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Old March 28 2012, 04:10 PM   #1651
Rocketeer
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Re: Star Trek Online Discussion Thread (now free to play!)

Methos wrote: View Post
i keep trying to get my head around the exchange thing but haven't quite mastered it yet...

i tend to sell the big things there, like master keys and stuff, but haven't bothered looking into actually selling anything else there...

M
I sell most excess items that the DOFF assignments give me and it provides my characters with a moderate cash flow.

I started the Caitian refugee assignment the other day. I need to check the results of that.

========

IMHO, it was mainly the younger crowd booing at the Excelsior. You know the ones that grew up watching TNG with the Galaxy class.

.
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Old March 28 2012, 04:21 PM   #1652
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Re: Star Trek Online Discussion Thread (now free to play!)

most of the DOFF stuff i get through tends to be contraband from security assignments, the occasional DOFF from diplomacy or development, or other odds and sods, nothing really worth a lot of money...

saying that, i did just claim my Orion Bridge Officer, could have sold her for 13,000,000 upwards, but wanted her for myself lol

M
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Old March 28 2012, 09:34 PM   #1653
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

Have you checked out the Calender for April yet?
If not, do so now.

Holy Content, Batman!

There seem to be some sweet things coming our way.

new Lockbox... oh well

Edit:
APRIL 2012*
29. Defera Event Update + More Timeslots
29-2. Q XP Weekend
29-2. Special Promotion (TBA 03/29)
1-7. Klingon Awareness Week (Community)
5. New Klingon Mission
5. First Contact Day
5-9. First Contact Event
12: New Lock Box
13: New Horror-Themed Episode
18: Foundry Challenge #2 Voting (Forums)
26: C-Store Update
COMING SOON*
New Event in The Vault
Foundry Challenge #3
*Subject to change
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Old March 29 2012, 12:38 AM   #1654
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Re: Star Trek Online Discussion Thread (now free to play!)

EDIT: Never mind; I restarted the computer and now it works again. No idea what the problem was, but now it's fixed.
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Last edited by Harvey; March 29 2012 at 02:57 AM.
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Old March 29 2012, 01:06 AM   #1655
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Re: Star Trek Online Discussion Thread (now free to play!)

Methos wrote: View Post
well the breen absolute zero set sells for 100,000 a piece... three pieces are pretty easy to get, it's just the middle mission with the puzzles and flying around the sector that takes time... i'd average it out at around 90 mins work for the three pieces, 300,000 for them, add another 100,000 or so for all the various drops you'll find around while doing them, and you can pull an easy 400,000 to 500,000 for 90 mins work...

That's the quickest way i've found of making EC's aside from DOFF missions... i'm close to 10,000,000 now, probably aiming to hit 20,000,000 by the weekend if things go according to plan

M
Ok, I'm trying this now, and I've noticed that the pieces of the absolute zero set are bind on pickup. How can you sell them on the exchange when they are bound to you?
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Old March 29 2012, 03:10 AM   #1656
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Re: Star Trek Online Discussion Thread (now free to play!)

I'm just curious what's the history between Cryptic devs and science officers?

I really love my science officer and she contributes a lot in ground combat, but it seems like science officers barely have any role to play in space missions. In fact several players have out right blamed my science character on several STFs for not having enough dps to complete optionals in time. The only redeeming skill is gravity well, which is a god-send in cure space, but its a skill all characters can use.
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Old March 29 2012, 04:39 AM   #1657
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Re: Star Trek Online Discussion Thread (now free to play!)

Nevermind, wrong post.
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Last edited by intrinsical; March 29 2012 at 10:00 AM.
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Old March 29 2012, 09:17 AM   #1658
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Re: Star Trek Online Discussion Thread (now free to play!)

intrinsical wrote: View Post
I'm just curious what's the history between Cryptic devs and science officers?

I really love my science officer and she contributes a lot in ground combat, but it seems like science officers barely have any role to play in space missions. In fact several players have out right blamed my science character on several STFs for not having enough dps to complete optionals in time. The only redeeming skill is gravity well, which is a god-send in cure space, but its a skill all characters can use.
I don't know the answer to your question. However, all my away teams have a science officer. Usually has 2 healing skills and 2 AOE offensive skills.

In Space combat, my science officer tries to drain the enemy's power and/or shields. Can be weak in combat without a Tac or Engr ally to supply the DPS. My KDF sci is effective against large ships. She's able to drain their power pretty fast and they become a sitting duck with no energy weapons or shields.

========

I agree, I think STO needs to be lifted one level.

