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Old March 21 2012, 12:19 AM   #1591
J. Allen
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Re: Star Trek Online Discussion Thread (now free to play!)

Harvey wrote: View Post
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Harvey wrote: View Post
Cool, thanks. My level 1 and 2 transwarp abilities appeared as soon as I reached the appropriate marauder rank. I think.
Well, nothing. I got L3 Diplomatic and there's no transwarp option for Sierra-39. I guess I'll have to submit a ticket, which means I'll never see anything come from it.

EDIT: It just now appeared. It's listed as "Starbase 39 Sierra"
Glad it's working for you!

Some internet searching shows that I'm not the only one with the problem, but developers say that it'll take a lot of work to fix the issue. I submitted a ticket, which vanished, without any change. Hooray.
Aw, man. Sorry you're having so much trouble. I was about ready to submit a ticket, too, when it just popped right up. Good luck on getting it fixed!
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Old March 21 2012, 10:02 AM   #1592
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

Tribble has some new features.

Ship Interior Doff contacs and actual dilithium mining!

Edit: The ship Interior missions seem pretty cool. Not to thrilled about the NPC contacts. While they are in their appropriate places on the ship, this feature just screams DEPARTMENT HEADS (With the exception of the Bartender, Chef and possibly the counselor. Instead they are generic crewmen.
I am uncertain about some of the missions requiring dilithium now without returning any but like that food has a purpose now (oh dear, my bank AND inventory is always full these days anyway and dear god, I DON't want to put food into the bank together with tribbles!!!)
The military guy hanging around the ready room has a plethora of military and espionage missions who I will be visiting frequently from now on. In fact, I will do most of my doffing from my ship now, there is more then enough assignments to fill all mission slots.
Visiting the appropriate contacts should make it that much easier to find usefull assignments to level in specific departments.
This is gonne be paradise for Rocketeer!

Can't say anything about the mining event yet, I just managed to look at the starting room on the mining asteroid.
My Tribble toon hasn't completed The 2800 yet, so didn't have the EVA suit. There is a Ferengi that sells you some for dilithium, but those suits are bugged. You can't exit the airlocks with those atm unlike the mission suit.

Last edited by Timelord Victorious; March 21 2012 at 11:42 AM.
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Old March 21 2012, 12:18 PM   #1593
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Re: Star Trek Online Discussion Thread (now free to play!)

Cool, I need to check those out. Unfortunately, I haven't finished the FEs yet. Been really busy with work and life.

On DOFF assignments, I focus on three things: Diplomatic, the character's area and chain assignments. If I see something that offers a bit of dilithium, I might take it. (Except for my crafters, all other characters are converting dilithium into C-points.)


On the FE Boldly They Rode, it is possible to go down the left side of the crash. It's a little challenging but I managed. (You don't get anything special for going that way except a different perspective.)

.
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Old March 21 2012, 03:46 PM   #1594
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Re: Star Trek Online Discussion Thread (now free to play!)

The mining mini-game looks like this:



You have to line up and increase/decrease the targeting reticle to start mining dilithium. However the thing shifts about fairly frequently.
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Old March 21 2012, 06:56 PM   #1595
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Re: Star Trek Online Discussion Thread (now free to play!)

So it's those three-beam mining "lasers" that the workers on Rura Penthe used in ST VI. Nice.
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Old March 21 2012, 10:24 PM   #1596
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Re: Star Trek Online Discussion Thread (now free to play!)

Where can I check those out Timelord? They sound great!
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Old March 21 2012, 10:52 PM   #1597
Timelord Victorious
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Re: Star Trek Online Discussion Thread (now free to play!)

Currently on the Tribble test server, which silvers can't access afaik. In a couple if days it will be released ob Holodeck.
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Old March 22 2012, 03:38 AM   #1598
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Re: Star Trek Online Discussion Thread (now free to play!)

Rocketeer wrote: View Post
syberghost wrote: View Post
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Yeah, I also noticed the massive numbers of instances. Cryptic probably isn't counting the number of users anymore. Just counting the dollars spent in the C-store. Show me the money!

.
I've tried to come up with a way they could pay their employees with free accounts, but I'm having a little trouble. Could you detail your plan for how they do this?
Glad you asked - they stop giving everything except the kitchen sink to the F2P players.


