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#1051 |
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Fleet Admiral
Location: Tatoinne
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Re: sf/f TV development news - 2012
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#1052 |
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Admiral
Location: Arizona, USA
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Re: sf/f TV development news - 2012
As for those worried about how the game will effect the show, I have a feeling it's mostly just the scripted events that would have an effect on the show. I've been playing DCUOnline off and on since it went F2P on the PS3, and most of the mission on that have one set outcome that you have to accomplish. It's not really the kind of game where you can have different endings to the missions, and I have a feeling Defiance will probably be the same way.
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Over the course of many encounters and many years, I have successfully developed a standard operating procedure for dealing with big, nasty monsters. Run away. Me and Monty Python. Harry Dresden - Blood Rites (The Dresden Files #6) |
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#1053 |
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Commodore
Location: Gig Harbor, Washington
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Re: sf/f TV development news - 2012
I think it'll be like the Star Trek books or other media tie-ins, if you like the flagship show, you might like the books, but you by no means need to read the books to get the shows. And the show will always take precedence over the game. They haven't said it, but it can't work any other way. |
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#1054 |
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Rear Admiral
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Re: sf/f TV development news - 2012
__________________
JJverse Star Trek...is gonna rock again! On May 17, 2013! |
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#1055 |
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Admiral
Location: In the lap of squalor I assure you.
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Re: sf/f TV development news - 2012
__________________
"Glitter is the herpes of arts and craft." Troy Yingst. My Life as Liz |
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#1056 | |||
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Commodore
Location: New York City
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Defiance tie in with MMO videogame
Ars Technica had an article that mentions:
I think the game and TV series would be better if both were set in the same location such as St. Louis. This would allow the game designers to design a sandbox St. Louis and along with the TV series art director & production designer all be on the same design book and share many physical locations. I'm not talking about the same events but the same locations built in CGI and then rebuilt as physical sets or that CGI model repurposed and used as a virtual set. I can see this working for a 3-D TV series in the future. I came up with the idea of being able to explore the same locations 3 years ago:
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#1057 | |
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Rear Admiral
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Re: sf/f TV development news - 2012
http://blog.zap2it.com/frominsidethe...g-changes.html
__________________
JJverse Star Trek...is gonna rock again! On May 17, 2013! |
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#1058 | |
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Fleet Admiral
Location: Tatoinne
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Re: sf/f TV development news - 2012
If successful, it would be easy to envision this being an annual series of 10-episode "miniseries," either with the same priest(s) as main characters or changing the characters and setting entirely. I'm sure Satan can be counted on to provide plenty of fun & games! PS, check out the link to YouTube in the story. I won't post it here so as not to freak anyone out by accident... ![]()
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#1059 | |
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Commodore
Location: New York City
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Re: sf/f TV development news - 2012
A 10-episode series should = better stories than 13 episodes as the stories have to be tighter without so much bloat. The subject matter has exorcism-related feature film every few years. Certainly a market on cable TV for a series like this. |
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#1060 |
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Rear Admiral
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Re: sf/f TV development news - 2012
__________________
JJverse Star Trek...is gonna rock again! On May 17, 2013! |
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#1061 |
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Admiral
Location: Arizona, USA
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Re: sf/f TV development news - 2012
__________________
Over the course of many encounters and many years, I have successfully developed a standard operating procedure for dealing with big, nasty monsters. Run away. Me and Monty Python. Harry Dresden - Blood Rites (The Dresden Files #6) |
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#1062 |
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Commodore
Location: Gig Harbor, Washington
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Re: sf/f TV development news - 2012
I wonder if they are reshooting stuff for the pilot. |
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#1063 |
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Admiral
Location: In the lap of squalor I assure you.
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Re: sf/f TV development news - 2012
__________________
"Glitter is the herpes of arts and craft." Troy Yingst. My Life as Liz |
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#1064 | |
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Fleet Captain
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Re: sf/f TV development news - 2012
__________________
A business man and engineer discuss how to launch a communications satellite in the 1960s: Biz Dev Guy: Your communications satellite has to be the size, shape, and weight of a hydrogen bomb. |
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#1065 | |
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Rear Admiral
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Re: sf/f TV development news - 2012
__________________
JJverse Star Trek...is gonna rock again! On May 17, 2013! |
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