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#811 |
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Lieutenant Commander
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Re: Star Ship Polaris
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For the World is Hollow and Everything Else is Boring, Too |
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#812 |
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Commodore
Location: Dundee, Scotland, UK
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Re: Star Ship Polaris
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Star Trek: Intrepid |
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#813 | |
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Captain
Location: Ocoee, Florida
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Re: Star Ship Polaris
They can take a little (or perhaps more than a little) beating, before they will no longer work. But they take more power, and therefore bigger reactors are necessary, and maneuverability at FTL speeds isn't as good as ships that have sails instead. Perhaps the FTL drive might even need prepping before going to FTL, or navigational points need to be inputted (like in Battlestar Galactica or Star Wars), instead of simply being able to go to FTL at the push of a button or few or the push of a lever (like in Star Trek), or it is possible to go to FTL suddenly, but it has to be at a slower speed to avoid colliding with something or ending up in a black hole or star. Starships with these sails on the other hand are more efficient, requiring less power, are much more agile at FTL speeds (perhaps even being capable of running circles around much larger vessels at FTL speeds, at which they are extremely difficult to hit?), and can go to and drop out of FTL at the pilot's whim, with little need prep the FTL drive or input navigational points. This however comes at the price that these sails are somewhat fragile, and most damage taken will usually require service at a starbase (or whatever terminology is used in that universe referring to a space station), or a repair vessel. Most vessels that use sails either are never expected to see combat any other situation that would cause sufficient damage, or are too small to carry reactors powerful enough to power shields, but have a role where agility is key (such as a fighter). Am I about right in at least some of my assumptions? |
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#814 |
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The Man
Location: Defying Gravity
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Re: Star Ship Polaris
Parenthetically regarding starbases, we call the relatively few large traffic hubs by the generic "port" or "starport." Polaris's home base was until a few years ago (in story time) Starport Kyoto.
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I had steak and a loaded baked potato for dinner on Sunday. As a steak I enjoyed it a lot, but as macaroni and cheese I thought it was disappointing. |
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#815 |
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Rear Admiral
Location: Spokane, WA, USA
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Re: Star Ship Polaris
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#816 |
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The Man
Location: Defying Gravity
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Re: Star Ship Polaris
__________________
I had steak and a loaded baked potato for dinner on Sunday. As a steak I enjoyed it a lot, but as macaroni and cheese I thought it was disappointing. |
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#817 |
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Vice Admiral
Location: I'm at WKRP
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Re: Star Ship Polaris
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Baby, you and me were never meant to be, just maybe think of me once in a while... |
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#818 | |
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Rear Admiral
Location: Maurice in San Francisco
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Re: Star Ship Polaris
In the unfilmed Exeter episode "The Atlantis Invaders" I deliberately didn't specify impulse or warp engines during a chase sequence because saying either raised questions that weren't important to the narrative (if they're at impulse, why not go to warp...if at warp, can you use phasers or transporters?). Furthermore, it left options open to the effects guys on how to portray it or whether to use any stock shots in the sequence. Sometimes being less specific is the right way to go.
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"Star Trek…at times sparkled with true ingenuity, and pure science fiction approaches, and at other times was more carnival like, and very much more the creature of television than the creature of a legitimate literary form." |
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#819 | |||
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Captain
Location: Ocoee, Florida
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Re: Star Ship Polaris
And on a personal note, I think that realistically speaking, it is more likely that ships would warp space gradually, section by section, than first bringing the destination to the ship, and then pushing the departure point behind, all at once, unless the destination was very close by. I think that this would take a lot more energy, and then there is the concern of making sure space is restored to it's exact original form, and the more that you stretch out space, the more difficult, more energy, or more computing power or calculations that it might be to restore. And I'm no scientist, let alone in the field of quantum mechanics or whatever subspace mechanics might belong in, but I'm quite certain that when you bend space, you must contract space to the exact same form it was in the first place, otherwise, there will be some sort of consequence, of which I don't know. |
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#820 |
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The Man
Location: Defying Gravity
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Re: Star Ship Polaris
As I think about it, time probably passes for our crew while traveling FTL - the jump effect at either end is like the hyperspace jump in the original Star Wars.
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I had steak and a loaded baked potato for dinner on Sunday. As a steak I enjoyed it a lot, but as macaroni and cheese I thought it was disappointing. |
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#821 |
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Rear Admiral
Location: Spokane, WA, USA
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Re: Star Ship Polaris
I would also say that either the jump is instantaneous or the ship is essentially blind while flying FTL.
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www.vektorvisual.com |
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#822 |
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Captain
Location: Ocoee, Florida
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Re: Star Ship Polaris
The current primary hypothetical method of FTL travel would be the warp drive as theorized by Alcubierre, which most of us have probably already heard of, though I suspect that an intensive enough search might bring up a few cases where extra-terrestrial beings give clues as to the method of propulsion of their alien ships, as claimed by witnesses, abuctdees, and contactees. I would image that while warping space, it would probably be possible to see directly ahead and behind, but all other directions would be distorted from the warping of space, so unless sensors could be calibrated to compensate for the distortions, it would probably be difficult to determine what is outside of the warp field, aside from what has already been chartered and mapped. |
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#823 |
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Rear Admiral
Location: Spokane, WA, USA
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Re: Star Ship Polaris
I personally am in favor of establishing some consistency with the way the FTL drive behaves, but I'm not the least bit concerned with the intricate details of how it works.
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www.vektorvisual.com |
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#824 | |
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The Man
Location: Defying Gravity
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Re: Star Ship Polaris
I don't want dialogue or technical explanations that are more specific than those in Forbidden Planet or the original Star Trek (or for that matter and much more recently, Moore's Battlestar Galactica).
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I had steak and a loaded baked potato for dinner on Sunday. As a steak I enjoyed it a lot, but as macaroni and cheese I thought it was disappointing. |
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#825 |
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Vice Admiral
Location: I'm at WKRP
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Re: Star Ship Polaris
__________________
Baby, you and me were never meant to be, just maybe think of me once in a while... |
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