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| The Next Generation All Good Things come to an end...but not here. |
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#16 |
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Rear Admiral
Location: Second star to the right and 'round back to last night
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Re: Away Teams
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Khan, I'm laughing at the superior dental occlusion. |
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#17 |
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Commodore
Location: Unmarked grave, Ekos
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Re: Away Teams
__________________
"Every time you think, you weaken the nation." --Moe Howard |
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#18 |
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Vice Admiral
Location: Saint Louis (aka Defiance)
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Re: Away Teams
But then every Star Trek series and film has been officer-heavy as far as who does much of the action with enlisted personnel relegated mainly to technical and support roles in the background, IMO.
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"Shout, shout, let it all out..." Last edited by C.E. Evans; February 7 2013 at 12:14 AM. Reason: typo |
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#19 |
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Fleet Captain
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Re: Away Teams
When you call someone a chief of something like security, engineering, medicine, then they are administrators & top specialists, only to be called away in the rarest of circumstances, not to make some goofy Pakleds "Go" Frankly, chief of operations shouldn't refer to the inner workings of the ship. That should be like chief of facilities or something comparable. Chief of Operations should be the person in charge of all away mission ops, whether science, militaristic or technical related & if the captain is the designated diplomat, then he actually has more need to go away then the XO. These are all jobs that need to either be more specifically designated or for the sake of tv, need to actually be more like TOS had it... ambiguous |
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#20 |
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Admiral
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Re: Away Teams
Even if it was known in advance to involve fighting back angry hordes, Kirk beaming down with two redshirts armed with phasers would be equivalent to MacArthur wading up the shores of a Pacific island with the entire 3rd Marine Division going hut-hut-hut around him. Hand phasers aren't honor guard sidearms, they are strategic weapons! Generally speaking, landing party duty should be rather risk-free. The problem isn't with the demonstrated practices of beam-down, it's with the implausible calamities the parties are subject to. As for sending down the CMO, she doesn't run a hospital full of doctors. She is one of perhaps four MDs aboard (see "Remember Me"), and that's pretty much it. One of the four has to go down whenever mere paramedics don't suffice - and the CMO isn't a poorer choice than the other three. Sending the CEO out in "Samaritan Snare" was just plain silly. But perhaps it was diplomatic? Timo Saloniemi |
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#21 |
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Captain
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Re: Away Teams
That's one thing TNG fixed was a Security Chief in the thick of it. |
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#22 | |
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Admiral
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Re: Away Teams
![]() Timo Saloniemi |
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#23 |
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Vice Admiral
Location: Sac, Ca
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Re: Away Teams
The closest they ever got was Geordi's crazy kaleidescope vision in the first season, and that was more for kicks than anything else. |
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#24 |
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Lieutenant Commander
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Re: Away Teams
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#25 |
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Lieutenant Junior Grade
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Re: Away Teams
Armor probably would just be a good excuse for enemies to ignore the pansy a$$ stun setting, unless said armor is a 3 meter tall shielded battle mech. That might make a difference. I don't think Enterprise carries those though. |
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#26 |
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Rear Admiral
Location: Second star to the right and 'round back to last night
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Re: Away Teams
__________________
Khan, I'm laughing at the superior dental occlusion. |
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#27 |
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Commander
Location: DS9 Mirror Universe
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Re: Away Teams
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#28 |
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Commodore
Location: Calgary, Alberta
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Re: Away Teams
Yup, somewhere along the line the "XO only on away missions" thing wasn't worth enforcing anymore. Stoopid cowboys. ![]() Mark
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Mark Nguyen - Producer The 404s - Improv Comedy Group Oh, I like that Trek thing too... |
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#29 | |
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Lieutenant Commander
Location: Earth
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Re: Away Teams
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#30 | |
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Ensign
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Re: Away Teams
Or why not just beam down some sort of probe/camera before sending any people down. They could get some idea of what they were heading into. |
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