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| The Next Generation All Good Things come to an end...but not here. |
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#16 |
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Commander
Location: Bay Area, CA
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Re: Why was the 2-foot model built?
Of course, that wasn't the only recycled TNG shot used in Generations. They also reused the saucer separation shot, the one looking up as the saucer detaches. That particular shot, BTW, seemed to be unavailable when it came time for TNG HD. They had to recreate it with CGI. I wonder if the shot got lost after it was pulled from storage. I hope they find it in time for BOBW2. |
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#17 | |||
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Commodore
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Re: Why was the 2-foot model built?
For example, let's say we have a shot of the E-D coming straight for the camera. If you are close, you need a wide angle lens or most of the ship will be out of frame. So you use a wide angle lens. But that makes the nacelles at the back look heaps far away from the saucer. To avoid this, you need to move the camera back. But if you have a really big model, you need to move the camera back a long way. Sometimes the mechanics that move the camera can't reach back that far, and sometimes you just don't have a studio big enough. But if you have a small model of the ship, it's easier to do.
Similarly, when they did all those ships in the fleets in DS9, they used little plastic model kits and even the Christmas tree decorations for those shots. Sure they were small and poorly detailed, but considering that they were very small in the frame, you never saw their flaws.
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#18 |
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Commodore
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Re: Why was the 2-foot model built?
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#19 | ||
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Commander
Location: Bay Area, CA
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Re: Why was the 2-foot model built?
http://en.memory-alpha.org/wiki/Cons...on_class_model After that, ILM used an AMT model for that purpose. |
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#20 |
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Commander
Location: Bay Area, CA
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Re: Why was the 2-foot model built?
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#21 |
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Commodore
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Re: Why was the 2-foot model built?
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It's not you I hate, Cardassian. I hate what I became... because of you. --Miles O'Brien in "The Wounded" |
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#22 |
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Rear Admiral
Location: On the run.
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Re: Why was the 2-foot model built?
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