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| Miscellaneous Discussion of non-Trek topics. |
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#1 |
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Rear Admiral
Location: Hiberniae Septentrionalis
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The Oculus Rift (This will completely change the face of gaming)
"Virtual reality" came out about 20 years ago... and it was absolute shite. What the helmets gave you was a small, low res rectangle, like a screen floating in space out in front of you somewhere, with awful head tracking that had a latency of about a second. So you turn your head and the view slews around about a second later. VR was hyped up so much, and then was so crap in reality, that both gamers and the industry soured on it fast. For the next 20 years, essentially no improvement was made. Which brings us to Palmer Luckey - who was obsessed with VR and bought just about every VR headset he could find on ebay, thinking threre must be something decent somewh... there wasn't. They were all crap. He realised, if anyone was going to design a proper, immersive, VR headset as it should be, using the available tech of today, he'd have to do it himself. The result was the oculus rift. The prototype was put together using a 5 inch LCD screen, some aspherical mag lenses, and a pair of ski goggles. It uses the same gyroscopic, magnetometer components as found in smartphones for head tracking. The result is a headset that provides full stereoscopic (3d) vision, wraps the scene around the wearer's eyes (filling the field of view, rather than being a rectangular screen hovering in space in front of you), and the head tracking is both exceptionally accurate, and has got the latency down to around 30 - 40 milliseconds (less than 1 twentieth of a second) at which point it is not humanly noticable. Displayed at E3 last summer, a kickstarter campaign was started to try and fund the thing... and raised over 2 million dollars. Luckey formed Oculus and brought other people on board to help with taking the thing further. Bearing in mind he's only 20 or so. A whole bunch of industry people have now showed extreme interest in the Rift. One of the earliest heavy hitters to throw his weight behind it was John Carmack, the co-founder of id Software, and main coder for Wolfenstein, Doom, Quake, Doom 3, Rage etc. Anyway, I'm rambling on a bit. Watch: Reactions of people testing it out: He gets it on his head at about 21:45 in this one: IMHO this is going to be absolutely HUGE. No more false starts, VR is here. In March they're shipping 10,000 dev kits to people who are developing games or modding games for this, or doing whatever else... telepresence maybe. Actually speaking of telepresence, I wonder if it could be used to provide more surroundings-aware control of vehicles, aircraft etc... with a gimbal mount on the outside with a pair of HD cameras, providing wraparound stereoscopic vision to the headset, and the head tracking data being used to control the camera mount... Some people say that ST "invents" a lot of stuff in concept that later becomes real (mobile phones, ipads etc)... well, this makes me think of that viewer the Jem Hadar put on their heads in place of a viewscreen.
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I had a friend once, but the wheels fell off. Sad, very sad. |
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#2 |
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Shit Supreme
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Re: The Oculus Rift (This will completely change the face of gaming)
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ENOUGH OF THIS TURGID BASH WANKERY! |
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#3 |
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Rear Admiral
Location: Australia
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Re: The Oculus Rift (This will completely change the face of gaming)
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Those who lose dreaming are lost. |
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#4 |
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Commodore
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Re: The Oculus Rift (This will completely change the face of gaming)
But I'm imagining that it could really be cool using it while playing an MMO. Or even the next Elder Scrolls game. Seems like it would be great for open-world games. I'm also wondering, will it be compatible for people with who wear glasses? I have to wear glasses as I can't see well without them. Oh, nevermind, I see Chris Pirello is wearing some. Last edited by Owain Taggart; January 28 2013 at 06:30 AM. |
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#5 | ||
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Commodore
Location: Mr. Brody's still
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Re: The Oculus Rift (This will completely change the face of gaming)
I'm surprised the prototype doesn't integrate headphones and surround sound. ETA: I like the clip where a guy flies in VR and compares it to drugs. Guess it'd be a lot like lucid dreaming. I'd wanna play as a Xenomorph in VR. Remember how trippy it was to run up walls and on ceilings in AVP?
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Ee'd plebnista, norkohn forkohn perfectunun Last edited by O'Dib; January 28 2013 at 07:37 AM. |
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#6 |
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Commodore
Location: Huntsville, AL, USA
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Re: The Oculus Rift (This will completely change the face of gaming)
Also, I have a problem with something that close to my eyes, since I wouldn't be able to focus too well on the screen. Aside from those issues, it does look nice. I'm assuming he's managed to get the cost down by using recently-available off-the-shelf parts.
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B.J. --- bj-o23.deviantart.com |
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#7 |
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Lieutenant Commander
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Re: The Oculus Rift (This will completely change the face of gaming)
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#8 |
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Rear Admiral
Location: Hiberniae Septentrionalis
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Re: The Oculus Rift (This will completely change the face of gaming)
They're hoping the commercial version will be in the region of $200 - $300.
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I had a friend once, but the wheels fell off. Sad, very sad. |
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#9 |
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Lieutenant
Location: Finland
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Re: The Oculus Rift (This will completely change the face of gaming)
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"God runs electromagnetics by wave theory on Monday, Wednesday, and Friday, and the Devil runs them by quantum theory on Tuesday, Thursday, and Saturday." -Sir William Bragg |
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#10 | |
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Commodore
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Re: The Oculus Rift (This will completely change the face of gaming)
Never worn contacts, but I guess I'll have to consider lasik eventually. Yeah, I'm nearsighted, so much so that I do actually require to have them on even while looking through binoculars or telescopes and I get that this would be similar. If they can make prescription lenses, that'd be awesome, though it would likely be a custom order. Without any form of corrected vision, I'd likely get a severe headache from using this. Last edited by Owain Taggart; January 28 2013 at 08:50 PM. |
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#11 |
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Rear Admiral
Location: Who is John Galt?
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Re: The Oculus Rift (This will completely change the face of gaming)
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