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| Trek Tech Pass me the quantum flux regulator, will you? |
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#1 |
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Lieutenant
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Transporters compatibility
2: When 2 transporter "pads"/stations are in play. So 2 people go up and down with their fingers on the station - one on the from side and the second on to. Is it safe? Is only one of them in control? What if it is 2 different types of transporters? From a Federation ship to DS9, or like in ENT when V'Las beamed up to the Enterprise... |
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#2 |
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Vice Admiral
Location: Saint Louis (aka Defiance)
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Re: Transporters compatibility
During the infamous transporter malfunction in TMP, it seemed as if it was a two system process with a sender and a receiver, but it required both to be perfectly in synch with one another.
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"Shout, shout, let it all out..." |
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#3 |
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Commander
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Re: Transporters compatibility
On the other hand, one TOS episode, "That Which Survives," shows Kirk witnessing an attack on the transporter operator after de-rez has already begun. A similar thing can be seen in the movie THE WRATH OF KHAN where Kirk and Saavik are holding a conversation during transport, suggesting that the transporter is not some kind of ultra-fax, but a wormhole-like gateway. I remember one TNG episode where engineer Montgomery Scott is found in the buffer of a transporter. His ship was in dire trouble, and he came up with a way to save himself through a kind of high-tech "suspended animation." He rigged the buffer to prevent pattern degradation over an extended period. So, whether or not the different "matter transmitter" systems are compatible is entirely up to the writer of a given story. Oh, and there was, of course, the transporter accident in ST:TMP that seemed like a poorly tuned radio problem. (Olde fashioned whistling and static. "Boost your gain!" and all that.) |
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#4 |
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Fleet Captain
Location: Portland, OR
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Re: Transporters compatibility
--Alex
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Check out my website: www.goldtoothstudio.squarespace.com |
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#5 |
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Admiral
Location: KingDaniel has fallen Into Darkness (in England)
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Re: Transporters compatibility
__________________
Star Trek Imponderables, fun video mashups of Trek's biggest continuity errors. Episode One Episode Two |
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#6 |
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Fleet Captain
Location: Llandudno
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Re: Transporters compatibility
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#7 | |
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Admiral
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Re: Transporters compatibility
We see such "handover" of signal in several episodes, and in DS9 "Dramatis Personae" it is especially clearly shown, with a Klingon machine creating a Klingon pattern (red glow) and then blowing up; the phased matter stream remaining in limbo, and our heroes grabbing it with their Cardassian machine; and the transportee finally rematerializing out of a Cardassian pattern (amber glow). There was no careful synching of the two systems beforehand, but lots of effort after the crisis developed (after the Klingon machine blew up). So, basically compatibility is 100% guaranteed, because a transportee is a transportee is a transportee, regardless of whether he has been dematerialized or not. One can even "intercept" or "steal" a matter stream, such as in TOS "Assignment: Earth". It's not a case of everything being lost if machine B doesn't instantaneously receive the signal handed over from machine A, but something way more robust.
As for the "xerox and destroy vs. transform and move" argument, the former model is not supported by actual onscreen events or dialogue. It's just plausible speculation, rendered somewhat moot by the piles of explicit evidence for the latter model. Somehow, the transporter just changes matter into another form (phased matter), so that it becomes invisible, can go through walls, and can be shot across space, until it degrades back into normal matter at the destination, apparently without extra prompting. It seems that variations of this are seen in "The Next Phase"/"The Pegasus" (where phasing creates the invisibility and the wall-penetrating ability but does not culminate in spontaneous rephasing) and perhaps also in "Time's Arrow" (where the two abilities again are witnessed, even if the mechanism involved is a tad different). Who knows, perhaps phasers (what a suggestive name!) are another application of this phasing technology, rendering the victim permanently invisible and incapable of interacting with the normal universe? Timo Saloniemi |
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#8 |
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Captain
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Re: Transporters compatibility
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#9 |
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Vice Admiral
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Re: Transporters compatibility
The enemy doesn't hear you arrive. > |
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#10 | |||
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Admiral
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Re: Transporters compatibility
Perhaps a transporter is a phasing device, along with the phase cloak and the phase gun?
Timo Saloniemi |
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#11 | ||
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Vice Admiral
Location: Saint Louis (aka Defiance)
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Re: Transporters compatibility
DATA: The signals are interactive across a subspace domain similar to that of a transporter beam...
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"Shout, shout, let it all out..." |
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#12 | |
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Admiral
Location: KingDaniel has fallen Into Darkness (in England)
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Re: Transporters compatibility
Although I guess Scotty did immediately notice changes to the transporter room technology when he materialized on the Enterprise.
__________________
Star Trek Imponderables, fun video mashups of Trek's biggest continuity errors. Episode One Episode Two |
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#13 |
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Commander
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Re: Transporters compatibility
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#14 |
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Admiral
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Re: Transporters compatibility
Timo Saloniemi |
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#15 |
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Commander
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Re: Transporters compatibility
Then there's the inside-out error of the matter pods in the remake of THE FLY. (Spoofed in GALAXY QUEST.) |
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