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#2266 | |
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Commander
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Re: Star Trek Online Discussion Thread (now free to play!)
It'll be several more months before anybody can start provisioning T5 fleet ships.
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#2267 |
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Rear Admiral
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Re: Star Trek Online Discussion Thread (now free to play!)
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#2268 |
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Commander
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Re: Star Trek Online Discussion Thread (now free to play!)
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#2269 | ||
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Commodore
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Re: Star Trek Online Discussion Thread (now free to play!)
So, I've also been going into CSE and starting the match by saying to the team, "Can we all agree that popping a cube early is a BAD thing?" It always seems to get a chorus of YESes, and there's a lot more coordination lately in CSE in general lately. Haven't been seeing the Kang explode nearly so much. Plus, I've been seeing a lot more communication in PUGs over the last week or so. I know I'm trying to be a lot more vocal to get people to talk to each other, so I hope it has a good effect.
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Sunt lacrimae rerum et mentem mortalia tangunt. These are the tears of things, and the stuff of our mortality cuts us to the heart. An Informed Approximation |
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#2270 | |
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Rear Admiral
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Re: Star Trek Online Discussion Thread (now free to play!)
I have noticed that ISE is much better, though. Most of the time I'm in PUGs that finish with at least 5 minutes left on the timer. |
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#2271 | ||
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Commander
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Re: Star Trek Online Discussion Thread (now free to play!)
http://massively.joystiq.com/2012/08...-in-las-vegas/ Some highlights:
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#2272 |
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Commander
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Re: Star Trek Online Discussion Thread (now free to play!)
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#2273 |
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Admiral
Location: Rhode Island, USA
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Re: Star Trek Online Discussion Thread (now free to play!)
First off, can't really say they grew exponentially if they went from 20 to 40. Doubled? sure. Unless they meant in the several hundred range when they said "well over 40", then they aren't close. Second, what you asked about. Doubled the staff, but still want to use the "we're a small team, weren't able to get to that" excuse, and they go to that well often. With a team double the size they had before, why aren't they able to at least keep up with their OLD output, if not beat it? And another obvious, related question: If they actually are paying someone to work on writing/story ideas, where are they? When they take a big chunk of time without releasing anything, why isn't there then a backlog of stuff they can release later? After a hiatus, should get a bunch of new stuff, not one thing and another excuse/hiatus. They don't appear to be doing much writing, no one's on customer service (ever tried to resolve an issue?), have a hard time believing they're doing much bug fixing (how's that cloaking device bug that's been in there since launch coming?), and by what gets released, there can't be much testing going on. Everything is released to the test server and we do that for them, then they release it to holodeck buggy as hell. After we bitch, they focus on whatever we complained about the most. Seems to be the process. So, what are all these people working on? Maybe less focus on shiny objects, kewl new drops, and a little more on the actual GAME? Missions, storyline, events? When little things, like making the 700-day android reward actually work as advertised, can't seem to be handled, not much faith in these guys, even at twice the manpower. That should have been fixed in an afternoon. Instead, it's been an embarrasment, and has dragged on to the point where people are close to getting the 1000-day reward without the 700-day being fixed yet.... And the story on that one is a revolving door of finger-pointing, blame, lies, and silence....
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Perhaps, if I am very lucky, the feeble efforts of my lifetime will someday be noticed and maybe, in some small way, they will be acknowledged as the greatest works of genius ever created by man. ~Jack Handey STO: @JScout33 |
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#2274 | |
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Commander
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Re: Star Trek Online Discussion Thread (now free to play!)
http://sto-forum.perfectworld.com/sh...41#post5271941
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#2275 |
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Commodore
Location: milky way... there abouts
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Re: Star Trek Online Discussion Thread (now free to play!)
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One of the great revelations of space exploration is the image of the earth, finite and lonely bearing the entire human species through the oceans of space and time. ~ Carl Sagan (1934-1996) |
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#2276 |
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Commander
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Re: Star Trek Online Discussion Thread (now free to play!)
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#2277 |
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Commodore
Location: milky way... there abouts
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Re: Star Trek Online Discussion Thread (now free to play!)
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One of the great revelations of space exploration is the image of the earth, finite and lonely bearing the entire human species through the oceans of space and time. ~ Carl Sagan (1934-1996) |
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#2278 |
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Rear Admiral
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Re: Star Trek Online Discussion Thread (now free to play!)
It comes with a build in Riker Maneuver and a wide arc Quantum Launcher (instead of the rapid fire we all wanted) |
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#2279 |
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Admiral
Location: Rhode Island, USA
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Re: Star Trek Online Discussion Thread (now free to play!)
I bought the Gal-X, and they pretty much immediately abandoned it, it's shit at this point. And the console (which became the real reason to buy ships now) is a cloak, which is worthless and comes with the regular VA ship anyway). Paid $20 in real money for it, and never use it. I'm over the toys. Plus don't want to encourage them. Would rather they focus on stories, mission content, and things to do rather than shiny toys and rearranging the deck chairs on the Titanic...
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Perhaps, if I am very lucky, the feeble efforts of my lifetime will someday be noticed and maybe, in some small way, they will be acknowledged as the greatest works of genius ever created by man. ~Jack Handey STO: @JScout33 |
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#2280 |
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Commander
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Re: Star Trek Online Discussion Thread (now free to play!)
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And the story on that one is a revolving door of finger-pointing, blame, lies, and silence....





