "...don't mistake a few fans bitching on the Internet for any kind of trend." - Keith R.A. DeCandido |
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#2040 |
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Rear Admiral
Location: UK
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Re: Mass Effect 3
![]() Never played it myself, but I watched an LP on the youtubes and it looked like a colossal wast of time. I know the apartment does hove some useful features (grenade restock IIRC?) and while it might be *nice*...I just can't see myself grinding through those horrible VR missions just for that. Yeah, anyway just finished my infiltrator playthrough. I honestly thought I would just get as far as London and just stop it there...but somehow Citadel managed to make me want to take it all the way to the end. Part of me has the foolish hope that the "legend" save file will actually be worth having in a few years... P.S. Anyone ever had trouble with DLC content disappearing? Took me a while to notice, but on a new game I started for my insanity playthrough, the N7 Defender armour and the Valkyrie just aren't there. It may have something to do with an "online pass" issue I--and others I've seen on BSN--encountered around the same time I imported the save, back when Reckoning was released. Took THREE separate contacts with EA's live chat tech to get it sorted. Once to fix the issue and twice more to fix the problems the first fix caused (the second guy was no help at all!) I hope that's it since the armour is still there on my older saves and I hope if I start *another* new game it should be back. |
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| auto dialogue, bioware, mass effect, mass effect 2, mass effect 3 |
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