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#1216 |
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Commodore
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Re: Star Ship Polaris
How about more haze so the back wall is desaturated and harder to see and even the central column becomes a hulking something that lurks in engineering? I don't expect a starship's engine room to look dirty and hazy, but those qualities would give the set more character.
__________________
First delete the default cube. |
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#1217 |
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Vice Admiral
Location: I'm at WKRP
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Re: Star Ship Polaris
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Baby, you and me were never meant to be, just maybe think of me once in a while... |
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#1218 |
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Vice Admiral
Location: New York, NY
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Re: Star Ship Polaris
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#1219 |
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Rear Admiral
Location: Spokane, WA, USA
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Re: Star Ship Polaris
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www.vektorvisual.com |
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#1220 |
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Cadet
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Re: Star Ship Polaris
My skill is no where near yours, but I hope these suggestions might help in some way. Maybe try slightly blurring the center console area and noticably blurring the background to provide a depth cue much as audiences have come to expect from television and motion pictures. Additional duplicate objects visible in both foreground and background, in addition to the columns and hand rail, such as crewmen, chairs, recognizable consoles, etc might aid the illusion of depth. The colored reflections do seem a bit concentrated and probably do need to be in line with the deck plates and perpendicular to the monitors. The control console forward, center frame is to at least my eyes distracting. I realize it is there to hide Maurice but IMO it's prominent position, colors and shape draw the eye and distract from the illusion of the scene. Perhaps move it closer to the larger control panel to the left, or even make it the back side of that panel, and change it's orientation and shape as it's level with a brighter surface while the other control areas seem more sloped and darker. I have a question concerning the perspective of the scene. When I look at it the columns with the ladders and the previously referenced console seem to make the room appear slightly twisted. Is that how it would appear in real life or some kind of optical illusion? Also the rail, Maurice and the long console make it appear there is almost no walking space between them and the column, is that intentional or another optical illusion? Hope none of my comments or questions have come across as insulting. I have and continue to enjoy watching the Polaris and this set develop. Thank you and please keep up the excellent work. |
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#1221 |
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Lieutenant Commander
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Re: Star Ship Polaris
Examples of what I'm talking about can be seen here and here in these stills from the film "Das Boot" and here, in this image from a video game. Last edited by dayxday1000; December 16 2012 at 06:01 PM. |
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#1222 |
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Rear Admiral
Location: Maurice in San Francisco
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Re: Star Ship Polaris
Lay in a few figures farther back in the room and see if that helps. I'm not worried about atmosphere and all that if we're going to be using a 3D model rather than a matte painting. One nitpick: lose the green on the dials. There's no green on this ship. ![]() EDIT: Two other things. The viewer's eye is going to be drawn to movement, i.e. the actors, or—in a busy environment like this—into anything that reads as negative (empty) space. I'd suggest dimming the light on the ceiling beams and to let the foreground gizmo the console is hooked to either fall into shadow or put darker colors on it.
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* * *
"Star Trek…at times sparkled with true ingenuity, and pure science fiction approaches, and at other times was more carnival like, and very much more the creature of television than the creature of a legitimate literary form." Last edited by Maurice; December 17 2012 at 12:53 AM. Reason: ADDED |
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#1223 |
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Rear Admiral
Location: Maurice in San Francisco
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Re: Star Ship Polaris
__________________
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"Star Trek…at times sparkled with true ingenuity, and pure science fiction approaches, and at other times was more carnival like, and very much more the creature of television than the creature of a legitimate literary form." |
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#1224 |
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Commodore
Location: Huntsville, AL, USA
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Re: Star Ship Polaris
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B.J. --- bj-o23.deviantart.com |
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#1225 |
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Commodore
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Re: Star Ship Polaris
__________________
First delete the default cube. |
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#1226 |
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The Man
Location: Defying Gravity
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Re: Star Ship Polaris
__________________
I had steak and a loaded baked potato for dinner on Sunday. As a steak I enjoyed it a lot, but as macaroni and cheese I thought it was disappointing. |
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#1227 |
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Rear Admiral
Location: Maurice in San Francisco
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Re: Star Ship Polaris
__________________
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"Star Trek…at times sparkled with true ingenuity, and pure science fiction approaches, and at other times was more carnival like, and very much more the creature of television than the creature of a legitimate literary form." |
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#1228 |
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The Man
Location: Defying Gravity
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Re: Star Ship Polaris
__________________
I had steak and a loaded baked potato for dinner on Sunday. As a steak I enjoyed it a lot, but as macaroni and cheese I thought it was disappointing. |
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#1229 |
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Lieutenant Junior Grade
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Re: Star Ship Polaris
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#1230 |
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Rear Admiral
Location: Maurice in San Francisco
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Re: Star Ship Polaris
__________________
* * *
"Star Trek…at times sparkled with true ingenuity, and pure science fiction approaches, and at other times was more carnival like, and very much more the creature of television than the creature of a legitimate literary form." |
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