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Old June 25 2012, 04:28 PM   #1291
throwback
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Re: Mass Effect 3

Casey Hudson said in an interview -

There are people who just outright rejected the whole concept of the endings, and wanted us to start from scratch and redo everything. And we can't do that because that's not our story, we wouldn't know how to write that story.


http://www.gamezone.com/products/mas...-not-addressed
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Old June 25 2012, 05:16 PM   #1292
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Re: Mass Effect 3

throwback wrote: View Post
Casey Hudson said in an interview -

There are people who just outright rejected the whole concept of the endings, and wanted us to start from scratch and redo everything. And we can't do that because that's not our story, we wouldn't know how to write that story.


http://www.gamezone.com/products/mas...-not-addressed
Hudson is an egotistical fool. Rumours are that he alone wrote the ending completely which is probably why he's being such a stubborn arse about the very idea of changing it.
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Old June 25 2012, 05:18 PM   #1293
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Re: Mass Effect 3

throwback wrote: View Post
Casey Hudson said in an interview -

we wouldn't know how to write that story.
That is a bold faced lie you did have any problem writing such an ending for Mass Effect 2.
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Old June 25 2012, 07:59 PM   #1294
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Re: Mass Effect 3

TheGodBen wrote: View Post
Reverend wrote: View Post
I've said it before and I'll say it again. If they have Liara with my Shepard's little blue children, I'll be happy. I don't care what else happens.
But if the rumours are true and the only way to achieve that ending is to kill off the Geth, what will you do then?
Kill the sodding geth and make a fortune selling novelty desk lamps? I can't help it if the writers use some contrived space magic BS to try shoe-horn in a moral dilemma into what would otherwise be a no-brainer.

On a completely different topic; something occurred to me while replaying today. Just after I'd done the Asari monastery mission, I went back in the citadel to talk to both Samara & Javik at the embassies and something Samara said made me wonder (just having spoken to Javik probably made this jump out more) were the Justicar code established by the Protheans? Obviously this never occurred to me on the first playthough since you don't discover the Prothean/Asari connection until a bit later, but in hindsight it feels very plausible. There's something about the way Samara speaks and acts. The strict, ruthless doctrine, the merciless discipline, the black and white view of morality...very Prothean.
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Old June 25 2012, 11:52 PM   #1295
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Re: Mass Effect 3

It has recently occurred to me that the running theme throughout Mass Effect 3 is the idea of unification between two intractable enemies -- and the mutual redemption of both -- triggered by the martyrdom of a major character. It's hard to get this concept, depending on some of the choices you made, but the "unification" scenarios seem to be:

Tuchanka:
Mordin sacrifices himself to cure the Genophage, which allows Eve to lead the Krogan out of their barbaric rut and rejoin the intergalactic community with the Salarians and the Turians (Eve doesn't count as a sacrifice because 1) she's not a major character and 2) her sacrifice means nothing if MORDIN doesn't put his ass on the line to spread the cure).
This is also echoed by Lieutenant Victus doing the bomb jump, killing himself in the process of saving a Krogan city and preventing a war between the Krogan and the Turians.

Rannoch:
If you do things right, Legion winds up sacrificing himself to reunite the Quarians and the Geth, resulting in the Geth achieving sentience and the Quarians getting their planet back.

The conflict between the Geth and the Quarians was centuries old, and the Genophage had plagued the Krogan for over a millennia. Compared to those two conflicts, the war against the Reapers is just a flash-in-the-pan, but it is still resolved the same way: the war's greatest hero makes a sacrifice and -- somehow -- unites the two warring factions (e.g. the Synthesis/Control endings).

This being mass effect, you also have the option to AVOID reunification and completely screw over one faction or the other; thus, on Tuchanka you can go ahead and cure the genophage even without Eve (or better yet, Wrex) being there to keep the Krogan in line; under Wreav's leadership, the resurgent Krogan are pretty much gauranteed to tear the Salarians a new asshole once the reapers are dealt with. On the flip side, you can screw the Krogans by giving them a fake cure and dooming them to eventual extinction.

On Rannoch it's even simpler: you can throw the Geth under a bus to gain the Quarians as allies, or you can screw the Quarians and take the Geth home with you (or you can do BOTH, take the Geth as allies and then nuke them with the Destroy ending).

Point is, I think it went over everyone's head -- even mine, until recently -- that what we're really being presented with is the same choice we had two other times in Mass Effect 3: to either obliterate one of the warring factions to the temporary benefit of the other, or you UNITE those two warring factions for a longer-lasting peace. The fact that one of those warring factions happens to be your OWN slightly obscures this; with Synthesis or Control, Shepard is making the same choice Mordin made if/when he sacrificed himself for the cure, or that Legion made if/when he uploaded himself to the Geth Consensus. The idea of peaceful coexistence with the Reapers only seems crazy because the Reapers are omnicidal assholes who've never expressed any desire for peace, but from various perspectives this is equally true of the Krogan AND the Quarians, and reconciliation is possible in both cases.

