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| Gaming Non-Star Trek Gaming |
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#1 |
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Fleet Captain
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Wars and campaigns that were largely ignored by FPS's
Is EA insisting on people always making games in the most familiar setting? Woud't something with COD stamped on it sell even if you would not have to go back to the same battles? Which campaings and wars would you like to play in? |
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#2 |
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Cherry Chassis
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Re: Wars and campaigns that were largely ignored by FPS's
I think people like WWII as a setting for video games because it has such clear heroes and villains. That kind of narrative simplicity is lacking in most wars. It's hard to find a greater real-world evil than Hitler and Nazi Germany. Likewise, WWI didn't have any real "winner," a bunch of people just died for no good reason. Thousands perished fighting for months over a mile-wide strip of land. Stuff like that isn't engaging or fun, it's just awful.
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Your crash was, like, spectacular! My world simulation project! Also: Women and Men: Self-Image and Rape Culture |
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#3 |
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Commodore
Location: Toronto, Ontario
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Re: Wars and campaigns that were largely ignored by FPS's
__________________
"Who are you?! And how did you get in here?!" "I'm the locksmith. And... I'm the locksmith." |
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#4 | ||||
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Fleet Captain
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Re: Wars and campaigns that were largely ignored by FPS's
From wikipedia;
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#5 |
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Commander
Location: Unknown
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Re: Wars and campaigns that were largely ignored by FPS's
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#6 | |
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Everything in moderation but moderation
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Re: Wars and campaigns that were largely ignored by FPS's
There were automatic weapons throughout (actually, since the Civil War). They were the number one reason that no one could advance since charges "over the top" resulted in people being mowed down before they could ever fight back. The fact that you only think they started being used at the end of the war makes me wonder if you have any sense of how the war was fought. If you did have this sense, you would realize that it more or less could not translate into a video game with the possible exception of a few well-defined battles or theaters.
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When on Romulus, Do as the Romulans |
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#7 |
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Commander
Location: Unknown
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Re: Wars and campaigns that were largely ignored by FPS's
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#8 | |
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Fleet Captain
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Re: Wars and campaigns that were largely ignored by FPS's
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#9 |
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Commodore
Location: Toronto, Ontario
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Re: Wars and campaigns that were largely ignored by FPS's
__________________
"Who are you?! And how did you get in here?!" "I'm the locksmith. And... I'm the locksmith." |
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#10 | |
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Commander
Location: Unknown
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Re: Wars and campaigns that were largely ignored by FPS's
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#11 |
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Fleet Captain
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Re: Wars and campaigns that were largely ignored by FPS's
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#12 |
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Fleet Captain
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Re: Wars and campaigns that were largely ignored by FPS's
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#13 | |
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Commander
Location: Unknown
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Re: Wars and campaigns that were largely ignored by FPS's
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#14 |
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Vice Admiral
Location: Great Britain
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Re: Wars and campaigns that were largely ignored by FPS's
But you could do a WWII game set in N. Africa with things like the 2nd Battle of El-Alamein, the Torch landings, the landings in Scilly and in Italy.
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On the continent of wild endeavour in the mountains of solace and solitude there stood the citadel of the time lords, the oldest and most mighty race in the universe looking down on the galaxies below sworn never to interfere only to watch. |
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#15 | |
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Commander
Location: Unknown
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Re: Wars and campaigns that were largely ignored by FPS's
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