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Go Back   The Trek BBS > Star Trek Movies > Star Trek Movies XI+

Star Trek Movies XI+ Discuss J.J. Abrams' rebooted Star Trek here.

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Old January 11 2013, 09:59 PM   #31
Ryan8bit
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Re: So why doesn't Spock save Vulcan?

Jackson_Roykirk wrote: View Post
The logical side of me asks:
"How could this be? How did all of these Mirror Universe people all come together to be on the Enterprise -- AND Mirror Kirk, McCoy, Scotty, and Uhura just so happen to be beaming up from the Halken's planet AT THE EXACT MOMENT our heroes were?"
Magic!

Although I think the idea was to show that if there are infinite universe, there are infinite possibilities, so they get some slack. It only starts to get weird when they revisited (and kept revisiting that universe) and mirror counterparts exist for every character 100 years later.

STXI was a little bit different though in that it wasn't addressing infinite possibilities, just one. That changes expectations a little.


Dukhat wrote: View Post
Why would they have Vulcan destroyed just so that Old Spock can go do some "simple" calculations and bring it back into existence? It would be a cop-out, just like every single other tired reset button in Trek.
I think mostly because it conflicts with WWSD (What would Spock do? ) in the show. This is just one of those moments that people need to realize that this is a reboot (or that it's just fiction). These characters behave differently than their counterparts that we saw decades ago so it can't really be treated as some sort of strict continuity.
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Old January 12 2013, 01:37 AM   #32
Set Harth
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Re: So why doesn't Spock save Vulcan?

Dukhat wrote: View Post
It's akin to the crap they pulled at the end of DS9 - Having the Defiant destroyed was a hugely dramatic moment...and then the next episode introduces the new Defiant, an identical ship to the first solely so they could re-use all the stock footage of a battle from a previous episode for the finale, and the characters didn't even bat an eye about the loss of the old ship. Intensely dramatic moment gone in one week. Fail.
Imagine if they had ever pulled something like that with the original Enterprise.
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Old January 12 2013, 01:50 AM   #33
YARN
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Re: So why doesn't Spock save Vulcan?

Dale Sams wrote: View Post
Guys..guys...

He wouldn't save Vulcan by going back. He would just be creating a NEW timeline. Prime Vulcan would still be around. NuVulcan would be dead and NuNuVulcan would be saved.

I'm assuming these are the new time travel rules since Prime Vulcan is around.

edit: Now granted, Spock may not be aware of these new rules...how could anyone? Unless there are some differences he may have discovered.
No, the Star Trek universe admits of BOTH branching and single-timeline time-travel.

Slingshot time-travel (and a few other methods) keeps you in the same universe. In Star Trek IV, City on the Edge of Forever, etc., the narrative depends strongly on time travel involving changes to only one timeline.

There aren't "new rules of time travel" in the Trek universe. Rather, we have discovered that there is at least one additional method to time travel which results in a branching timeline.
NOTE: Mirror Universes are a little bit different since these branches are not created by a temporal incursion, but are rather preexisting timelines which we have occasionally visited (e.g., the Enterprise did not create an evil mirror universe in Mirror Mirror, but accidentally traveled to one).

The nuTrek universe has all the same physical laws as the old Trek Universe. Consider for example that complex formulas which depend upon finely grained balancing of physical laws still work in the nuTrek universe (e.g., impulse engines still work, warp drive still works, Scotty's delicate formula for transwarp beaming from the prime universe works in the nuVerse) and we obviously still have gravity, the weakforce, electromagnetism, oxygen, etc., etc. At the very least, the burden of proof falls on the person claims that this universe does NOT have the same physical laws as the prime universe.

From Spock's vantage point (which does not include narrative rules from Bob Orci or fanwanks about modified rules of time travel), he has every reason to believe the sling-shot method would work. And he has every reason to attempt it. Why save Earth, but not Vulcan?
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Old January 12 2013, 02:43 AM   #34
Geoff Peterson
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Re: So why doesn't Spock save Vulcan?

This question is being asked about 47 years too late.
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Old January 12 2013, 08:02 AM   #35
Dukhat
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Re: So why doesn't Spock save Vulcan?

Set Harth wrote: View Post
Dukhat wrote: View Post
It's akin to the crap they pulled at the end of DS9 - Having the Defiant destroyed was a hugely dramatic moment...and then the next episode introduces the new Defiant, an identical ship to the first solely so they could re-use all the stock footage of a battle from a previous episode for the finale, and the characters didn't even bat an eye about the loss of the old ship. Intensely dramatic moment gone in one week. Fail.
Imagine if they had ever pulled something like that with the original Enterprise.
That was a different scenario entirely. We had to wait three years to see a new Enterprise. We waited one week to see a new Defiant.
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Old January 12 2013, 09:55 AM   #36
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Re: So why doesn't Spock save Vulcan?

