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| Trek Tech Pass me the quantum flux regulator, will you? |
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#31 |
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Lieutenant Commander
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Re: Angry Fanboy
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#32 |
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Admiral
Location: Tennessee
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Re: Describe if you will, a "real" Star Trek battle...
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- SeerSGB - Fans want to watch the movie, listen to the music, look at the pretty pictures, read the story. They are not looking to assimilate-- Colleen Doran |
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#33 | ||
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Rear Admiral
Location: I'm in your ___, ___ing your ___
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Re: Describe if you will, a "real" Star Trek battle...
More importantly, people are going to be living and working in space long before they start FIGHTING there. The kinds of people who are likely to be involved in a real space battle are the kinds of people who have been in space long enough to stop making those kinds of mistakes; they're used to thinking in three dimensions because it's impossible to operate in space otherwise.
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He hoped and prayed that there wasn’t an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn’t an afterlife. |
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#34 |
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Commodore
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Re: Describe if you will, a "real" Star Trek battle...
![]() O'BRIEN: A bird of prey has locked onto us. SISKO: Evasive maneuvers. Pattern Delta. ... O'BRIEN: Pattern Delta? What's that? SISKO: Rock her. O'BRIEN: Rock her? SISKO: Port to starboard, hard. O'BRIEN: Got it. Can't lose her. SISKO: Hard to port. ... SISKO: Fire! ... (enemy ship destroyed) ... O'BRIEN: I must remember that one. |
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#35 |
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Lieutenant Commander
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Re: Describe if you will, a "real" Star Trek battle...
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#36 |
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Rear Admiral
Location: I'm in your ___, ___ing your ___
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Re: Describe if you will, a "real" Star Trek battle...
__________________
He hoped and prayed that there wasn’t an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn’t an afterlife. |
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#37 | |
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Commodore
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Re: Describe if you will, a "real" Star Trek battle...
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#38 |
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Fleet Admiral
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Re: Describe if you will, a "real" Star Trek battle...
![]() Captain: Tactical, how soon until we repair the damage? Tactical: I can't tell, sir. Captain: You can tell me, I'm the captain. Tactical: No sir, I mean I'm just not sure. Captain: Can't you take a guess? Tactical: Well, sir...not for another two hours. Captain: You can't take a guess for another two hours?
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It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set my mind in motion. |
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#39 |
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Admiral
Location: I said out, dammit!
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Re: Describe if you will, a "real" Star Trek battle...
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My kitbashes: http://www.inpayne.com/models/kitbash/trekpage.html My Kitbash Wallpapers: http://www.inpayne.com/models/wallpa...allpapers.html My kitbash calendar: http://inpayne.com/calendar/kbcalendar2013.html |
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#40 |
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Fleet Captain
Location: Mentone
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Re: Describe if you will, a "real" Star Trek battle...
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You perceive wrongly. I feel unimaginable happiness wasting time talking with women. I'm that type of human. |
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#41 | ||
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Rear Admiral
Location: Citizen of the Kingdom of God (Living in Bargersville, IN)
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Re: Describe if you will, a "real" Star Trek battle...
Rob+
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"Purity in doctrine... Compassion in application."
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#42 |
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Admiral
Location: I said out, dammit!
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Re: Describe if you will, a "real" Star Trek battle...
__________________
My kitbashes: http://www.inpayne.com/models/kitbash/trekpage.html My Kitbash Wallpapers: http://www.inpayne.com/models/wallpa...allpapers.html My kitbash calendar: http://inpayne.com/calendar/kbcalendar2013.html |
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#43 | |
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Rear Admiral
Location: Citizen of the Kingdom of God (Living in Bargersville, IN)
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My personal battle thoughts
1) Combat within the gravity well of a star must be at impulse speeds. Warp drive use within the gravity well of a star (or other major source of gravitational pull) can lead to undesirable effects on local space, planets, etc. 2) FTL Combat in the true interstellar medium can only take place using projectile weapons. Beam weapons cannot function at FTL speeds. 3) Maximum range for phasers would be 100 kilometers. 4) Maximum range for torpedoes would be dependent upon their speed. At warp 8, a torp has 10 seconds of effective powered life. Based on your warp scale, expand life as you slow the torp down. 5) Shields take 10 seconds to regain one percentage point of effectiveness after a hit, provided the shield generator has not suffered damage. 6) Electronic Countermeasures are in use (per Forbin's example), at least for projectile weapons. Beam weapons will be close enough for a visual lock, and thus, unless you are carrying around a giant inflatable starship in your hangar deck, you won't be fooling anyone with a little ECM drone. Just my thoughts. Not strictly related to combat, per-se, but I would also find a way to equip all crew members with some sort of emergency evac suit that went on when action stations were called. (Yes, I know I am ripping that idea from the HH books, but it makes a world of sense, and allows for a great episode where Captain Yirk and Commander Yor float into one another after destroying their mutual commands, grab bladed weapons, and have a weightless battle to iconic fight music!) Rob+
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"Purity in doctrine... Compassion in application."
Last edited by FatherRob; December 14 2012 at 02:53 PM. |
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#44 |
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Rear Admiral
Location: I'm in your ___, ___ing your ___
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Re: Describe if you will, a "real" Star Trek battle...
A bit of a tangent, but since we're on the subject of a distant-future trek reboot, I would probably take a cue from Mass Effect and simplify all technology so that it's in some way related to subspace field/mass reducing technology. IOW, phasers would really just be weaponized deflector beams: you have a setting that can repel the target (or a portion of the target) at a hundred gs, or a more gentle 10Gs if you just want to punch him out and not neccesarily kill him, or a "disruptor" setting that switches back and forth between repulsion and attraction a hundred times a second, literally rattling your target with intense hundred-g vibrations. Some more vicious versions of the phaser might cause the object to accelerate at high speed away or towards the center of the beam, alternately exploding or imploding your target. Photon torpedoes would be similar: effectively, disembodied warp nacelles with their own engines and fuel supply that chase down their targets and slam into them at high warp. No shields, not really, but deflectors would actually be part of the warp drive and would involve using a repulsive warp field to propel incoming energy/objects away from the ship at high speed. The main deflector would have a much longer range, and a starship could actually defend itself by turning its bow towards an approaching torpedo or ship and turning on its deflector, forcing the aggressor to keep its distance.
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He hoped and prayed that there wasn’t an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn’t an afterlife. |
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#45 | ||
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Fleet Captain
Location: Mentone
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Re: Describe if you will, a "real" Star Trek battle...
The way consoles explode, I don't think combustion with air has much to do with it. The fires afterwards, sure, but explosive consoles gonna 'splode, air or no. Really, extreme-environment suits, like Spock's in the new movie, would be the best protection.
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You perceive wrongly. I feel unimaginable happiness wasting time talking with women. I'm that type of human. |
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