|
Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions. If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name. |
|
|||||||
| Science Fiction & Fantasy Farscape, Babylon 5, Star Wars, Firefly, vampires, genre books and film. |
| View Poll Results: Prometheus - Poll | |||
| A + |
|
16 | 6.90% |
| A |
|
27 | 11.64% |
| A - |
|
32 | 13.79% |
| B + |
|
43 | 18.53% |
| B |
|
33 | 14.22% |
| B - |
|
21 | 9.05% |
| C + |
|
19 | 8.19% |
| C |
|
8 | 3.45% |
| C - |
|
15 | 6.47% |
| D |
|
12 | 5.17% |
| F |
|
6 | 2.59% |
| Voters: 232. You may not vote on this poll | |||
![]() |
|
|
Thread Tools |
|
|
#631 | |||
|
Rear Admiral
Location: Who is John Galt?
|
Re: PROMETHEUS - Grade and Discuss
|
|||
|
|
|
|
#632 | |
|
Admiral
Location: Behind enemy lines...
|
Re: PROMETHEUS - Grade and Discuss
__________________
Werewolves on the Moon Now with Star Trek Into Darkness review The Devils of Amber Street |
|
|
|
|
|
#633 | |
|
Commodore
|
Re: PROMETHEUS - Grade and Discuss
Maybe the xenos were a mere engineering tool...to create structures. "We pale giants are too lazy to build, let's make some worker ants. But what if they breed incontrollably? We'll engineer them so they require hosts to breed." So the xenos are their David's, their artificial lifeforms. Or not. The ALIENS don't seem designed for digging tunnels. Acid for blood is messy, too. They'd need a kill switch to make sure the aliens could be eradicated when their job was done. And we don't know the end stage of Alien metamorphasis. We think we do. At some point the hive changes into something else, maybe the Newborn alien in Resurrection wasn't a hybrid, maybe it was the next step in the xeno "life cycle". hell, maybe it was the kill switch. It kills all the xenos. |
|
|
|
|
|
|
#634 |
|
Admiral
Location: Brockville, Ontario, Canada
|
Re: PROMETHEUS - Grade and Discuss
I also picked up Aliens: Colonial Marines Technical Manual. Another nice book with lots of tech about the stuff we saw in the film as well as stuff we didn't get to see.
__________________
STAR TREK: 1964-1991 |
|
|
|
|
#635 | ||
|
Rear Admiral
Location: Who is John Galt?
|
Re: PROMETHEUS - Grade and Discuss
|
||
|
|
|
|
#636 |
|
To boldly go...
Location: Kansas City
|
Re: PROMETHEUS - Grade and Discuss
Decent enough show, though. Spoilers with Kevin Smith
__________________
Just because it's futuristic doesn't mean it's practical. |
|
|
|
|
#637 | ||
|
Fleet Admiral
|
Re: PROMETHEUS - Grade and Discuss
Expecting that some wardrobe assistant is going to kick down Ridley's door to tell him his script doesn't make any sense is ridiculous. Likewise, studio execs have their say, sometimes for good and sometimes (usually) for ill. There's not much to be done about that either. It's just the nature of the business.
__________________
"I have never made but one prayer to God, a very short one: "O Lord make my enemies ridiculous." And God granted it." -Voltaire |
||
|
|
|
|
#638 |
|
Rear Admiral
Location: Who is John Galt?
|
Re: PROMETHEUS - Grade and Discuss
|
|
|
|
|
#639 |
|
Fleet Admiral
|
Re: PROMETHEUS - Grade and Discuss
__________________
"I have never made but one prayer to God, a very short one: "O Lord make my enemies ridiculous." And God granted it." -Voltaire |
|
|
|
|
#641 |
|
Admiral
|
Re: PROMETHEUS - Grade and Discuss
__________________
It's all right, children. Life is made up of meetings and partings. That is the way of it. I am sure that we shall never forget Tiny Tim, or this first parting that there was among us. |
|
|
|
|
#642 |
|
Fleet Admiral
|
Re: PROMETHEUS - Grade and Discuss
__________________
"I have never made but one prayer to God, a very short one: "O Lord make my enemies ridiculous." And God granted it." -Voltaire |
|
|
|
|
#643 |
|
Admiral
Location: Brockville, Ontario, Canada
|
Re: PROMETHEUS - Grade and Discuss
The ship was originally supposed to be called Magellan and was later changed to Prometheus. I don't know why yet or if it's significant. The next thing thats been mentioned a few times is that Ridley Scott used the 1979 film Alien as the sole source or jumping off point for Prometheus. He doesn't seem to have gone out of his way to contradict latter films, but he didn't feel beholden to them. One of the primary ideas he started from was: who was the Space Jockey and how did he come to be there? That was the jumping off point. He acknowledges that while the Space Jockey does look like he/it could be an alien RS also thought it could just as easily be a humanoid form in a deteriorating space suit thats been there for some 2000 years. That was his jumping off point. Prometheus was initially planned as more of a direct prequel/tie-in to the 1979 film, but as the project developed they saw the opportunity to paint on a broader canvas, one that would be tenuously connected to the 1979 film, but not anchored by it. What I get out of this is the Giger xenomorph seen in Alien isn't necessarily the ultimate form of the Engineers' bioweapon. It seems that it is interpreted as but one possible form. There is a parallel in the film. The Engineers' bioweapon was also a way of creating life and it got away from them. Now we have David (as well as Ash) representing humanity artificially creating life and is it possible that we could face a similar fate? Could David and his kind develop minds of their own and turn on us? It's a question that is suggested in the film, and David's actions can make you wonder. Finally here is a quote from Production Designer, Arthur Max: "We wanted to be not very comprehensible, not very explained and almost unknowable." ... "It was a challenge to come up with a whole society and culture that is more advanced than ours in most ways and maintain the intrigue of it. But by not explaining it, how do you describe it? That was the challenge, So visually we tried to leave enough information to where the audience would be filling in their own interpretation of how things might've worked, and what they may be doing with the objects at hand. How we suggested that is the dynamic of the film." ... "Another big challenge was how to incorporate the shape language and design language of Giger, which is always lurking there because of the fan base---and Ridley was aware of this too---had expectations about where we were going to take this. There was a lot of pendulum swinging between 'Shall we embrace Giger or shall we do something new?' In the end what evolved was to incorporate some of what he had done, but make it less bio and more mechanoid. We decided to keep a consistency in the design language, still keep the form, but to do a cleaner version. It's still very much a child born out of his vision, and we wanted to retain that." He also mentions the collaboration between the writers and designers and the cross-pollination of ideas between them.
__________________
STAR TREK: 1964-1991 |
|
|
|
|
#644 | |
|
Vice Admiral
Location: Sac, Ca
|
Re: PROMETHEUS - Grade and Discuss
The movie is also featured in the new Cinefex (along with Avengers). Looks like there's probably some interesting info in there too, but I haven't had a chance to read it all yet. |
|
|
|
|
|
|
#645 | |
|
Lieutenant Commander
Location: Orlando, FL
|
Re: PROMETHEUS - Grade and Discuss
In the theatrical cut, it's the Zombie Fifield attack that leads Janek to this conclusion, combined with their disastrous second trip to the temple earlier that day and the mutation/death of Holloway. In the script (and possibly Director's Cut), the Fifield attack comes after this scene. |
|
|
|
![]() |
| Bookmarks |
| Tags |
| alien, prometheus, ridley scott, weyland yutani corp. |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
|
|
All times are GMT +1. The time now is 06:49 AM.
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.




















