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Old October 31 2012, 12:33 AM   #2671
Vendikarr
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Re: Star Trek Online Discussion Thread (now free to play!)

Rocketeer wrote: View Post
Okay, I feel like a noob. I've tried several of the quickie missions and get nothing for them, no exp, no dil, nothing. Doesn't work on any of my toons. What am I doing wrong?
.
You get nothing for those. you take "Investigate Office Reports" which gives you rewards once you complete three foundry missions.
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Old October 31 2012, 09:41 PM   #2672
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Re: Star Trek Online Discussion Thread (now free to play!)

News on the Vesta, which gets the Odyssey/Bortas three-variant treatment.
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Old October 31 2012, 10:43 PM   #2673
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Re: Star Trek Online Discussion Thread (now free to play!)

Franklinstein wrote: View Post
News on the Vesta, which gets the Odyssey/Bortas three-variant treatment.


Defiantly planning to buy, now I just need the other 4500 zen to get these bad boys.
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Old November 1 2012, 12:21 AM   #2674
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

http://sto.perfectworld.com/blog/?p=738521

Starbase bars will get a new permanent resident guest.
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Old November 1 2012, 12:27 AM   #2675
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Re: Star Trek Online Discussion Thread (now free to play!)

Timelord_Victorious wrote: View Post
http://sto.perfectworld.com/blog/?p=738521

Starbase bars will get a new permanent resident guest.
I take it we are doing this since its Morn. I mean how can we not do this.
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Old November 1 2012, 01:10 AM   #2676
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Re: Star Trek Online Discussion Thread (now free to play!)

I say Morn is a must. Otherwise we give back our Trekkie cards.
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Old November 1 2012, 01:33 AM   #2677
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Franklinstein wrote: View Post
I say Morn is a must. Otherwise we give back our Trekkie cards.
Plus it puts the new bartender to work.
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Old November 1 2012, 08:35 AM   #2678
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Re: Star Trek Online Discussion Thread (now free to play!)

Well, now we know where Morn had been all that time
..he was getting cloned
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Old November 1 2012, 10:39 AM   #2679
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Re: Star Trek Online Discussion Thread (now free to play!)

What is the cooldown for the various system patrols? I couldn't find it in the wiki.
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Old November 1 2012, 11:30 AM   #2680
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Re: Star Trek Online Discussion Thread (now free to play!)

System Patrols (in the main sectors) are one-off. If you mean the patrols in the star clusters, they're usually displayed when you check your journal under Available Starfleet Missions with a clock counting down until you can re-run them. (Although I should note that you can do an exploration at any time; just not obtain the "Explore 3 systems..." mission.) For early clusters the cooldown is small enough that I normally don't finish the exploration before it runs out; for later clusters, it's a bit longer.
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Old November 1 2012, 02:26 PM   #2681
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Re: Star Trek Online Discussion Thread (now free to play!)

Franklinstein wrote: View Post
News on the Vesta, which gets the Odyssey/Bortas three-variant treatment.
Fucks sake that's OP. Makes a mockery of my saving for the Fleet RSV. I know Sci officers needed a bump but if you equip all three consoles on on ship, it'll be an escort/tank/carrier rolled into one. Why would you buy any other Sci ship? Why buy a Gal-X? Only weakness is the low hull, and there's already enough whiners on the STO forum demanding a 3k increase that Cryptic will probably throw 'em that bone.
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Old November 1 2012, 03:23 PM   #2682
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Re: Star Trek Online Discussion Thread (now free to play!)

matthunter wrote: View Post
Franklinstein wrote: View Post
News on the Vesta, which gets the Odyssey/Bortas three-variant treatment.
Fucks sake that's OP. Makes a mockery of my saving for the Fleet RSV. I know Sci officers needed a bump but if you equip all three consoles on on ship, it'll be an escort/tank/carrier rolled into one. Why would you buy any other Sci ship? Why buy a Gal-X? Only weakness is the low hull, and there's already enough whiners on the STO forum demanding a 3k increase that Cryptic will probably throw 'em that bone.
So basically if i can come up with another 4500 zen I can get the Star Trek version of the Space Battleship Yamato is what this means.
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Old November 1 2012, 03:54 PM   #2683
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Re: Star Trek Online Discussion Thread (now free to play!)

For the amount of grinding they force us to do, they don't give us anything to DO with the shiny once we manage to achieve it. Not only that, they just release something OP that makes whatever you spent months grinding (or paying) for obsolete when you get it anyway. Takes a lot of the fun/achivement out of it.