========

BOP - try selling to a vendor.


.
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Old March 29 2012, 10:02 AM   #1659
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

The reason your sci doesn't find any love in STF is because those missions are mostly a DPS race and hardly anything is needed.
Even more so now that the Birg have been nerfed again and can't generate criticals anymore.
So people are even less likely to die.
You need to find your niche in STFs. Something that really helps in taking things down faster.
I found mine with aggro tanking. I put out barely enough DPS, but I make things shoot at me, which most capable players should recognize.
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Old March 29 2012, 12:02 PM   #1660
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Re: Star Trek Online Discussion Thread (now free to play!)

Timelord_Victorious wrote: View Post
Have you checked out the Calender for April yet?
If not, do so now.

Holy Content, Batman!

There seem to be some sweet things coming our way.

new Lockbox... oh well

Edit:
APRIL 2012*
29. Defera Event Update + More Timeslots
29-2. Q XP Weekend
29-2. Special Promotion (TBA 03/29)
1-7. Klingon Awareness Week (Community)
5. New Klingon Mission
5. First Contact Day
5-9. First Contact Event
12: New Lock Box
13: New Horror-Themed Episode
18: Foundry Challenge #2 Voting (Forums)
26: C-Store Update
COMING SOON*
New Event in The Vault
Foundry Challenge #3
*Subject to change
I hadn't checked the calendar lately. Thanks for bringing us up to date. The big news is the NEW LOCK BOX!!! Looks like they padded the calendar to kind of hide it from obvious view. ;-)

All kidding aside, I'm curious to see what Q's up to. Hopefully it starts early as I get to leave work early today.

.
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Old March 29 2012, 01:17 PM   #1661
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Re: Star Trek Online Discussion Thread (now free to play!)

intrinsical wrote: View Post
I'm just curious what's the history between Cryptic devs and science officers?

I really love my science officer and she contributes a lot in ground combat, but it seems like science officers barely have any role to play in space missions. In fact several players have out right blamed my science character on several STFs for not having enough dps to complete optionals in time. The only redeeming skill is gravity well, which is a god-send in cure space, but its a skill all characters can use.
It's a long winded problem that comes back to PvE difficulty... In that there isn't any, not really.

Cryptics idea of difficulty is to hike up the shield HP, hull HP and damage of NPCs to insane levels, rather then have them use damage/tanking skills. Heck most NPCs rarely have more then two skills, if that. As such, each space mission is basically all about DPS. Tanking is hilariously easy for all classes, so unless you're doing an STF you're not in much danger of dying.

As said above, NPCs don't really use tanking skills (instead having allround high stats), so a sci captains debuff skills aren't much needed or much useful. The most useful thing a sci-ship can do is use crowd control abilities, like gravity well.

It's only when you get into PvP that a sci-captain in a sci ship truly stands out. Escorts main defense is speed, which a sci ship can counter with tractor beam. Extend shields can be disabled with photonic shockwave. Buffs that are keeping a ship from being destroyed can be removed with subnucleonic beam. Team can get alot of extra tanking help from scattering field.

STFs are like a halfway point between generic PvE and PvP, in that sci-ships do have more use in regards to crowd control, but DPS still reigns supreme.
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Old March 29 2012, 01:19 PM   #1662
Blamo
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Re: Star Trek Online Discussion Thread (now free to play!)

Okay I'll admit, I'm rather proud of this win



Man though, do I hate AFKers. When I see them I wish every player on the map would just leave so we can create a private challenge without them. Sure we might be a few men down, but atleast the AFKers don't get any rewards.
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Old March 29 2012, 01:59 PM   #1663
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

Oh wow... that is... so sad!

I don't know what is more sad. having to deal with AFKers on your team or STILL winning against the other team with such a margin.
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Old March 29 2012, 03:07 PM   #1664
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Re: Star Trek Online Discussion Thread (now free to play!)

Blamo wrote: View Post
Okay I'll admit, I'm rather proud of this win



Man though, do I hate AFKers. When I see them I wish every player on the map would just leave so we can create a private challenge without them. Sure we might be a few men down, but atleast the AFKers don't get any rewards.

I hate the ones that accept the Borg Incursion, then sit back the whole time waiting for me to take out the Borg.

======================

Looks like the promotion this weekend is an EU Relaunch.

.
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Old March 29 2012, 03:11 PM   #1665
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Re: Star Trek Online Discussion Thread (now free to play!)

not had the 'pleasure' of having any afk players during an STF thankfully...

M
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