Food for thought.
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Old June 26 2012, 12:44 AM   #1296
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Re: Mass Effect 3

firehawk12 wrote: View Post
Guh. Just give a number. Why are they being so coy with this anyway?
Mike Gamble has done just that:
Michael Gamble wrote:
If you replay (as suggested) from before the attack on Cerberus Base, I believe the required EMS is ~3100 to see all scenes.
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Old June 26 2012, 03:06 AM   #1297
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Re: Mass Effect 3

While I agree with everyone that there should be an ending where Shepard survives in the game and I'm glad that they're adding one, I'm hoping this EMS reduction thing wont lead to my Shepard accidentally surviving somehow. He needs to die, godsdammit, he has done so many horrific things that a heroic sacrifice is the only satisfying conclusion to his arc.
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Old June 26 2012, 03:13 AM   #1298
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Re: Mass Effect 3

Shepard dying never really bothered me. I think they should have included an ending where he/she lives, but I'm not one of those who needs his Shepard to survive in order to consider it a 'happy' ending. It's all the stupidity contained in the ending that bothered me.
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Old June 26 2012, 05:57 AM   #1299
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Re: Mass Effect 3

Skywalker wrote: View Post
Shepard dying never really bothered me. I think they should have included an ending where he/she lives, but I'm not one of those who needs his Shepard to survive in order to consider it a 'happy' ending. It's all the stupidity contained in the ending that bothered me.
I wanted some varied happy endings, but was totally cool with Shepard not making it out of ME3 alive, but it had to be the shining moment of the series, had to at least be somewhere within driving distance of Spock in TWOK to be acceptable to me. With the endings as they were released, they were galaxies apart.
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Old June 26 2012, 06:09 AM   #1300
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Re: Mass Effect 3

Agreed.
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Old June 26 2012, 09:20 AM   #1301
Camren
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Re: Mass Effect 3

Hartzilla2007 wrote: View Post
throwback wrote: View Post
Casey Hudson said in an interview -

we wouldn't know how to write that story.
That is a bold faced lie you did have any problem writing such an ending for Mass Effect 2.
Bioware wrote an ending for Dragon Age: Origins that was 10 times better than the ending ME3 got. Bioware were fully capable of producing a great ending for ME3 but for Hudson's ego.
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Old June 26 2012, 10:10 AM   #1302
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Re: Mass Effect 3

PsychoPere wrote: View Post
firehawk12 wrote: View Post
Guh. Just give a number. Why are they being so coy with this anyway?
Mike Gamble has done just that:
Michael Gamble wrote:
If you replay (as suggested) from before the attack on Cerberus Base, I believe the required EMS is ~3100 to see all scenes.
Heh, that's basically what it should have been at launch.

Anyway, it's up. Here's the link to the 360 version:
http://marketplace.xbox.com/en-CA/Pr...c78?noSplash=1
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Old June 26 2012, 12:43 PM   #1303
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Re: Mass Effect 3

I've got the download running now, though it'll be much later in the day before I have a chance to play it. Pesky work...

For those not playing on an Xbox, Gamble said they're aiming to have the EC available on Origin before 12pm Mountain Standard Time, and Sony is expected to have it available "later in the day."

Also, CVG says that the EX has additional dialogue options and "tweaked gameplay sequences," without going into detail on the latter.

Last edited by PsychoPere; June 26 2012 at 01:01 PM. Reason: Added CVG sentence.
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Old June 26 2012, 01:54 PM   #1304
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Re: Mass Effect 3

Won't get to play it till next week, so TTFN, Ta-Ta for now. Here's hoping that it's better!
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Old June 26 2012, 03:31 PM   #1305
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Re: Mass Effect 3

It has finished downloading now, but I wont be playing it for another few hours. I'm kinda excited, but kinda not. ME3 was such a powerful experience and when I originally got to the final mission it was the culmination of hours experiencing that universe... but I haven't played ME3 in months so there has been no build-up to this moment. I'm currently listening to the ME3 soundtrack on Youtube in the hope that it will bring back memories of the game and put me in the right frame of mind for the ending. (I'm up to "A Future for the Krogan" right now. Damn, that was an amazing mission.)

For those who still think that this DLC was planned in advance and is part of a storytelling masterstroke by Bioware, the relative ambivalence I'm feeling right now pretty much proves how stupid such a plan would have been.
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