Honestly, any episode where time travel apparently occurred within the same timeline could just as easily have been travel into an alternate but very similar timeline.

I disagree that the Defiant being replaced as quickly as it was necessarily reduced the dramatic impact, especially given that anyone viewing the series will realize that it was constrained by certain practical matters.
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Old January 12 2013, 10:30 AM   #37
Jar Jar Binks
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Re: So why doesn't Spock save Vulcan?

I don't really see why the billions of Vulcans who died in 2258 are more important than the countless lives that had been born throughout the galaxy (and the entire universe, for that matter) since the Narada arrived in 2233.

This is why Trek needs to move away from the time travel crap for a good, long while.
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Old January 12 2013, 01:06 PM   #38
F. King Daniel
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Re: So why doesn't Spock save Vulcan?

YARN wrote: View Post
Dale Sams wrote: View Post
Guys..guys...

He wouldn't save Vulcan by going back. He would just be creating a NEW timeline. Prime Vulcan would still be around. NuVulcan would be dead and NuNuVulcan would be saved.

I'm assuming these are the new time travel rules since Prime Vulcan is around.

edit: Now granted, Spock may not be aware of these new rules...how could anyone? Unless there are some differences he may have discovered.
No, the Star Trek universe admits of BOTH branching and single-timeline time-travel.

Slingshot time-travel (and a few other methods) keeps you in the same universe. In Star Trek IV, City on the Edge of Forever, etc., the narrative depends strongly on time travel involving changes to only one timeline.
Ah, but the rules sometimes DO change in-universe and what happened before is swept under the rug. Look at warp speeds - Voyager slowed warp speed down to make crossing the galaxy a 75-year journey despite lots of evidence that such journeys would take a month or so.

There aren't "new rules of time travel" in the Trek universe. Rather, we have discovered that there is at least one additional method to time travel which results in a branching timeline.
NOTE: Mirror Universes are a little bit different since these branches are not created by a temporal incursion, but are rather preexisting timelines which we have occasionally visited (e.g., the Enterprise did not create an evil mirror universe in Mirror Mirror, but accidentally traveled to one).
Just some trivia: In the earliest concepts for what became "In a Mirror, Darkly", William Shatner's Tiberius Kirk would have created the mirror universe as a branching history, after the Tantalus device standed him 150 years in the past.
From Spock's vantage point (which does not include narrative rules from Bob Orci or fanwanks about modified rules of time travel), he has every reason to believe the sling-shot method would work. And he has every reason to attempt it. Why save Earth, but not Vulcan?
If the many in-universe reasons posted so far haven't scratched your itch for a plausible answer (and I think you're REALLY underselling how dangerous Nero was and how easily he could have succeeded) ...
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Old January 12 2013, 04:16 PM   #39
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Re: So why doesn't Spock save Vulcan?

King Daniel wrote: View Post
Ah, but the rules sometimes DO change in-universe and what happened before is swept under the rug. Look at warp speeds - Voyager slowed warp speed down to make crossing the galaxy a 75-year journey despite lots of evidence that such journeys would take a month or so.
Warp speeds have always been ambiguous in Star Trek, even between episodes in the same series. Warp speed has always been the speed of plot, which is faster than light, but not faster than the arrival of the 3rd act.

Also, Orci and company have gone to great lengths to insist that this is all in the same universe, that TNG is still "there" in an alternate timeline. If so, major narrative devices which enable time travel are still there. (i.e., devices which underwrote the possibility of time travel which were needed for a film or episode). That is, Star Trek IV still exists in Spock's memory along with the TOS episodes involving sling-shotting around the Sun. Spock, like everyone else in Trek, is fuzzy on details like how fast warp speed is, but NOT on the fact that one can use a star to travel back in time within the same timeline.

King Daniel wrote: View Post
If the many in-universe reasons posted so far haven't scratched your itch for a plausible answer (and I think you're REALLY underselling how dangerous Nero was and how easily he could have succeeded) ...
If Nero was so unbeatable, he wouldn't have been beaten by nu-Kirk and nu-Spock.

Spock has faced much more intimidating opponents and never backed down before.

What matters is Spock has a solid chance to save Vulcan. He knows Nero can be beaten. He knows how to sneak on to his ship. Hell, he's got the recipe for transwarp beaming, so he can beam aboard from a space-like distance while the Narada is at warp. It's nice big ship, but she has a small crew. nu-Kirk and nu-Spock were an effective boarding party. Take a hundred or so "emotionally compromised" Vulcans with you or beam aboard some H-bomb level weapons and detonate them, and the problem is solved. Vulcan lives.
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Old January 12 2013, 05:49 PM   #40
F. King Daniel
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Re: So why doesn't Spock save Vulcan?

