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Gaming Non-Star Trek Gaming

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Old March 11 2013, 07:37 PM   #106
Robert Maxwell
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Re: The new SimCity...*sigh*

I used to collect the boxes, until I asked myself why I was using up valuable space hoarding massive amounts of empty cardboard boxes. I mean, I put the manuals on a bookshelf (so I can get to them without having to hunt down a box), and apart from looking nice, what do the boxes do?

So, I got out of that habit.
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Old March 11 2013, 07:54 PM   #107
JarodRussell
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Re: The new SimCity...*sigh*

I don't collect boxes, but I do want to have something physical that I can put on a shelf. I don't like these oversized boxes that were standard up to ten years ago, I also don't care for oversized collector boxes. The standard DVD and bluray casings are mighty fine, though. And steelbooks are truly wonderful.
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Old March 11 2013, 07:57 PM   #108
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Re: The new SimCity...*sigh*

JarodRussell wrote: View Post
I don't collect boxes, but I do want to have something physical that I can put on a shelf. I don't like these oversized boxes that were standard up to ten years ago, I also don't care for oversized collector boxes. The standard DVD and bluray casings are mighty fine, though. And steelbooks are truly wonderful.
I'm cool with games coming in jewel cases, considering I have a few racks for those. The DVD-style cases are just stupid, though. But it seems all the console manufacturers have gone to that format, so naturally PC game manufacturers had to follow suit.
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Old March 11 2013, 08:05 PM   #109
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Re: The new SimCity...*sigh*

Robert Maxwell wrote: View Post
The DVD-style cases are just stupid, though. But it seems all the console manufacturers have gone to that format, so naturally PC game manufacturers had to follow suit.
Why are they stupid? They're pretty much the best compromise in size - big enough where they can still fit a manual, small enough that retailers are happy.
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Old March 11 2013, 08:19 PM   #110
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Re: The new SimCity...*sigh*

ATimson wrote: View Post
Robert Maxwell wrote: View Post
The DVD-style cases are just stupid, though. But it seems all the console manufacturers have gone to that format, so naturally PC game manufacturers had to follow suit.
Why are they stupid? They're pretty much the best compromise in size - big enough where they can still fit a manual, small enough that retailers are happy.
That's my thought as well, I think it's the ideal size and format.
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Old March 11 2013, 09:49 PM   #111
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Re: The new SimCity...*sigh*

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Old March 11 2013, 10:01 PM   #112
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Re: The new SimCity...*sigh*

"Don't cry. We'll play SimCity 4."
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Old March 11 2013, 10:42 PM   #113
Robert Maxwell
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Re: The new SimCity...*sigh*

ATimson wrote: View Post
Robert Maxwell wrote: View Post
The DVD-style cases are just stupid, though. But it seems all the console manufacturers have gone to that format, so naturally PC game manufacturers had to follow suit.
Why are they stupid? They're pretty much the best compromise in size - big enough where they can still fit a manual, small enough that retailers are happy.
What "manuals"? You mean the 10-30 page booklets they occasionally include?

Don't make me laugh.
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Old March 11 2013, 10:58 PM   #114
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Re: The new SimCity...*sigh*

Squiggy wrote: View Post
The best part is at the end where he tells them to shot him in the head if he buys another EA game....and then tells them to preorder Battlefield 4.

Edit: after watching this video it is different then the one I watched. Still funny though.
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Old March 11 2013, 11:32 PM   #115
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Re: The new SimCity...*sigh*

Holdfast wrote: View Post
Cool, thanks for the feedback to everyone who replied to my question.

Sounds like server problems are more or less sorted out now, so I just need to wait for them to fix cheetah speed and then I'll probably pick up a copy. Thanks!
Cheetah speed works fine for me.
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Old March 12 2013, 12:17 AM   #116
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Re: The new SimCity...*sigh*

Emher wrote: View Post
Cheetah speed works fine for me.
Are you sure about that? Because it was still disabled as of 9 hours ago. You can click on the button and the game will claim it is running at cheetah speed, but the simulation still runs at normal speed.
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Old March 13 2013, 08:23 AM   #117
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Re: The new SimCity...*sigh*

I was so sure I saw the animations change when I hit the button. But I checked, and right you are.
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Old March 13 2013, 12:52 PM   #118
Alidar Jarok
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Re: The new SimCity...*sigh*

They don't have Cheetah Speed, but they do have Placebo Speed
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Old March 13 2013, 04:06 PM   #119
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Re: The new SimCity...*sigh*

Add this to the list of user complaints about SimCity: The game pads out the population figure to make your city seem bigger than it is. For the first 500 sims, everything runs as expected, but after that point the game starts multiplying the population figures non-linearly. At 1,500 sims, the game claims your population is roughly 5,000, and at 15,000 sims the game claims your population is 100,000. The extra 85,000 "phantom sims" play no role in the simulation, they're completely fake. They don't have homes, they don't go to work, they don't pay taxes. They presumably exist to try and hide how small the cities in the game really are.

I can understand why Maxis did that, simulating hundreds of thousands of individual sims would probably have killed most computers. But having the game cover up how small the cities are by lying about your population seems really dishonest.
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Old March 13 2013, 08:38 PM   #120
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Re: The new SimCity...*sigh*

That's actually kind of clever, and makes sense in a statistical sort of way. Beyond a certain number, there's no real benefit to simulating that many individuals.
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