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| Trek Gaming Program Complete - Enter When Ready. |
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#2671 |
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Rear Admiral
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Re: Star Trek Online Discussion Thread (now free to play!)
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"They have to help the viewers let go. Firefly did a movie to wrap things up. Buffy the Vampire Slayer continued on as a comic book. Heroes gradually lowered the quality season by season until we were grateful it ended.” - Sheldon Cooper |
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#2672 |
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Commodore
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Re: Star Trek Online Discussion Thread (now free to play!)
__________________
Sunt lacrimae rerum et mentem mortalia tangunt. These are the tears of things, and the stuff of our mortality cuts us to the heart. An Informed Approximation |
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#2673 | |
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Vice Admiral
Location: Star Trekkin Across the universe.
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Re: Star Trek Online Discussion Thread (now free to play!)
![]() Defiantly planning to buy, now I just need the other 4500 zen to get these bad boys. |
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#2674 |
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Rear Admiral
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Re: Star Trek Online Discussion Thread (now free to play!)
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#2675 | |
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Vice Admiral
Location: Star Trekkin Across the universe.
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Re: Star Trek Online Discussion Thread (now free to play!)
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#2676 |
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Commodore
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Re: Star Trek Online Discussion Thread (now free to play!)
__________________
Sunt lacrimae rerum et mentem mortalia tangunt. These are the tears of things, and the stuff of our mortality cuts us to the heart. An Informed Approximation |
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#2677 |
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Vice Admiral
Location: Star Trekkin Across the universe.
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Re: Star Trek Online Discussion Thread (now free to play!)
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#2678 |
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Fleet Captain
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Re: Star Trek Online Discussion Thread (now free to play!)
..he was getting cloned ![]()
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"Always give your best, never get discouraged, never be petty; always remember, others may hate you, but those who hate you don't win unless you hate them, and then you destroy yourself " - Richard Nixon |
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#2679 |
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Fleet Captain
Location: Mentone
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Re: Star Trek Online Discussion Thread (now free to play!)
__________________
You perceive wrongly. I feel unimaginable happiness wasting time talking with women. I'm that type of human. |
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#2680 |
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Rear Admiral
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Re: Star Trek Online Discussion Thread (now free to play!)
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#2681 | |
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Vice Admiral
Location: Great Britain
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Re: Star Trek Online Discussion Thread (now free to play!)
__________________
If you're frustrated with a smug, arrogant right-wing nutjob poster who never backs up their arguments and twists out of answering straight questions, try the Ignore feature! Now with raspberry filling. |
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#2682 | ||
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Vice Admiral
Location: Star Trekkin Across the universe.
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Re: Star Trek Online Discussion Thread (now free to play!)
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#2683 |
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Admiral
Location: Rhode Island, USA
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Re: Star Trek Online Discussion Thread (now free to play!)
Wish they'd focus more on giving us stuff to DO with our toys and less on screwing with the systems to make it harder to get, or just releasing new stuff to make your current stuff worthless. You really can't take a break in this game without coming back and finding your ship and gear are now garbage. For these super-ships, they've driven me out of even looking at them. I've had a sour taste in my mouth since I paid $20 in real money for the Gal-X way back when, and it was abandoned and made obsolete shortly thereafter. It became a T-4.5 ship at best, and it's not terribly good at much of anything, so it doesn't even leave spacedock anymore. After that, I decided I wasn't really interested in throwing more money at them. My Zen points from the LTS just go towards trying to fix things Cryptic has nerfed or ignored. Like getting enough DOFF slots to actually do the DOFF missions and maybe even support the starbase system that forces you to go get more. Or increasing the bank slots, since if you've been playing since launch, there's all kinds of toys/trinkets/currencies that you have to carry around. And if you drop any, they're no longer in the game to get back. Then there's all the pets they give us, but no where to store them. Should probably add a couple more BOFF spots, because my entire roster is filled with the special reward BOFFs they've given us over the past 2 years. I might only have 1 regular BOFF (purple, of course), rest are 2 borg/android/Jem'Hadar/Breen/Reman, etc. Extra annoyance there, because each is a locked costume set, so if you get any of these special rewards, you can't tweak the costumes at all. So no crew unity, and my BOFFS look exactly the same as everyone else's. Because I can't seem to get over the hump, I'm going to keep grinding the STF (IGE only) until the Season 7 conversion. 300+ runs, have yet to complete a MK XII ground set. Both space sets, with spares, but only a single ground weapon and armor. Would like to at least finish one set. Of course, rumor from DEVs is that the NEW grinds will make the STF gear obsolete anyway, so not really sure why I'm bothering, IGE is terrible anyway. Just no way in hell I'm going to have the interest to RE-LEVEL the character through another 300 or so STFs to get back to the ability to buy that gear (plus huge time and DIL/resource sinks to get there). going to take a hard look at whether it's even worth bothering to jump into the NEW grind (Romulan/Omega), or whether I just play a couple for fun and start ramping myself down on this one. I WANT to love this game, they just seem to keep going out of their way to make it less enjoyable, and don't focus on any of the stuff that was fun back when they were more interested in the game. Now it's just Asian grind-fest with a side-game of how much can they squeeze out of us. They've DIL-taxed about everything but Chat at this point...
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Perhaps, if I am very lucky, the feeble efforts of my lifetime will someday be noticed and maybe, in some small way, they will be acknowledged as the greatest works of genius ever created by man. ~Jack Handey STO: @JScout33 |
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#2684 |
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Fleet Captain
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Re: Star Trek Online Discussion Thread (now free to play!)
The Vesta's Aux powered DHCs are like a dream come true. So I started looking at what escorts I can adapt as a Aux heavy sci-scort hybrid. And I found it, the Chimera. Forward Weapons: 4 x Aux DHCs Rear Weapons: 2 x Quantum Torpedoes, Quantum Mine Launcher Tactical Consoles: 3 x Phaser, Dynamic Tactical System Console Engineer Consoles: 2 x Neutronium, 1 x Monotanium Science Consoles: 2 x Field Generators Ensign Tactical Slot: Tactical Team Cmdr. Tactical Slot: Tactical Team, Torp Spread, 2 x Cannon Scatter Volley Lt. Engineer Slot: 2 x Emergency Power To Shields Lt. Science Slot: 2 x Hazard Emitters Lt. Cmdr Science Slot: Transfer Shield Strength or Polarize Hull, Tractor Beam Repulsors, Grav Well This ship will probably be moving constantly, doing attack runs with DHCs before turning around and launching a volley of torpedoes and mines, tossing heals and gravity wells as needed. Is this a feasible ship design?
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USS Sentinel, Luna Class (STO) |
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#2685 |
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Rear Admiral
Location: Glasgow
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Re: Star Trek Online Discussion Thread (now free to play!)
I also wonder how long it will be till Cryptic nerf this ship when the forums overflow with PVP complaints from the poor klings. |
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