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| Voyager There's coffee in this forum! |
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#46 |
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Vice Admiral
Location: Great Britain
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Re: How many reset buttons?
__________________
On the continent of wild endeavour in the mountains of solace and solitude there stood the citadel of the time lords, the oldest and most mighty race in the universe looking down on the galaxies below sworn never to interfere only to watch. |
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#47 |
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Captain
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Re: How many reset buttons?
-- Why are we constructing these roundabout explanations of the simple fact: The writer of a given episode only cares about that episode, and although the writer will pay attention to established precedents he's certainly not going to chuck his cool idea because it contradicts something. DS9 was marginally better at continuity than the others, at least characters remembered when they were mad at each other. But oh, what the heck. I can explain the difference in trills between TNG and DS9. There are two races of trills, one has spots and one has bumpy foreheads. That's not a stretch, humans look awfully different from each other. There are also two races of symbiants. One race believes in equality and sharing a life with their hosts, the other believes in fully taking over the host's mind. Now, I can't explain why, in a world where earth was totally unified, the majority of the population is very caucasian. One would think there'd be a lot more Asians and Arabs walking around in the 24th century. Last edited by JirinPanthosa; December 8 2012 at 03:08 AM. |
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#48 | |||||
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Rear Admiral
Location: in a figment of a mediocre mind's imagination
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Re: How many reset buttons?
I wasn't comparing Voyager to DS9 in terms of continuity because that would be silly. Of course DS9 had much better continuity, it made use of serialized storylines, and long-term series arcs. That was partly a result of DS9 being able to "fly under the radar" as the non-network and more "neglected" of the Trek TV series. And also the setting itself, a space station, really helped, because it allowed for bringing in recurring characters much more frequently. That's why I compared Voyager to TNG and TOS, because those three shows are much more similar. And yes, if you look at the shows, Voyager had many more continuing storylines and multiple-episode arcs than TOS or TNG ever did. But yes, it still relied on the reset button a lot, which just happened to be more of a concern due to the era when Voyager was airing, and that the premise made a rest button more frustrating. |
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#49 |
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Vice Admiral
Location: Great Britain
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Re: How many reset buttons?
__________________
On the continent of wild endeavour in the mountains of solace and solitude there stood the citadel of the time lords, the oldest and most mighty race in the universe looking down on the galaxies below sworn never to interfere only to watch. |
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#50 |
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Admiral
Location: In the lap of squalor I assure you.
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Re: How many reset buttons?
DS9 had a litany of supporting characters who did 30 to 40 episodes.
__________________
"Glitter is the herpes of arts and craft." Troy Yingst. My Life as Liz Last edited by Guy Gardener; December 8 2012 at 10:09 PM. |
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#51 |
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Vice Admiral
Location: Regina, SK, Canada
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Re: How many reset buttons?
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#52 | |
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Lieutenant Commander
Location: The Divine Treasury
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Re: How many reset buttons?
As for continuity I except that VOY didn't want to do arcs but there's no reason the show couldn't have the same level of continuity that the first 2 seasons of ENT had.
__________________
QOTSA ... Like Clockwork-JUNE 2013! |
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#53 |
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Vice Admiral
Location: Regina, SK, Canada
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Re: How many reset buttons?
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#54 | |
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Commodore
Location: Terra 3
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Re: How many reset buttons?
__________________
"I was never a Star Trek fan." J.J. Abrams |
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#55 | |
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Admiral
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Re: How many reset buttons?
VOY had zero recurrning character who appeared in more than twenty episodes; DS9 had seven. Star Trek: Voyager was simply not committed to developing a recurring character base. I've seen this blamed on the size of the show's cast, but this seems a stretch. VOY had 9 regulars at a time; DS9 began with 8 regulars, but with the addition of Michael Dorn in season four that number grew to 9.
__________________
"What do you hear, Starbuck?" "Nothing but the rain, sir." "Then grab your gun and bring in the cat." |
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#56 |
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Admiral
Location: Militant Janeway True Path Devotees Compound. With Sehlats.
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Re: How many reset buttons?
__________________
Rider: I can't believe you'd kill me for a field of empty holes. J'onn: It's all I have. ■ ■ ■ Janeway does Melbourne |
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#57 |
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Admiral
Location: In the lap of squalor I assure you.
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Re: How many reset buttons?
Lets just figure this out. Removing the cost of a few recurring actors (6 episode contracts, mean that these tourists guys get paid almost as much as Wang per episode.) which would sum up to an extra 20 maybe 30 seconds of cgi-modelling. Wooo-hooo?
__________________
"Glitter is the herpes of arts and craft." Troy Yingst. My Life as Liz |
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#58 |
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Admiral
Location: In the lap of squalor I assure you.
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Re: How many reset buttons?
DS9 was innovative like a soap opera, an then for their finale? And ongoing continuous 12 part episode? Fuuuuuuuuuuuck. Voyager gets praise for Tom being mean to Chuckles for three episodes to sneak onto Seskas ship for 3 minutes before he breaks cover and... 12 parts with so many, many, many, interlocking moving pieces. Voyager meanwhile given the opportunity to raise the bar instead took two steps back and could barely competently hold together a two parter. Continuity wise episode to episode, Enterprise wasn't that bad in season one. They were always talking about how many light years they were from earth and subtly boosting the number each week. Season four was a wet dream. nothing but 3 and 4 parters that sorted connected up with everything. But since you asked... 14 recurring actors in TNG (not counting Majel, Wheaton or Crosby) appeared in more than ten episodes... and they had 10 characters in TNG(not counting Majel, Wheaton, and Crosby) who appeared in more than 20 episodes.
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"Glitter is the herpes of arts and craft." Troy Yingst. My Life as Liz Last edited by Guy Gardener; December 8 2012 at 11:57 PM. |
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#59 | ||
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Rear Admiral
Location: in a figment of a mediocre mind's imagination
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Re: How many reset buttons?
it's hard to have a lot of recurring characters that aren't a part of the crew when they're supposed to be almost constantly on the move, though. When they TRIED to have recurring villain characters with Seska and Maj Culluh there were complaints about how the Kazon were still around when Voyager was supposed to have been on the move for so long. |
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#60 |
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Admiral
Location: Militant Janeway True Path Devotees Compound. With Sehlats.
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Re: How many reset buttons?
I guess I never notice this stuff, as in notice it negatively. I felt like Voyager did get a stuck-in-the-office kind of suffocating quality that seemed realistic to me. They see the same people day after day and new people are not going to stick around because Voyager is not going to stick around.
__________________
Rider: I can't believe you'd kill me for a field of empty holes. J'onn: It's all I have. ■ ■ ■ Janeway does Melbourne |
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