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Old March 9 2012, 04:02 PM   #961
FPAlpha
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Re: Mass Effect 3

backstept wrote: View Post
What's the deal with Allers?
is there any purpose to having a strange looking, poorly voice-acted noncom on the ship?
So far she's giving you 5 points for the war effort.. maybe she has more use but i'm early in the game.
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Old March 9 2012, 04:21 PM   #962
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Re: Mass Effect 3

FPAlpha wrote: View Post
backstept wrote: View Post
What's the deal with Allers?
is there any purpose to having a strange looking, poorly voice-acted noncom on the ship?
So far she's giving you 5 points for the war effort.. maybe she has more use but i'm early in the game.
get ALL the points!
so far she's pretty annoying, in my opinion . . . surely they could have picked a better actor than a talking head from IGN . . .
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Old March 9 2012, 04:30 PM   #963
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Re: Mass Effect 3

I spent a good 20 minutes trying to perfect my attack on a thing that was begining to really piss me off cause I was dying so much. But when it started talking to me I shat my pants that was neet.

Too bad about what had to occur afterwards though I really would have had not to have did what I had to do. Specially after all the videos in tron-world.
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Old March 9 2012, 04:51 PM   #964
clint g
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Re: Mass Effect 3

backstept wrote: View Post
FPAlpha wrote: View Post
backstept wrote: View Post
What's the deal with Allers?
is there any purpose to having a strange looking, poorly voice-acted noncom on the ship?
So far she's giving you 5 points for the war effort.. maybe she has more use but i'm early in the game.
get ALL the points!
so far she's pretty annoying, in my opinion . . . surely they could have picked a better actor than a talking head from IGN . . .
Well, she really serves one purpose



Same thing goes for Specialist Samantha Treynor.
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Old March 9 2012, 05:06 PM   #965
backstept
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Re: Mass Effect 3

ThunderAeroI wrote: View Post
I spent a good 20 minutes trying to perfect my attack on a thing that was begining to really piss me off cause I was dying so much. But when it started talking to me I shat my pants that was neet.

Too bad about what had to occur afterwards though I really would have had not to have did what I had to do. Specially after all the videos in tron-world.
if you're talking about what I think you're talking about . . .
I KNOW RIGHT!? that was a seriously frustrating battle

I managed to get the 'everybody lives' result of that mission
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Old March 9 2012, 05:26 PM   #966
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Re: Mass Effect 3

I haven't used the DLC squad member all that much, but I just finished one of the Priority missions and, damn, was I glad I took him along. He had dialogue during that mission that I feel really added to the history of the ME universe.

clint g wrote: View Post
I dont know if anyone else noticed this but on the wall of the Normandy there is a
Unfortunately, I've noticed that there's an entry missing.


TheBrew wrote: View Post
Yeah I learned my lesson in ME2: given the option, ALWAYS punch the reporter. One of the few renegade actions I've taken.


backstept wrote: View Post
What's the deal with Allers?
is there any purpose to having a strange looking, poorly voice-acted noncom on the ship?
After certain big events, she'll ask to interview you in your cabin. Your dialogue choices can have positive or negative consequences for War Assets.

Also, as clint g pointed out, she is a possible romance option - for both male and female Shepards. Samantha Traynor is an option only for female Shepards, and Cortez is an option only for male Shepards.

backstept wrote: View Post
ThunderAeroI wrote: View Post
I spent a good 20 minutes trying to perfect my attack on a thing that was begining to really piss me off cause I was dying so much. But when it started talking to me I shat my pants that was neet.
if you're talking about what I think you're talking about . . .
I KNOW RIGHT!? that was a seriously frustrating battle
For me, the old cliché "third time's a charm" proved to be true for that particular battle. I also managed to get the same outcome as backstept.
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Old March 9 2012, 05:44 PM   #967
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Re: Mass Effect 3

PsychoPere wrote: View Post
TheBrew wrote: View Post
Yeah I learned my lesson in ME2: given the option, ALWAYS punch the reporter. One of the few renegade actions I've taken.

.
Still worth it.
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Old March 9 2012, 05:53 PM   #968
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Re: Mass Effect 3

You know, I think the best thing about the multiplayer is it helped me get used to the updated combat and movement system ahead of the main game. Instead of flailing around in the first couple of hours not knowing what to do, I've been pretty much destroying everything in my path right from the beginning.
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Old March 9 2012, 08:15 PM   #969
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Re: Mass Effect 3

So in the end, it looks like you need the multiplayer in order to get the best ending - and at least one of the achievements. I'm near the end of the game, exhausted most of the content, and have a readiness of 7000. Cut in half, that's 3500. It's still enough to fill out the bar, but given that the achievement related to that doesn't pop until it's higher, there's an indicating that you still need more readiness points that simply aren't available.

You know, it's not that I'm likely to replay the game later on, but I wonder what happens when either no one is playing the game online or the servers are shut down.

On another note, I'm disappointed that they didn't include a full character creator with the ability to pick out the choices from the first two games - especially since the only way to get some content is to have a character who made very specific choices in ME1 and ME2. At the moment, short of replaying the three games, you're stuck watching videos on youtube if you want to see some of the alternate scenes.
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Old March 9 2012, 11:29 PM   #970
bullethead
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Re: Mass Effect 3

clint g wrote: View Post
backstept wrote: View Post
FPAlpha wrote: View Post

So far she's giving you 5 points for the war effort.. maybe she has more use but i'm early in the game.
get ALL the points!
so far she's pretty annoying, in my opinion . . . surely they could have picked a better actor than a talking head from IGN . . .
Well, she really serves one purpose



Same thing goes for Specialist Samantha Treynor.
If you keep Allers around and give interviews, you can increase certain war assets depending on how you deal with the dialogue choices.
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Old March 10 2012, 02:20 AM   #971
MNM
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Re: Mass Effect 3

While I'm enjoying it so far, so many of the missions have felt like FPS stuff. "clear this area" "defend this area" etc.. followed by lots of random shooting till all the bad guys are dead Not loving that.
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Old March 10 2012, 02:42 AM   #972
Mr Light
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Re: Mass Effect 3

Ah, shit. Turns out I played ME2 on my old 360 which RROD'd. I had to type in manual background choices.
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Old March 10 2012, 02:43 AM   #973
ATimson
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Re: Mass Effect 3

firehawk12 wrote: View Post
So in the end, it looks like you need the multiplayer in order to get the best ending - and at least one of the achievements. I'm near the end of the game, exhausted most of the content, and have a readiness of 7000. Cut in half, that's 3500. It's still enough to fill out the bar, but given that the achievement related to that doesn't pop until it's higher, there's an indicating that you still need more readiness points that simply aren't available.
I know you need MP or the iOS game to get "Defender" (100% all areas of the galaxy).

Do you know the number of how many readiness point are needed for that achievement?

firehawk12 wrote: View Post
You know, it's not that I'm likely to replay the game later on, but I wonder what happens when either no one is playing the game online or the servers are shut down.
You're SOL, much like the other games EA has done that to.
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Old March 10 2012, 02:45 AM   #974
Mr Light
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Re: Mass Effect 3

Did they change the Alliance uniforms? It's been awhile but they look completely different and much cooler...
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Old March 10 2012, 02:51 AM   #975
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Re: Mass Effect 3

Mr Light wrote: View Post
Did they change the Alliance uniforms? It's been awhile but they look completely different and much cooler...
Art book says yes. Which I think is too bad, the old ones were fine and it would've been a nice point of visual continuity.
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