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#91 |
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Admiral
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Re: Federation Law of restricting cloaking device
Nearly everything about Trek's futuro-tech is "dependent on plot needs" anyway, including warp drive, Starfleet regulations, Federation political and economical structure, interstellar alliances and animosities, and the biology of the heroes and villains. There's no inherent downside to that. All it takes is a bit of bookkeeping. Timo Saloniemi |
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#92 | ||
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Rear Admiral
Location: I'm in your ___, ___ing your ___
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Re: Federation Law of restricting cloaking device
In such cases, starships would either have to rely more on long range probes (whose subspace signals can travel faster than light) or writers would have to take care to build the passage of time into the script itself instead of compressing the entire event into a single scene (much like the "Hail them." "No Response" thing). The time it takes for your science officer to receive back the scanning pulse is time that could be spent on strategizing, looking up records, or even -- GASP -- character development! OTOH, those stories may not require instant cognition anyway, they would merely require reducing the size of the Trek universe so that "We're the only ship in the area" really just means "there's another ship in a neighboring system, but they're too far away to help."
If you're going to have a consistent setting over a number of years, the most commonly recurring plot devices need to be set in stone. Not just for the audience, but for the writers; in later years in TNG they ran into situations where even the writers couldn't remember how half their technology worked and wound up either contradicting earlier stories or pulling technobabble out of thin air to serve as temporary plot devices.
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#93 |
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Commodore
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Re: Federation Law of restricting cloaking device
TNG and onwards I think still had a range limit although they threw a whole lot more technobabble filler in there. <shrugs> |
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#94 | ||
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Admiral
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Re: Federation Law of restricting cloaking device
You can't have any sort of starship TV adventures with STL sensors. It just won't work. The distinction you seem to desire is clearly not between STL and FTL sensors, it's between insanely fast FTL and ridiculously fast FTL. And that distinction, while dramatically possibly quite significant (say, giving Kirk time to grab that sandwich), is in absolutely no way related to "forethought" or "pre-establishing". In all situations, the plot dictates whether Kirk be eating sandwich or barely having time to blink; the facts will wrap themselves around that necessity.
Timo Saloniemi |
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#95 | |||||||
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Rear Admiral
Location: I'm in your ___, ___ing your ___
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Re: Federation Law of restricting cloaking device
More importantly, if your ship travels considerably faster than your scanning pulse, it is nearly always more efficient to warp over to an area of interest and scan at close range anyway.
Star Trek stories insert too many arbitrary limitations on sensor devices to take the former approach. Your sensors can scan through deflector shields, but they can't scan through magnetic fields; your sensors can track individual biosigns and tell them apart, but they can't get a transporter lock in the rain; your sensors can tell the difference between vulcans and Romulans in season 3, but can't do it in season 4. These are problems you have when you never make up your mind what a scenery element actually does. One needs to either define its capabilities or define its limitations, but leaving it undefined invites random asspulls when the writers run out of ideas.
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#96 | |||
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Admiral
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Re: Federation Law of restricting cloaking device
Not unless you already decided at the start of the mission to concentrate your attention on that specific thing. But that is exactly what results in 74.5% of the plots becoming flat out impossible. Surprises are categorically ruled out when you fly with a blindfold on and only take it off at the destination.
In order to get the plot to the ship for the next episode, the plot has to travel between stars in a matter of days or weeks at the very most. That's the very basic starting point, FTL by definition already.
Timo Saloniemi |
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#97 | |||||||||
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Rear Admiral
Location: I'm in your ___, ___ing your ___
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Re: Federation Law of restricting cloaking device
Remember, Star Trek is about exploration, not astronomy.
What's really interesting, though, is that 90% of Trek plots MOSTLY behave as if the sensors were STL anyway. The three greatest examples being "Best of Both Worlds" where Enterprise can't scan the fleet until after they've dropped out of warp, and also "The Arsenal of Freedom" where Enterprise doesn't scan the surface of Minos until AFTER it enters standard orbit (however, it is implied to have launched a probe there prior to warping into orbit). The most glaring example is, ironically, "The Battle," not because of the Picard Maneuver (although that is a major one) but because Enterprise fails to detect the Stargazer until it's about three minutes away under impulse power. In this last example, that practical sensor range depends a lot on what kind of speed impulse power actually implies. If it's the high relativistic velocities of the tech manual, Stargazer would have been about half an AU away when Wesley spotted it; if -- more likely -- those are relatively gentle orbital velocities (5 to 10 or 15km/s) then Wesley spotted it a few thousand kilometers away. In either case, "something interesting" is happening close enough that the sensors don't need to be FTL at all; the distances involved are far too short to allow that.