.
So, the solution to your concern that they "just [count] the dollars spent in the C-store" is to put more things in the C-store...
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Old March 22 2012, 05:29 AM   #1599
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Re: Star Trek Online Discussion Thread (now free to play!)

syberghost wrote: View Post
Rocketeer wrote: View Post
syberghost wrote: View Post

I've tried to come up with a way they could pay their employees with free accounts, but I'm having a little trouble. Could you detail your plan for how they do this?
Glad you asked - they stop giving everything except the kitchen sink to the F2P players.


.
So, the solution to your concern that they "just [count] the dollars spent in the C-store" is to put more things in the C-store...
Rocketeer may not have phrased it correctly, but I do think he raises a valid concern that monthly STO subscribers are currently facing. And the concern is that despite the fact that monthly subscribers are already paying $10-$15 every month, they still have to pay for stuff in the C-Store at the same price that F2P players pay.

In contrast to other MMOs like Turbine's LOTRO and DDO, who automatically provide the majority of content updates, features and adventure packs to monthly subscribers for free, it does seem that Cryptic may not be giving monthly subscribers the value that they deserve for providing Cryptic with a steady revenue stream.

Possible solutions? They include what Rocketeer said, and that is to make a real distinction between F2P and subscribers in the C-Store. Just tossing out ideas here, I have no idea how feasible they are... perhaps give subscribers more stuff that F2P players normally have to pay for? Or give subscribers massive (more than 50%) discounts on C-Store some items?
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Old March 22 2012, 09:26 AM   #1600
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Re: Star Trek Online Discussion Thread (now free to play!)

syberghost wrote: View Post
Rocketeer wrote: View Post
syberghost wrote: View Post

I've tried to come up with a way they could pay their employees with free accounts, but I'm having a little trouble. Could you detail your plan for how they do this?
Glad you asked - they stop giving everything except the kitchen sink to the F2P players.


.
So, the solution to your concern that they "just [count] the dollars spent in the C-store" is to put more things in the C-store...
Stop twisting my words. There is too much stuff in the C-store already. I think you missed my post about charging Silvers for FEs or special content.

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Old March 22 2012, 09:41 AM   #1601
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Re: Star Trek Online Discussion Thread (now free to play!)

The best thing they could do is stop with subscription. It's almost pointless. Use the extra $15 in the C-store, but don't use it on subbing.
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Old March 22 2012, 11:20 AM   #1602
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Re: Star Trek Online Discussion Thread (now free to play!)

Unless they change things so that there is a DIFFERENCE between gold and silver, people are going to come to that conclusion on their own. No valid reason to pay anymore, so people aren't. They used to get by mostly on subs, so they had a nice, solid revenue stream. Now they are shocked that it's drying up, when they are giving away it all, and people don't wanna pay for, uh, nothing?

People have been pointing this out since the first gold/silver matrix was shown to us, but they didn't listen...
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Old March 22 2012, 02:52 PM   #1603
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Re: Star Trek Online Discussion Thread (now free to play!)

Both of you have good points.


I just don't understand what's so complicated. If I were a company offering a MMO game, I'd see what the successful ones are doing (business wise) and copy that.

Why is World of Warcraft more popular than Lord of the Rings or DnD Online? I've never played but it looks expensive. What are they doing right? How do they get people to lay down the cash?

==========

Nice picture Amasov. Did you have to wear the Enviro suit for the mini-game?

==========

I didn't mean to be harsh on the poster that wanted to start a fav character list. I just thought that it was unrelated to trek gaming. And now I see someone tried to start a Star Wars discussion?!?


.
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Old March 22 2012, 03:29 PM   #1604
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Re: Star Trek Online Discussion Thread (now free to play!)

Rocketeer wrote: View Post
Why is World of Warcraft more popular than Lord of the Rings or DnD Online? I've never played but it looks expensive. What are they doing right? How do they get people to lay down the cash?
They made a more polished clone of Everquest using the setting from most popular RTS franchise in existence just as Everquest population was starting to crash and that RTS was peaking. It's not a particularly replicable formula.

Also it's starting to crash.
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Old March 22 2012, 03:53 PM   #1605
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Re: Star Trek Online Discussion Thread (now free to play!)

Just worrying, I suppose, that a couple months ago, we were getting pumped up by how well financially that Cryptic was saying STO was doing, and that F2P was going to bring it even higher. We're what? 2 months into F2P, and financial doom and gloom has ALREADY set in?
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