|
Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions. If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name. |
|
|||||||
| Enterprise The final frontier has a new beginning in this forum! |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Commander
Location: Red Tardis
|
First Xindi attack made no sense
What was the point? Why tip off earth that there was a race out there that was planning on destroying the planet? The Xindi could have tested it somewhere else without anyone knowing and when they had the real planet killer weapon ready, they could have destroyed the earth in one shot. Yeah, I know the writers had to somehow set up the whole story but it's just one of those things that makes me shake my head. |
|
|
|
|
#2 |
|
Admiral
Location: Militant Janeway True Path Devotees Compound. With Sehlats.
|
Re: First Xindi attack made no sense
__________________
Rider: I can't believe you'd kill me for a field of empty holes. J'onn: It's all I have. ■ ■ ■ Janeway does Melbourne |
|
|
|
|
|
#3 |
|
Admiral
Location: KingDaniel has fallen Into Darkness (in England)
|
Re: First Xindi attack made no sense
![]() I like to think the Sphere Builders pushed them to attack early - since they wanted Earth's timeline disrupted ASAP. I have heard someone suggest it was also a test of the hyperspace vortex drive thingie they used to get it to Earth. No use building a clockwork Death Star and then losing it in transit!
__________________
Star Trek Imponderables, fun video mashups of Trek's biggest continuity errors. Episode One Episode Two Last edited by King Daniel; February 4 2013 at 12:21 AM. |
|
|
|
|
#4 |
|
Admiral
Location: Militant Janeway True Path Devotees Compound. With Sehlats.
|
Re: First Xindi attack made no sense
__________________
Rider: I can't believe you'd kill me for a field of empty holes. J'onn: It's all I have. ■ ■ ■ Janeway does Melbourne |
|
|
|
|
|
#5 | |
|
Commander
Location: Red Tardis
|
Re: First Xindi attack made no sense
Well the Sphere Builders had the ability to go back in time (remember they sent a few Xindi back to Detroit in 2004 to develop a bio weapon) so time shouldn't have been a problem. They could have tested the hyperspace vortex by sending a simple probe, no need to send a mini weapon and announce their intentions. |
|
|
|
|
|
#6 |
|
Writer
|
Re: First Xindi attack made no sense
You'd think that eventually people would learn to expect this sort of thing, to know that attacking or oppressing another nation -- or their own people -- would just backfire and lead to their defeat or overthrow. Yet century after century, people still don't get the message. They still assume that the other guy will react differently to threat or oppression than they themselves would, that the same things that would inspire themselves to greater determination and rage would instead break their enemies' spirits and leave them defeated forever. It's a bizarre but perennial blind spot. So maybe that's why the Xindi attacked Earth with the test probe rather than some uninhabited moon somewhere -- because they thought it would demoralize humanity and leave us too afraid to strike back. It doesn't make sense, but then, it never has before, yet people keep trying it anyway. It's just the blind spot of xenophobia, the assumption that your enemy is fundamentally different from yourself and doesn't have the same virtues such as courage or patriotism or love for family to inspire them to fight back. Philosophy aside, there's also the fact that Earth would never have known where the attack came from, or where to find the Xindi, if Future Guy hadn't tipped off Archer. So as far as the Xindi knew, Earth should've been unable to identify or locate their attackers in time to prevent the final attack. So they would've deemed the risk of retaliation low enough to justify launching an attack for the purpose of demoralizing the enemy.
__________________
Christopher L. Bennett Homepage -- Includes purchasing links for Only Superhuman, on sale now! Updated 12/30/12 with annotations for the novel. Written Worlds -- My blog |
|
|
|
|
|
#7 |
|
Rear Admiral
Location: 里耶卡
|
Re: First Xindi attack made no sense
This "test" they conducted in "The Expanse" made absolutely no sense whatsoever. And I think Sphere builders, with their ability to inspect multiple timelines and all the possible outcomes, would have known that pulling a stunt like that could have jeopardized their whole game (as it did).