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When those capabilities are defined ahead of time -- or even when additional writing slightly modifies those capabilities -- keeping track of them is a way of preventing "one-and-done" plot contrivances. Thus people shouldn't be grumbling themselves "Funny how the lifeform sensors only work when there isn't a squad of guys laying in ambush..." That one would already be covered (e.g. "Can't scan through walls from orbit" or "Can't tell the difference between animals and people.")
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#98 | |
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Commodore
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Re: Federation Law of restricting cloaking device
![]() DATA: You performed what Starfleet textbooks now refer to as the Picard Maneuver. |
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#99 |
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Rear Admiral
Location: I'm in your ___, ___ing your ___
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Re: Federation Law of restricting cloaking device
The operative trick in the Picard Maneuver is to momentarily avoid detection with a short-distance warp hop, giving you just enough time to get into firing position and the bad guys insufficient time to obtain a new firing solution. We can derive from this that a starship's sensors cannot really track a vessel moving at FTL velocity; the ship instantly outruns its own reflection (whatever EM signature the sensors are using to image it) and for all intents and purposes doesn't have a real location in time and space until it stops. So even if the Ferengi had realized what was happening, there'd be a moment where they have to release the weapons lock on the first image and get the computer to treat the second image as a new target, lock on and fire. Stargazer drops out of warp with only a single target and can more quickly get a firing solution, giving it the initiative. All of this, again, depends on the sensors not being able to track a ship moving faster than light, and more importantly, being dependent on radiation that moves at light speed.
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#100 |
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Commodore
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Re: Federation Law of restricting cloaking device
PICARD: We were traveling at warp two through the Maxia Zeta star system when this unidentified starship suddenly appeared and fired on us, point-blank range.And what was required of the Picard Maneuver? 1. High Warp 2. The Enemy choosing the wrong target to fire at. 3. Possibly some kind of timing for a sensor bearing "return arc". PICARD: I improvised. With the enemy vessel coming in for the kill, I ordered a sensor bearing, and when it went into the return arcHow does "seem to disappear" fit into this? It would still have to be at "high warp" and "appear at two places at one time". The main viewer clearly showed it in action and that "seem to disappear" could be the instant the ship hopped into high warp, possible timed with a sensor pulse return to then "suddenly appear" again in a different spot. The enemy ship could still be running FTL sensors but a high warp hop could've occurred between FTL sensor readings leading to a "seeming disappearance". The main viewer does show that the E-D had no problem tracking the hop though. So that would leave crew error in targeting the wrong ship, not necessarily a timing problem in re-targeting ships. DATA: I have computed a possibility, Commander. Since even deep space contains trace gases, sir, a vessel in the Picard maneuver might seem to disappear, but our sensors could locate any sudden compression of those gases.All, IMHO, of course
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#101 | ||||
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Rear Admiral
Location: I'm in your ___, ___ing your ___
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Re: Federation Law of restricting cloaking device
Probably had something to do with what Stargazer was doing in the system in the first place, and why she originally stopped.
And again, the issue is that the sensors won't detect Stargazer's new position until it drops back to sublight speed. The whole while it's at warp, it appears to still be sitting in its original position, not moving at all. Scanning for a sudden compression of gases gives those sensors just enough warning -- milliseconds, really -- of where stargazer is about to be. Something else to consider here is that Picard's account of the battle implies a lot of warp maneuvering is going on her, with some sudden stops and starts as ships jump in and out of firing position. Stargazer either stops or is forced out of warp by the Ferengi, but it's just as evident that the Ferengi conclude their first attack by jumping to warp and flying to the edge of Stargazer's sensor range, then returning and coming in for a second, very sudden attack. They do this again, sweep out to a far out position, but this time Picard uses their own trick against them and jumps into their face at warp speed, hammering them before they can respond. In this case, that would support the idea that their "firing on the wrong target" was a misplaced parting shot from an already defeated foe and is otherwise the only reason Picard survived to tell the tale. But it also emphasizes the point that neither vessel can fully track the other at warp speed: one way or the other, they can only shoot at each other if their relative velocities are sublight, and warp strafing a la TOS is out of the question. I could see one other possibility, though: it could be possible -- after a fashion -- to track a vessel that is moving AWAY from you or even perpendicular to you at warp using only STL sensors. The image would be highly distorted and its exact location would be unknowable, but determining its course and speed would be pretty straightforward. You couldn't track it, exactly, but you could FOLLOW it, and with that possibility, the need for FTL sensors in TNG utterly disappears: even the listening posts that seem to be tracking approaching starships at warp speed could just as easily be conventional telescopes or sensor mounts placed at strategic positions that can sound the alarm if anything flies past them at warp speed.