Wish they'd focus more on giving us stuff to DO with our toys and less on screwing with the systems to make it harder to get, or just releasing new stuff to make your current stuff worthless. You really can't take a break in this game without coming back and finding your ship and gear are now garbage.

For these super-ships, they've driven me out of even looking at them. I've had a sour taste in my mouth since I paid $20 in real money for the Gal-X way back when, and it was abandoned and made obsolete shortly thereafter. It became a T-4.5 ship at best, and it's not terribly good at much of anything, so it doesn't even leave spacedock anymore. After that, I decided I wasn't really interested in throwing more money at them.

My Zen points from the LTS just go towards trying to fix things Cryptic has nerfed or ignored. Like getting enough DOFF slots to actually do the DOFF missions and maybe even support the starbase system that forces you to go get more. Or increasing the bank slots, since if you've been playing since launch, there's all kinds of toys/trinkets/currencies that you have to carry around. And if you drop any, they're no longer in the game to get back. Then there's all the pets they give us, but no where to store them. Should probably add a couple more BOFF spots, because my entire roster is filled with the special reward BOFFs they've given us over the past 2 years. I might only have 1 regular BOFF (purple, of course), rest are 2 borg/android/Jem'Hadar/Breen/Reman, etc. Extra annoyance there, because each is a locked costume set, so if you get any of these special rewards, you can't tweak the costumes at all. So no crew unity, and my BOFFS look exactly the same as everyone else's.

Because I can't seem to get over the hump, I'm going to keep grinding the STF (IGE only) until the Season 7 conversion. 300+ runs, have yet to complete a MK XII ground set. Both space sets, with spares, but only a single ground weapon and armor. Would like to at least finish one set. Of course, rumor from DEVs is that the NEW grinds will make the STF gear obsolete anyway, so not really sure why I'm bothering, IGE is terrible anyway. Just no way in hell I'm going to have the interest to RE-LEVEL the character through another 300 or so STFs to get back to the ability to buy that gear (plus huge time and DIL/resource sinks to get there).

going to take a hard look at whether it's even worth bothering to jump into the NEW grind (Romulan/Omega), or whether I just play a couple for fun and start ramping myself down on this one.

I WANT to love this game, they just seem to keep going out of their way to make it less enjoyable, and don't focus on any of the stuff that was fun back when they were more interested in the game. Now it's just Asian grind-fest with a side-game of how much can they squeeze out of us. They've DIL-taxed about everything but Chat at this point...
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Old November 1 2012, 04:57 PM   #2684
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Re: Star Trek Online Discussion Thread (now free to play!)

I've always loved science vessels, especially ones that can devote minimum power to weapons, maximum power to aux systems and yet still fights like a tiger.

The Vesta's Aux powered DHCs are like a dream come true. So I started looking at what escorts I can adapt as a Aux heavy sci-scort hybrid. And I found it, the Chimera.

Forward Weapons: 4 x Aux DHCs
Rear Weapons: 2 x Quantum Torpedoes, Quantum Mine Launcher
Tactical Consoles: 3 x Phaser, Dynamic Tactical System Console
Engineer Consoles: 2 x Neutronium, 1 x Monotanium
Science Consoles: 2 x Field Generators
Ensign Tactical Slot: Tactical Team
Cmdr. Tactical Slot: Tactical Team, Torp Spread, 2 x Cannon Scatter Volley
Lt. Engineer Slot: 2 x Emergency Power To Shields
Lt. Science Slot: 2 x Hazard Emitters
Lt. Cmdr Science Slot: Transfer Shield Strength or Polarize Hull, Tractor Beam Repulsors, Grav Well

This ship will probably be moving constantly, doing attack runs with DHCs before turning around and launching a volley of torpedoes and mines, tossing heals and gravity wells as needed. Is this a feasible ship design?
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Old November 1 2012, 06:53 PM   #2685
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Re: Star Trek Online Discussion Thread (now free to play!)

The last sci ship i bought was the Vulcan one, and although i did enjoy it all i really did with it was grind with it....so at this stage for me i see no point wasting 5000 zen on another ship to grind with....if more story content appears then of course i will fire up a new charactor and enjoy, but until then the bazzillion ships i already bought from the c-store and dont use will do me.

I also wonder how long it will be till Cryptic nerf this ship when the forums overflow with PVP complaints from the poor klings.
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