__________________
No religious or family tradition can stand in the way of change. |
|
|
|
|
#8 |
|
Commodore
Location: Unmarked grave, Ekos
|
Re: First Xindi attack made no sense
__________________
"Every time you think, you weaken the nation." --Moe Howard |
|
|
|
|
#9 | ||
|
Writer
|
Re: First Xindi attack made no sense
Human military decisions are not always rational. One could argue that if we were entirely rational, we'd rarely if ever wage war at all, because it's a really wasteful way to get anything done and the damage it does frequently outweighs any benefits. And more than a few battles and wars have been lost by sheer stupidity or arrogance. Think about the armies in WWI that were mowed down in ghastly numbers because European martial tradition and pride dictated that they stand and face the enemy openly, which left them as sitting ducks against the new technology of the machine gun. And it wasn't just in WWI; the Soviet advisors sent to China to assist the Communist rebels insisted on employing the same traditional, "honorable" tactics instead of the guerrilla warfare Mao advocated, and as a result, the Chinese Communists were virtually exterminated. Mao could see how irrational the Soviets' military tactics were, how completely inappropriate they were to the situation, but they couldn't see past their pride and cultural blind spots, so they failed. Now look at the Xindi Council, and at its most militant members, Commander Dolim and the Insectoids. They were pretty fanatical, not exactly prone to reason and caution. True, the councillors from the other three species were there to keep them in check, but all they needed was to convince one of the three to go along with them. So it's really rather understandable that the Council's military decisions could simply have been bad ones, at least occasionally.
__________________
Christopher L. Bennett Homepage -- Includes purchasing links for Only Superhuman, on sale now! Updated 12/30/12 with annotations for the novel. Written Worlds -- My blog |
||
|
|
|
|
|
#10 |
|
Commodore
Location: billcosby
|
Re: First Xindi attack made no sense
Is that a joke in there somewhere? The Xindi... causing mass xenophobia? :P |
|
|
|
|
|
#11 |
|
Admiral
Location: Militant Janeway True Path Devotees Compound. With Sehlats.
|
Re: First Xindi attack made no sense
__________________
Rider: I can't believe you'd kill me for a field of empty holes. J'onn: It's all I have. ■ ■ ■ Janeway does Melbourne |
|
|
|
|
|
#12 |
|
Phloxist Moderator
Location: celebrating Tohoshinki's 8th anniversary
|
Re: First Xindi attack made no sense
I think the idea already brought up about terrorizing and demoralizing the enemy with a first strike from an unknown origin, before delivering the final blow, makes sense too. Why waste all that thirst for vengeance on an instantaneous, virtually painless genocide, when you could also terrorize and torture the enemy, make them suffer, fill them with dread and paranoia?
__________________
Strange New Worlds 10: "The Dream"
|
|
|
|
|
#13 | |
|
Commodore
Location: Unmarked grave, Ekos
|
Re: First Xindi attack made no sense
DS9's Jem'Hadar could be adapted from Jemadar, in (Middle-Far Eastern) feudal times referring to a ranking soldier battling commoners on his lord's territories. It was also used as a rank in the British Indian Army.
__________________
"Every time you think, you weaken the nation." --Moe Howard |
|
|
|
|
|
#14 | |
|
Vice Admiral
Location: Great Britain
|
Re: First Xindi attack made no sense
__________________
On the continent of wild endeavour in the mountains of solace and solitude there stood the citadel of the time lords, the oldest and most mighty race in the universe looking down on the galaxies below sworn never to interfere only to watch. |
|
|
|
|
|
#15 | |
|
Admiral
Location: Militant Janeway True Path Devotees Compound. With Sehlats.
|
Re: First Xindi attack made no sense
I blame it on the Reptilians. They were probably thrilled to be told that there was a future need for vengeance that they could do right now! In fact I bet the sphere builders tweaked how they told the story of the future destruction of the Xindi according to what race they were talking to.
__________________
Rider: I can't believe you'd kill me for a field of empty holes. J'onn: It's all I have. ■ ■ ■ Janeway does Melbourne |
|
|
|
|
![]() |
| Bookmarks |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
|
|
All times are GMT +1. The time now is 04:11 PM.
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.

