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#102 | |||||||||
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Commodore
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Re: Federation Law of restricting cloaking device
RIKER: Right. Concentrate shields at that point. Make it so. I hope you're right, Data.
If we were to put together a picture of the battle in Picard's own words: PICARD: We were traveling at warp two through the Maxia Zeta star system when this unidentified starship suddenly appeared and fired on us, point-blank range.And how Picard remembers it in the chronological order prior to executing the maneuver: PICARD: Damn, I said put fusion generators under surge control. You're moving too slowly. Arm the torpedoes, man!In the final moments we do not know if the Stargazer was still at warp or at sublight but they jumped to Warp 9 for the maneuver. But we can see from the dialogue that Picard and crew were following whatever maneuvers the Ferengi were doing during the attacks. In re-examining the episode, it reads more like the maneuver uses a sudden high warp move to confuse enemy sensors, both FTL and LS and the computers that monitor them leading to forced errors on the enemy crew. It does not appear to be a FTL ship taking advantage of LS sensors, IMHO. |
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#103 |
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Admiral
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Re: Federation Law of restricting cloaking device
It shouldn't be all that fruitful to start claiming that FTL sensing is generally absent, then. Nor does the episode pose significant problems on assuming that FTL sensing was temporarily knocked out (again, remember Picard's false but supposedly convincing log about mistaking a sensor cluster for a weapons array?). Of course, the Maneuver would work just fine in an all-FTL environment, too, as long as the ship was faster than the sensor beams. Sensors working at warp 8 would probably be fooled by a warp 9 dash even more extremely than sensors working at LS would be fooled by a warp 2 dash, considering the nature of the warp scale. Timo Saloniemi |
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#104 | |||||||||
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Rear Admiral
Location: I'm in your ___, ___ing your ___
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Re: Federation Law of restricting cloaking device
No, it's a lot more likely the viewscreen is projecting the sudden compression wave as Stargazer drops out of warp and focussing the visual sensors there, forming a clear image (thus the distant image and the nearer one are both in perfect focus at the time). If this had been projected on, say, a 21st century viewscreen, it probably would have been displayed with some fancy reticules and target identifiers and whatnot, but 24th century viewers are too evolved for that, I guess.
It'd be like a supersonic jet trying to perform a thatch weave against with a guy in a jeep.
In the most literal description of the move, it's an example of an FTL starship using its engines to outrun its own reflection. A sensor device that sends and receives pulses faster than light wouldn't fall for this; the computer would instantly know what happened and report to the crew accordingly. But even the Enterprise-D isn't equipped with such a device, or at the very least, not one which is capable of tracking the movements of a starship in realtime. That suggests that the main sensing capabilities of most starships is inherently STL anyway -- and we kind of knew that already, since they are implicitly and explicitly stated as working in various parts of the EM spectrum. Whatever FTL sensing devices the ship has, they're probably closer to ultra-long range interferometers or something; the kind of thing you'd use to detect a gravitating body a light minute away with enough lead time to avoid crashing into it.
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#105 | |||||||
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Commodore
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Re: Federation Law of restricting cloaking device
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Remember, the characteristics of the Picard Maneuver are: 1. High Warp (Warp 9) 2. The Enemy Ship Choosing the Wrong Target to fire at (Enemy Confusion) 3. Possible a sensor timing issue If it was something simple like a ship going FTL to outrun it's own LS reflection, then Warp 1 or 2 would suffice. The dialog and VFX do not bear this out in the episode, so we are left with the concept that a sudden HIGH Warp speed hop is able to confuse FTL sensors of the target ship. |
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