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| Trek Tech Pass me the quantum flux regulator, will you? |
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#1 |
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Commodore- Starship Captain
Location: Church Hill, Tennessee
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Starship Armament(Broadside)
James
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Starship Captain |
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#2 |
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Continuity Spackle
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Re: Starship Armament(Broadside)
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"My dream is to eat candy and poop emeralds. I'm halfway successful." Catbert, Evil Director of Human Resources |
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#3 | |
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Rear Admiral
Location: Mare Island Naval Shipyard
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Re: Starship Armament(Broadside)
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"Young lady, human/insect mutation is far from an exact science..."
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#4 |
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Admiral
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Re: Starship Armament(Broadside)
The other thing is that starships don't fire broadsides. TNG era ships only fire one beam out of all the possible ones; TOS movie ships in ST2 fired either one or then one twin beam. It appears that the firing of further guns does not give the attacker any advantage, suggesting that the total weapons output of the ship can be channeled through any single emitter. (Thus, a single beam would meet the above definition of broadside.) As for the specific question: Constitution can point ten phasers directly down (six in saucer, four in secondary hull) and eight directly up (six in saucer, two above shuttlebay). Sideways firing of saucer phasers is iffy, but perhaps six of them could be fired directly to the side, and eight to bow quarters, with two or three secondary hull bottom turrets giving further support and one or the other of the shuttlebay phasers joining in. Miranda has the six saucertop phasers plus two turrets per rollbar corner for top firing, giving a top broadside of ten. Bottom only appears to be covered by saucer phasers, giving six (although the rollbar corner phasers have a pretty good view of the lower sides down to 45 degrees). And apparently only two phasers (the after ones on the rollbar corner cylinder flanks) can fire anywhere near astern, while ten might theoretically fire forward. Excelsior in model form features ten turrets per saucer side, plus four at secondary hull bottom - but we have seen beams coming from other locations as well. DS9 "Paradise Lost" has a somewhat modified ship firing from the sides of the boxy additions to the saucer, and from between the "impulse crystals", and from a location atop the stern of the secondary hull. ST:Generations features a graphic showing a similarly configured ship: no side phasers, no "impulse crystal" phasers, but two twin phasers at secondary hull upper stern. So we get three different sets of broadsides: As built: top=10, bottom=14, bow=14'ish, stern=6'ish, side=12 As seen in DS9: top=12+, bottom=16, bow=14'ish, stern=8'ish, side=13 As seen in ST:GEN: top=14, bottom=14, bow=14'ish, stern=6'ish, side=14 Timo Saloniemi |
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#5 | |
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Commodore- Starship Captain
Location: Church Hill, Tennessee
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Re: Starship Armament(Broadside)
James
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Starship Captain |
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#6 |
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Commodore
Location: Oklahoma
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Re: Starship Armament(Broadside)
In "Elaan of Troyius" they fired "disruptor bolts" that were emitted from the forward tips of the warp nacelles. In "Star Trek: The Motion Picture" they fired torpedoes from that large round hole at the front of the primary hull and from a similar one at the rear of the engineering hull. But. In "Deep Space Nine", the D-7 type cruisers there in both "Way of the Warrior" and "Rules of Engagement" fired a beam weapon from the large round hole at the front of the primary hull. So I would answer your question by saying "whatever the script demands". |
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#7 |
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Commander
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Re: Starship Armament(Broadside)
Then there's the curious case of these Klingon K't'inga-class ships firing disruptor beams from the forward torpedo launcher: http://ds9.trekcore.com/gallery/albu...rrior2_578.jpg & http://ds9.trekcore.com/gallery/albu...rrior2_580.jpg |
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#8 | ||
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Fleet Captain
Location: Im in ur Tardis, violating ur canon.
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Re: Starship Armament(Broadside)
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#9 | |
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Vice Admiral
Location: Great Britain
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Re: Starship Armament(Broadside)
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On the continent of wild endeavour in the mountains of solace and solitude there stood the citadel of the time lords, the oldest and most mighty race in the universe looking down on the galaxies below sworn never to interfere only to watch. |
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#10 |
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Admiral
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Re: Starship Armament(Broadside)
![]() Timo Saloniemi |
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#11 | |
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Commodore
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Re: Starship Armament(Broadside)
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#12 |
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Commodore
Location: Calgary, Alberta
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Re: Starship Armament(Broadside)
![]() IMO, a "broadside" in TNG terms is measured more in the amount of energy in the phaser energy capacitors that can be fired before recharge. It is not tied to the number of phaser banks a ship has - those are just the emission points for the energy. If a ship has, say, ten units of energy that can be discharged in a volley, it can blow that all through one emitter or divide it accordingly depending on what the ship wants to hit, i.e. ten units through one unit, or five units through two strips, or three through two and the rest through one, etc. Three examples: In BOBW, Picard commands a "fire all weapons". I'm guessing Worf chose a spread of targets and those three strips could hit what he was aiming for, in that particular volley. Subsequently, then Shelby gets Data to randomize the frequencies, we only see the top emitter blasting away, suggesting they were pumping all their phaser energy to one point on the Cube to ge through their shields; it works. This extends to part 2 where Riker also commands all weapons, but only the dorsal strip was blasting away (using the same stock footage but omitting the nonexistent pylon emitters). Similarly, in "Yesterday's Enterprise" alt-Picard asks for "continual fire, all phasers". At first they were aiming for all three targets via two emitters, but then it looks like the tactical oficer settled on one to linger on (arguably the one with the most shield damage so far), eventually blowing it up. I like to think that in hitting all three targets, they could instantly analyze feedback from the phaser beam or other sensor data and decide which one of the three ships would be the best recipient of the remaining weapon energy. Finally, in "Conundrum", the E-D opens up on a bunch of small sentry ships. Multiple shots come from the same emitters, and often enough simultaneously from different places on the same emitter, to destroy them. We know that in TNG Trek, shipboard phasers rarely have a problem hitting something, at least with continuous-blast type phasers seen on the E-D, the refitted DS9 and Voyager (Defiant was a whole other problem, but they could only fire directly ahead). The number of phasers strips and their placement seems more detpendent on getting best overlapping coverage around things like warp nacelles or torpedo tubes than stacking them up against a target. So if you assume that the phaser energy capacitors can push only so much energy per unit time, then it doesn't matter how many phaser banks are oriented at the target - two phaser banks firing would discharge the same amount of energy as one. So in both the cases described above, if the Enterprise were firing at maximum power settings, then it would be more important to divide that energy between specific targets rather than orienting the ship to bring the most number of banks to bear. If that were the case, the E-D would have been forever showing its arse end to its targets. ![]() Mark
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Mark Nguyen - Producer The 404s - Improv Comedy Group Oh, I like that Trek thing too... |
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#13 |
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Commodore
Location: Oklahoma
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Re: Starship Armament(Broadside)
What amounts to the "broadside" of a modern U.S. Burke class destroyer? Arguably it would be only the five inch gun mount which is the only direct fire weapon that can be brought to bear. |
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#14 |
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Commodore
Location: Calgary, Alberta
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Re: Starship Armament(Broadside)
![]() Mark
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Mark Nguyen - Producer The 404s - Improv Comedy Group Oh, I like that Trek thing too... |
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#15 | |
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Admiral
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Re: Starship Armament(Broadside)
Timo Saloniemi |
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