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Old November 1 2012, 08:36 PM   #976
B.J.
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Re: Star Ship Polaris

^
Hopefully none of the crew is named Seymour!
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Old November 2 2012, 02:34 AM   #977
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Re: Star Ship Polaris

There was an Ensign Seymour, but we can't find him.
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Old November 2 2012, 05:50 PM   #978
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Re: Star Ship Polaris

Just playing around with some lighting and self-illumination ideas.

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Old November 2 2012, 08:08 PM   #979
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Re: Star Ship Polaris

Or maybe this...

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Old November 2 2012, 08:09 PM   #980
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Re: Star Ship Polaris

Love that red ring!
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Old November 2 2012, 08:16 PM   #981
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Re: Star Ship Polaris

I prefer the blue.
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Old November 2 2012, 08:29 PM   #982
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Re: Star Ship Polaris

Another vote here for blue, although I find myself questioning the purpose of a big, glowing Simon Says game encircling the body. It's a little too Star Trek, IMHO, where all magic tech must glow a primary color.
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Old November 2 2012, 08:29 PM   #983
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Re: Star Ship Polaris

Is a lighted ring really required at all? Does it serve a purpose beyond looking cool?

If you need a lit ring how about yellow or white?

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Old November 2 2012, 08:36 PM   #984
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Re: Star Ship Polaris

I like it without the light, but I like the red better than the blue.
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Old November 2 2012, 08:39 PM   #985
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Re: Star Ship Polaris

I'm cool with it being simply ornamental. Maybe it can cycle through colors like these LEDs I have lighting my desk. Oooo, red! Now blue! Now purple! Yellow! White! Brown!
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Old November 2 2012, 08:57 PM   #986
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Re: Star Ship Polaris

Well, most of the saucer section of this ship is supposed to be a part of the FTL drive system, or possibly a toroidal loop for a fusion reactor power plant, or maybe something else. The point is, there's energy being either produced or used out there for something, so the glowing ring makes sense to me from that standpoint. More than anything else, though, I just thought it looked cool as a lighting effects experiment. If Dennis and his team want to do something along these lines, that's up them. I'm just playing around a little.
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Old November 3 2012, 04:54 AM   #987
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Re: Star Ship Polaris

I like them both, and completely agree with your thoughts behind this, Vektor - maybe the red glow is 'at idle,' and it transits to blue when the drive is powered up and 'engaged.'
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Old November 3 2012, 12:49 PM   #988
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Re: Star Ship Polaris

I admit to not being a huge fan of this design, but really appreciate the work put into it. Just amazing detail and these renders really make the ship pop...

I like both colours and really can't decide. This ship decidedly looks agressive with the red and peaceful with the blue. But that's a very basic emotional response not indicative of the purpose of the ship.

Ptrope's idea isn't a bad compromise. It would be a cool visual at the very least.
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Old November 3 2012, 04:41 PM   #989
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Re: Star Ship Polaris

Maybe I'm too much a stick-in-the-mud, but it seems to me that in real life, stuff usually only lights up if it, you know, it's a light. When something is high-energy enough to emit light, it's usually boxed up so tight that the light is never really seen by humans eyes. Having glowy "high energy" parts in a sci-fi setting just ratchets down the realism for me by several points. Star Trek is probably the worst offender in this regard. I look at Geordi or even Trip Tucker screwing around with something behind a panel and ask myself, "Dude, why does your screwdriver light up like that?"

I think the ship looks great and far more believable than pretty much any other sci-fi show's hero ship, but once you add the lit up ring, to my eye, it really makes the whole thing seem cheaper.

YMMV

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Old November 3 2012, 05:51 PM   #990
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Re: Star Ship Polaris

Well, there's always the possibility that they are just lights.
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