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#181 | |
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Fleet Captain
Location: Canada, Quebec
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Re: 3D Software?
3Dmax: Got around it. You have some limitations with modeling, but not has extensive then Cinema 4D. Figured out textures. The best site i found to learn 3DSmax was this one: http://www.mrbluesummers.com/ I stopped using C4D, mainly because at how the software would corrupt a model when doing Boolean or trying to cut hole in a shape. After Effects is also a software where you can put overlay effects on movies, like water, snow, lighting and more...
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Old homepage:Homepage New Site: http://www.3ddub.net http://www.combat-monsanto.org/ |
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#182 |
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Lieutenant Commander
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Re: 3D Software?
Looks like modeler is finally getting some much needed attention, and the bullet dynamics and flocking tools are getting some pretty cool updates as well
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You have eight Earth minutes left. No Further Communication Will Be Accepted. |
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#183 |
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Lieutenant
Location: Melbourne, Australia
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Re: 3D Software?
I myself have only ever used parametric modelling CAD programs like SolidWorks, due to my engineering background, and I'm comfortable specifying exact dimension, extruding sketches and sticking in chamfers / fillets than the mere thought of tugging/deforming meshes. Up until this point, SW limited me to CADing up 25th Century versions of various Trek props and knick-knacks e.g. combadges and hypos. It seems to me, though, that the majority of modellers are geared towards stuff like 3DS / Blender - I guess it's something to do with meshes being much easier to deal with by renderers than the additional data that comes with parametric feature-based CAD? Amongst the things I'd like to do one day are:
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Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit. |
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#184 |
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Vice Admiral
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Re: 3D Software?
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"From the darkness you must fall, failed and weak, to darkness all." -Kataris
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#185 |
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Fleet Captain
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Re: 3D Software?
Are there any other (free) programs that are similar to parametric modelers where I can slap in some dimensions into a sketch and rotate/extrude it, then cut in details? Just as an example, in FreeCAD I could create an profile of a saucer section, then rotate it to create an object. |
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#186 | |
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Commander
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Re: 3D Software?
I would recommend learning the native modeling tools for whichever package you choose, as some of the native "entities" will give you flexibility that an imported polygonal model may not. Blender looked interesting to me the first time I saw it, but I didn't pick it up seriously until recently. The feature set is so good, I just couldn't brush it off anymore. Although the interface is improving, one really should learn the common key shortcuts. GUI controls are just so darned slow. There are so many Blender tutorials (books, web pages, wikis, videos, etc.) that it is hard to know where to begin. I've tried many books. Many will drag you through a detailed look at the interface until your eyes begin to glaze over. Even long-time 3D users want to jump into a new app and just use it. Learn by exploring. The following video tutorial lets you do just that—learn the navigation while exploring some advanced features: Ice Text Tutorial And a simple, yet not sleep-inducing, book is Blender 3D Basics. Also, Andrew Price's tutorials are excellent. |
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#187 |
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Commander
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Re: 3D Software?
I am a beginner and want to start learning. Thanks, |
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#188 |
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Commander
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Re: 3D Software?
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#189 |
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Lieutenant
Location: Somewhere, with a pen
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Re: 3D Software?
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#190 |
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Lieutenant
Location: Somewhere, with a pen
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Re: 3D Software?
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#191 |
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Lieutenant
Location: sacramento ca
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Re: 3D Software?
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#192 |
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Commodore
Location: Huntsville, AL, USA
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Re: 3D Software?
__________________
B.J. --- bj-o23.deviantart.com |
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