OR, Spock Prime steps on a temporal butterfly, gets himself and his team killed. Bomb disarmed. Nero and his crew are more ready now and aren't stopped by the younger Kirk and Spock, and Vulcan is joined by the 130 other Federation planets.

And no, I'm afraid viable methods of time travel ARE as disposable as warp speed time/distance ratios in Trek's world. Just look at things like weapons - why weren't Genesis missiles shot at invading Borg ships in Next Generation, making cute little cuboid planets? Why didn't the Enterprise-E use the godmode armour and weapons Voyager brought home in "Endgame" to pulp the Scimitar in ten seconds? What ever happened to the Kelvan's warp drive upgrades given the Enterprise in "By Any Other Name"? Or the Enterprise-D's 300% shield upgrade in "The Nth Degree"? Or the ability for Klingon ships that could fire while cloaked? Or the wide beam settings on phasers, which could have ended "The Seige of AR-558" in two minutes?

Why didn't Spock use the Guardian of Forever (potential Harlan Ellison lawsuits aside)? Why didn't he go at warp 10 away from the supernova danger zone and slingshot back in time a single day and try again in 2387? Why didn't the TOS crew use their time travel abilities to undo the massive destruction wrought by the doomsday machine, Nomad, the the parasites on Deneva, the planet-eating cloud in the animated series? Etc.

Wow I just realized I know far too much about Trek.
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Old January 12 2013, 05:59 PM   #41
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Re: So why doesn't Spock save Vulcan?

^
^^ It all comes down to the idea that rationalizing the inconsistencies in Star Trek used to be fun -- it's what we fans did in the 1970s thru 1990s. It was fun; it was a game...

...e.g., "How can Khan know Chekov?" -- Answer: "Chekov was on the Enterprise during Space Seed, but below decks."

Today the opposite is true -- people try to make a game out of nailing those inconsistencies to the wall and framing them for all to see, and screaming "Aha! This proves Abrams/Orci/Kurtzman don't care". Some fans today are taking the fun out of trying to rationalize the inevitable inconsistencies.
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Old January 12 2013, 06:17 PM   #42
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Re: So why doesn't Spock save Vulcan?

YARN wrote: View Post
He knows the slingshot trick.
Actually, no - he doesn't, because "you can’t just slingshot around the sun and linear time is a misconception from the middle part of the 20th century."

YARN wrote: View Post
...

No, the Star Trek universe admits of BOTH branching and single-timeline time-travel.
Nope. Not for purposes of this movie.

YARN wrote: View Post
Slingshot time-travel...
No longer exists, effectively. Obsolete model.
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Old January 12 2013, 08:45 PM   #43
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Re: So why doesn't Spock save Vulcan?

Spock used highly sensitive chronomatric sensors aboard the Jellyfish just as he emerged from the black hole and realized that there was a slight difference in the readings informing him that he was not in his Universe.

He didn't know exactly what, where, when he was until he met Kirk in the ice cave.

That's why he seems so cool with Vulcan being gone when he is talking to Kirk because he knows his place is safe and sound. In fact I would assume Spock is more upset that Romulus PRIME is gone since in the Countdown comics it is revealed that is where he now lives.
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Old January 12 2013, 09:53 PM   #44
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Re: So why doesn't Spock save Vulcan?

Dale Sams wrote: View Post
edit: Now granted, Spock may not be aware of these new rules...how could anyone? Unless there are some differences he may have discovered.
Spock knows that the correction he made in "Yesteryear" (TAS) resulted in a similar, but not total, restoration of the timeline. His pet Sehlat now dies much earlier that before, but the death of a pet was not deemed of concern to all, so the timeline was left different.
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Old January 12 2013, 10:02 PM   #45
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Re: So why doesn't Spock save Vulcan?

Cinema Geekly wrote: View Post
Spock used highly sensitive chronomatric sensors aboard the Jellyfish just as he emerged from the black hole and realized that there was a slight difference in the readings informing him that he was not in his Universe.

He didn't know exactly what, where, when he was until he met Kirk in the ice cave.

That's why he seems so cool with Vulcan being gone when he is talking to Kirk because he knows his place is safe and sound. In fact I would assume Spock is more upset that Romulus PRIME is gone since in the Countdown comics it is revealed that is where he now lives.
He wasn't "cool" with Vulcan's destruction at all. Kirk was crying his eyes out at the end of the mind meld - to which Spock said, "emotional transferrence is an effect of the mind meld." Those were Spock's tears. He also choked up a little when telling Kirk "I just lost my planet. I can tell you, I am emotionally compromised."

He'd be a total dick if he just went, "Meh, not my history."
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