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| Trek Gaming Program Complete - Enter When Ready. |
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#2956 |
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Rear Admiral
Location: Glasgow
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Re: Star Trek Online Discussion Thread (now free to play!)
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#2957 |
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Fleet Captain
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Re: Star Trek Online Discussion Thread (now free to play!)
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USS Sentinel, Luna Class (STO) |
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#2958 |
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Vice Admiral
Location: Nuevo México
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Re: Star Trek Online Discussion Thread (now free to play!)
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#2959 |
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Admiral
Location: Rhode Island, USA
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Re: Star Trek Online Discussion Thread (now free to play!)
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Perhaps, if I am very lucky, the feeble efforts of my lifetime will someday be noticed and maybe, in some small way, they will be acknowledged as the greatest works of genius ever created by man. ~Jack Handey STO: @JScout33 |
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#2960 | |
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Fleet Captain
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Re: Star Trek Online Discussion Thread (now free to play!)
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USS Sentinel, Luna Class (STO) |
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#2961 |
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Rear Admiral
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Re: Star Trek Online Discussion Thread (now free to play!)
Maybe they tie the Enterprise C and Sela's fate together somehow. |
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#2962 |
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Fleet Captain
Location: the Alpha Quadrant
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Re: Star Trek Online Discussion Thread (now free to play!)
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"Me transmitte sursum, Caledoni!" (Beam me up, Scotty!") |
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#2963 |
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Fleet Captain
Location: the Alpha Quadrant
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Re: Star Trek Online Discussion Thread (now free to play!)
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"Me transmitte sursum, Caledoni!" (Beam me up, Scotty!") |
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#2964 |
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Commander
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Re: Star Trek Online Discussion Thread (now free to play!)
When i started this game in October I only had 500 zen and 57000 dill, now well lets just say i am doing quite well. https://www.youtube.com/watch?v=tNDF0u6Lk-U
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"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety" Benjamin Franklin Last edited by mic of orion; January 10 2013 at 03:52 AM. |
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#2965 |
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Captain
Location: Heidelberg, Germany
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Re: Star Trek Online Discussion Thread (now free to play!)
- I'll check out that solution, thanks. - Yes, I think it's be cool to have a FE with the Enterprise C. |
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#2966 |
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Fleet Captain
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Re: Star Trek Online Discussion Thread (now free to play!)
Fore: Romulan Hyper-Plasma Torpedo, Breen Transphasic Cluster Torpedo, Experimental Romulan Plasma Beam Array, Rapid Reload Transphasic Torpedo Aft: Breen Transphasic Cluster Torpedo, Kinetic Cutting Beam, Omega Plasma Torpedo, Rapid Reload Transphasic Torpedo Deflector: Polarized Parabolic Deflector Mk XI Engine: Supercooled Combat Impulse Engine Mk XI Shield: Dielectric Oscillation Resilient Shields Mk XI Engineering: Zero-Point Energy Console, Monotanium Alloy Mk XI, Neutronium Ally Mk XI Science: Assimilated Module, 2 x Field Generators Mk XI Tactical: 3 x Transphasic Compressors Mk XI, Ambiplasma Envelope Mk XI Boffs:
Power: 50/100/25/25 (83/114/57/38) It is an expensive build, that combines the best aspects of three item sets: Romulan Singularity Harness, Omega Adapted Technology and Absolute Zero. The end result is a very impressive torpedo boat that is high on damage and crits very often. Set all weapons on auto-fire and what you have is a torpedo boat that continuously spew deadly torpedo after deadly torpedo, both fore and aft.
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USS Sentinel, Luna Class (STO) |
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#2967 |
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Commodore
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Re: Star Trek Online Discussion Thread (now free to play!)
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Sunt lacrimae rerum et mentem mortalia tangunt. These are the tears of things, and the stuff of our mortality cuts us to the heart. An Informed Approximation |
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#2968 | |
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Lieutenant Commander
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Re: Star Trek Online Discussion Thread (now free to play!)
Got any parse? Survivability-wise: on one hand you can run very high Shields, on the other hand you've got a weak Shield & Deflector. Mobility-wise: well, Combat-Impulse Engines on a .18 Impulse mod Ship must be quite sluggish. Edit: as said above, the KHG set (Engine&Shields, no need for the mediocre Deflector) would be highly advised over the Breen set. The Breen set is beyond terrible. Even white generic MkXI gear is better. For comparison, here's how I set up mine: 1. Weapons: - Fore: 4 Fleet Advanced Antiproton DHC Mk XII [Acc] [DMG]*3 - Aft: Kinetic Cutting Beam, 3 Antiproton Turrets Mk XII [Borg] 2. Gear. - Deflector: Maco XII - Engines: Fleet Advanced Hyper-Impulse [Turn] [Spd]*3 - Shields: Maco XII - Devices: Subspace Field Modulator, Shields Batteries, Deuterium or Engine Batteries. - Tac Consoles: 4 Mag Regulators XII (sadly, only 1 is purple) - Sci Consoles: 2 Field Gens XI (blue), Subspace Jump - Eng Consoles: 2 Neutroniums XII (w/g), Borg 3. BOFFs (varying, but usually): - C Tac: CRF3, APO1, CRF1, TT1 - LC Sci: TSS1, HE2, GW1 - L Tac: APB1, TT1 - L Eng: EPTS1, ASIF1 - E Uni: PH1 4. DOFFs: Warp Core Engineer, Warfare Specialist [Borg], Shield Distribution Officer, 2 Damage Control Engineers; all purple. Thinking of switching to EPTS1*2 (losing PH1) and getting rid of the Damage Control Engineers for more Shield Distribution Officers. Numbers? Well, there's a parse on the previous page. |
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#2969 |
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Rear Admiral
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Re: Star Trek Online Discussion Thread (now free to play!)
In PvP I usually am among the top damage dealers. However I think with torpedo builds becoming a fad thanks to all the Breen ships and Omega/Romulan torpedo weapons, people start to defend better against kinetic damage while not so long ago, every skill point and equipment went into shield tanking. |
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#2970 |
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Fleet Captain
Location: Mentone
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Re: Star Trek Online Discussion Thread (now free to play!)
I hear there's both a T3 ship (where the Ambassador would logically belong) and a T5 ship. Maybe different? At least I have some KDF toons this time. I missed out on the ship last year because I was so new I didn't have a second character.
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You perceive wrongly. I feel unimaginable happiness wasting time talking with women. I'm that type of human. |
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and 57000 dill, now well lets just say i am doing quite well. 


I hear there's both a T3 ship (where the Ambassador would logically belong) and a T5 ship. Maybe different? 




