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| Star Trek - Original Series The one that started it all... |
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#16 | |
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Vice Admiral
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Re: What do you want to see in TAS Remastered?
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"You know. 1966? Seventy-nine episodes, about thirty good ones." - Phillip Fry describing Star Trek, Futurama |
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#17 | |||
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Captain
Location: Delta Vega
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Re: What do you want to see in TAS Remastered?
If a low-balling company like Hanna-Barbera produced TAS, fans would have revolted with episode one, as it is a bit distracting to see characters' arms slip off of the body, insignias switch colors, and backgrounds painted on the level of a pre-schooler with watercolors. That was H-B in the early 70s, and as the other big U.S. animation house (on TV), ST was more than blessed to have Filmation handle the series, which--as seen right out of the gates in 1973--was the right direction. But to your point:
Are some fans totally incapable of enjoying anything not fed through the grinder of CG revision? While on the subject of ST, TOS Remastered was a terrible experiement, since the space shots and the Enterprise look no more realistic than a video game sequence. How does that help tell the stories, or make them enjoyable?
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"...to be like God, you have the power to make the world anything you want it to be." |
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#18 |
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Vice Admiral
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Re: What do you want to see in TAS Remastered?
And I never bought the "disrespects the work" angle. It's a forty year old property, if anything it shows an incredible amount of respect that someone wants to take the time to update it for modern audiences.
__________________
"You know. 1966? Seventy-nine episodes, about thirty good ones." - Phillip Fry describing Star Trek, Futurama |
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#19 | |
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Captain
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Re: What do you want to see in TAS Remastered?
What's wrong with a new spin on it. Though I wouldn't want cgi myself, just high quality animation.
__________________
In defeat, malice. In victory, revenge. |
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#20 | |
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Vice Admiral
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Re: What do you want to see in TAS Remastered?
__________________
"You know. 1966? Seventy-nine episodes, about thirty good ones." - Phillip Fry describing Star Trek, Futurama |
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#21 |
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Commodore
Location: The Black Country, England
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Re: What do you want to see in TAS Remastered?
I'd be delighted with a complete re-do of the visuals. With the amount of space on Bluray discs it wouldn't be hard to include both versions to keep everyone happy. With the wealth of recordings of the cast 'in character' to sample (I'm including TOS) it wouldn't be too hard to put a few new episodes together, licensing issues notwithstanding...
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Soon oh soon the light, Pass within and soothe this endless night, And wait here for you, Our reason to be here... |
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#22 | |
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Captain
Location: Delta Vega
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Re: What do you want to see in TAS Remastered?
That's an exception, not the rule.
By that rationale, the current owners of 2001 should replace all efx shots with CG (maybe have the Discovery performing barrel rolls through an asteroid field--'cause that's exciting!), as everything eventualy demands "improvement."
__________________
"...to be like God, you have the power to make the world anything you want it to be." |
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#23 |
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Vice Admiral
Location: Kingston, ON
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Re: What do you want to see in TAS Remastered?
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#24 | |
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Vice Admiral
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Re: What do you want to see in TAS Remastered?
Or eventually all us old fucks are going to die and these properties get tossed into the dust bin of history. Funny story. When The Doomsday Machine Remastered aired, we were sitting and watching it. My daughter leaves the room and comes back with my old VHS and seriously tells me that "this is the Doonsday Machine" pointing to the picture on the back of the package. Gotta love kids.
__________________
"You know. 1966? Seventy-nine episodes, about thirty good ones." - Phillip Fry describing Star Trek, Futurama |
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#25 | |
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Vice Admiral
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Re: What do you want to see in TAS Remastered?
At least their faces move. The only thing that makes TAS desirable is the voices of the original actors and the scripts. Some of the ship designs and landscapes could also find their way into a new TAS. Incidentally, a new TAS would not automatically have to be CGI, although that would be a possibility.
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#26 | ||
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Captain
Location: Delta Vega
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Re: What do you want to see in TAS Remastered?
__________________
"...to be like God, you have the power to make the world anything you want it to be." |
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#27 |
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Fleet Captain
Location: Nav console
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Re: What do you want to see in TAS Remastered?
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#28 |
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Lieutenant Commander
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Re: What do you want to see in TAS Remastered?
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#29 | |||
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Rear Admiral
Location: Maurice in San Francisco
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Re: What do you want to see in TAS Remastered?
As to Jonny Quest and The Flintstones, they might be praised for design and/or art direction, but there's nothing technically sophisticated about either.
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"Star Trek…at times sparkled with true ingenuity, and pure science fiction approaches, and at other times was more carnival like, and very much more the creature of television than the creature of a legitimate literary form." |
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#30 | ||
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Captain
Location: Delta Vega
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Re: What do you want to see in TAS Remastered?
Three terrible versions of Jabba the Hutt (the cut scene) appearing less realistic than the full size puppet made in 1982. After a try in the reissue, and twice on home video, they could not create a realistic Jabba, or even try to match it to the design of the puppet. Slapped in creatures obviously not in the same frame or believable scale as the filmed material (Mos Eisley introduction), not to mention the CG lacks the film grain of the 70mm negatives. Cityscapes (Cloud City, the shoehorned Couroscant in Return of the Jedi) with all of the realism of a video game. Was it worth it? Aside from the special editions drawing in original fans (who were going to see the "prequels" in any case), I doubt it was worth the flood of criticism he recieved for the changes.
Even after the 1976 release of Dino DeLaurentis' big budget, efx-heavy remake (and a man in a suit), it did not make me suddenly scowl at the RKO original.
__________________
"...to be like God, you have the power to make the world anything you want it to be." |
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