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| Deep Space Nine What We Left Behind, we will always have here. |
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#16 |
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Lieutenant Commander
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Re: Why were ships so fragile in DS9
To have movement, you need to mow down some of the Ships pretty fast, so the Defiant can carve up foes with its forward-facing weapons while manoeuvering around. Slow battles with Shields are fine when there are few Ships and the story requires time to ponder options, but for large-scale battles it wouldn't look right. |
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#17 |
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Commodore
Location: Toronto, Ontario
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Re: Why were ships so fragile in DS9
__________________
"Who are you?! And how did you get in here?!" "I'm the locksmith. And... I'm the locksmith." |
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#18 |
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Admiral
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Re: Why were ships so fragile in DS9
As for maneuvering, we can always say the battles are shown in slow motion. Except for rare occasions, such as "Emissary", where the battle against the Borg involves high speeds, tight turns, and phaser fire zapping out like three shots per second. Timo Saloniemi |
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#19 | |
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Fleet Captain
Location: California
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Re: Why were ships so fragile in DS9
You'd never would know by looking on screen at TNG. TNG seemed to follow the rule that the enemy ship always had to be as large as the Enterprise DS9 making them smaller was pretty smart, using them as strike and bomb fighters, like the Fed fighters. It looked cool in Once More unto the Breach. |
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#20 | |
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Admiral
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Re: Why were ships so fragile in DS9
Most of the adversaries were depicted as puny, with the big saucer of the hero ship hulking over them (starting with Ornarans, moving on to Okona and his troublesome almost-in-laws, the Klingon BoP, Pakleds, Acamarians...). Others were depicted the opposite way, their mighty shadow falling on the heroes (starting with the Romulans, then with the Borg, the Tamarians, the various space beasts). Basically only the Ferengi were given ships of "heroic size"; Klingons later got their corresponding design, but they always also had diversity. Timo Saloniemi |
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#21 |
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Vice Admiral
Location: Regina, SK, Canada
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Re: Why were ships so fragile in DS9
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#22 |
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Admiral
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Re: Why were ships so fragile in DS9
We could always say that a deceptive appearance of size is one of the effects (or side effects) of using a cloak. Large ships might wish to present a smaller target but cannot become fully invisible without jeopardizing shields/sensors/power allocation/whatnot, so they apply partial power to the cloak and become smaller. And small ships might wish to appear more threatening... This also accounts for the varying size of the Defiant! Timo Saloniemi |
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#23 | ||
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Fleet Captain
Location: California
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Re: Why were ships so fragile in DS9
When they deal with somewhat harmless aliens, the ships were 'regular' size. Look at the Ferengi ship in The Last Out Post. Then Cardassian Ship in The Wounded. Or the Tamarian ship in Darmok. Big suckers, pretty much the size of the Enterprise. As far as TNG, it looks like they only used large scale ships for the Bird of Preys; they always looked roughly the same size as the Enterprise to me. I think they went with capital ships because back then, because the battles were slower, shorter, and they wanted to establish a threat to the Enterprise. Flash forward to DS9, and you never see the huge B.O.Ps again. They're all smaller, faster, yet still deadly. The Jem Hadar ships were smaller but but had a huge advantage, which DS9 portrayed perfectly. |
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#24 |
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Captain
Location: The Summerland
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Re: Why were ships so fragile in DS9
![]() Been so long since I saw DS9 I'd forgotten about these battle sequences. They look so cheesy now. The station is under attack from all sides, and sisko takes a dramatic pause before giving the order to fire, and without specifying a target either. No wonder so many torpedoes disappeared into the black without hitting anything. TV battles have come a long way. |
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#25 |
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Fleet Captain
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Re: Why were ships so fragile in DS9
__________________
"The more they overthink the plumbing, the easier it is to stop up the drain.." - Commander Montgomery Scott. |
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#26 |
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Fleet Captain
Location: United Kingdom
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Re: Why were ships so fragile in DS9
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#27 |
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Lieutenant Junior Grade
Location: the village of glenfinnan on the shores of loch shiel
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Re: Why were ships so fragile in DS9
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#28 |
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Admiral
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Re: Why were ships so fragile in DS9
And specifying targets is the one unrealistic thing that Trek captains are typically guilty of. There's something like fifty of them there - but the station is perfectly capable of firing at as many. Sisko (or Picard, or Kirk) should say something less tactical and more strategic, such as "Inflict necessary casualties, but don't go overboard" or "Save ammo" or "Go all out, perhaps they will take the hint", after which the gunners would do their job. And Sisko sort of says the second thing, by specifying that only every second launcher be used at first. Timo Saloniemi |
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#29 |
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Captain
Location: At star's end.
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Re: Why were ships so fragile in DS9
They weren't more fragile than in any other series. The difference was the enemies they were fighting: NOT aliens with tech 3 generations behind starfleet's. A direct hit by a dominion high power energy cannon will punch right through starfleet shields - as seen on multiple occasions. The opposite being also true.
__________________
"Let truth and falsehood grapple ... Truth is strong" - John Milton |
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#30 |
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Admiral
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Re: Why were ships so fragile in DS9
True, the Odyssey did not blow up even the smallest Dominion vessels with one shot, or three, or five (quite possibly, one attacker was destroyed eventually by the starship, but two assuredly were not). But at that point, rules of engagement may have called for wounding shots, similar to the ones that so often were fired by Picard. Thereafter, we saw a fairly ordinary succession of individually seemingly impotent hits accumulating into a simplistic fireball destruction whenever the Alpha fleets fought their Gamma counterparts. In contrast, the dialogue evidence for the vulnerability of Alpha shields is clear, and the elimination or at least alleviation of the vulnerability is something of a plot point in "Call to Arms". Timo Saloniemi |
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