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Old March 7 2012, 01:26 AM   #1426
J. Allen
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Re: Star Trek Online Discussion Thread (now free to play!)

Oh, I swear, I love my T5 Excelsior, but I'd drop it in a heartbeat for an Ambassador class ship, T5 or no.
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Old March 7 2012, 02:32 AM   #1427
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Re: Star Trek Online Discussion Thread (now free to play!)

I'll third that. An Ambassador class would complete the Enterprise progression.
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Old March 7 2012, 08:35 AM   #1428
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Re: Star Trek Online Discussion Thread (now free to play!)

intrinsical wrote: View Post
I'll third that. An Ambassador class would complete the Enterprise progression.
I just wish that the Ambassador class would come with a bridge pack of its own, looking similar like the Enterprise-C bridge but with more modern looking displays( and maybe an option to choose the more retro look also).
And I believe the Excelsior-class does not have her own bridge yet either.

Speaking of the special Jem'Hadar BOFF..it is a pity that one cannot even customize the look or even change him to a SF uniform. Takes a lot of value away from it IMHO, since the guy would look very much out of place. So I personally decided not to include one to my crew, at this time anyway.
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Old March 7 2012, 11:13 AM   #1429
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Re: Star Trek Online Discussion Thread (now free to play!)

J. Allen wrote: View Post
Oh, I swear, I love my T5 Excelsior, but I'd drop it in a heartbeat for an Ambassador class ship, T5 or no.
I would keep the Excelsior on my main character (it's my favorite ST ship of all time). I would love to use the Ambassador on my alt though. It is a great looking ship with classic Trek design. I saw some great new art for the Ambassador posted by Doug Drexler in his blog on July 3, 2011. You can check it out here http://drexfiles.wordpress.com/
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Old March 7 2012, 12:04 PM   #1430
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Re: Star Trek Online Discussion Thread (now free to play!)

I'd love the Ambassador to be in game (the Vesta on the other hand leaves me cold).
Just to have the Enterprise line complete.

At the moment I don't see myself giving up my Sovereign, even as teh stock variant that it is, it is exactly what I need to fit my playstyle.
Sometimes I would like it to turn a little faster and sometimes I miss the signature quad torpedo volley. At the moment I spit out single plasma torps for gameplay purposes (to get DoT damage ticks on my enemies to keep aggro and because another beam array doesn't seem add esignificant extra energy damage).
But it isn't canon at all and I would rather have weaker Quantum torps with some plasma properties.
Maybe this is a nice addition for a +1 Sovereign? Quad Quantum Launcher instead of a console, that always fires 4 quantum torps in quick succession where the yield is lower than standard quantums per torpedo but adds a nice DoT damage?
May have to suggest that on the STO forums...

Also the ship should be touched up visually and perfected to match what was on screen.
Captain Logan has by now gained the skill to do is, he is just missing the time.
And then of course it needs a nice interior like the Constitution and the Defiant.
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Old March 7 2012, 03:26 PM   #1431
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Re: Star Trek Online Discussion Thread (now free to play!)

I am completely with you on the Sovereign. I think that ship very much needs some love.
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Old March 7 2012, 03:29 PM   #1432
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Re: Star Trek Online Discussion Thread (now free to play!)

Timelord_Victorious wrote: View Post
Of course, all we need is your name@handle to invite you to the fleet.
I am Trill Ambassador@trillambassador
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Old March 7 2012, 03:48 PM   #1433
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Re: Star Trek Online Discussion Thread (now free to play!)

And.... I just cancelled a recruiting assignment about 5 seconds before it finished. **smashes head into desk**
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Old March 7 2012, 04:26 PM   #1434
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Re: Star Trek Online Discussion Thread (now free to play!)

JRS wrote: View Post
intrinsical wrote: View Post
I'll third that. An Ambassador class would complete the Enterprise progression.
I just wish that the Ambassador class would come with a bridge pack of its own, looking similar like the Enterprise-C bridge but with more modern looking displays( and maybe an option to choose the more retro look also).
And I believe the Excelsior-class does not have her own bridge yet either.

Speaking of the special Jem'Hadar BOFF..it is a pity that one cannot even customize the look or even change him to a SF uniform. Takes a lot of value away from it IMHO, since the guy would look very much out of place. So I personally decided not to include one to my crew, at this time anyway.
In officer exchange programs in Science Fiction, it's not at all unusual for the officer to retain the uniform of his home fleet. A Trek example would be when Riker served on a Klingon ship. So it's perfectly natural for your Jem'Hadar officer to be in his own uniform.
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Old March 7 2012, 05:05 PM   #1435
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Re: Star Trek Online Discussion Thread (now free to play!)

Would be nice as an option, though, to be able to use the regular StarFleet uniform options in addition to whatever bonus costume pieces you get for that particular species. With all the special BOFFs we've got, I have very few BOFFs left that can actually wear the uniform I'm trying to put on my characters. Breen, Reman, Jem'Hadar, HoloDoc, Borg Science Off, Borg Eng. Can't think of any others off the top of my head, but that's already 6 of the 10 BOFF slots where I can't do much (if any) customization, so more than half my ship's compliment is out of uniform.

Plus just kinda boring when it sets to default, you can't personalize it, and everyone that has these BOFFs has them all look exactly the same. Not a huge gripe, just a small disappointment that doesn't seem like it would be too hard to correct. What's the harm in having my Reman BOFF wearing the team uniform rather than his sparkly cape?

Perfectly reasonable that he should be able to wear his cape if he wants, but not all that unreasonable to allow him to toss on a Star Fleet uni once he joins my crew, either.
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Old March 8 2012, 09:50 AM   #1436
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Re: Star Trek Online Discussion Thread (now free to play!)

Ambassador - I've never really liked the ship for role-playing or otherwise. However, I think it needs to be in the game to complete the Enterprise line.

Sovereign - I love the ship (and own it), but the Excelsior Refit is my baby. Whoever put that into the game has my eternal gratitude. Perhaps they should come out with a tier 6 Sovereign for when Cryptic raised the current rank cap.

BOFF uniforms - I also wish that you had the option to use a special BOFF's uniform or change to match your away team. I think that's a nice option on the Borg Engineer.

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Old March 8 2012, 02:57 PM   #1437
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Re: Star Trek Online Discussion Thread (now free to play!)

I just learnt today that a science officer with a medic kit can easily trivialize Infected Ground missions. My science officer's aoe heal boost the team's damage resistance by 25 and I can apply a dampening field on the boss, causing her damage to be reduced by 66%.

It got to the point where the chain lightning only dealt 50 points of damage, which I can easily heal.
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Old March 8 2012, 04:32 PM   #1438
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Re: Star Trek Online Discussion Thread (now free to play!)

Timelord_Victorious wrote: View Post
Sometimes I would like it to turn a little faster
If you aren't already using one I've found the mk XI RCS console helps with that.

Rocketeer wrote: View Post
Sovereign - I love the ship (and own it), but the Excelsior Refit is my baby. Whoever put that into the game has my eternal gratitude. Perhaps they should come out with a tier 6 Sovereign for when Cryptic raised the current rank cap.
I would rather they just keep 5 tiers, theres really no point to raising it plus the Odessey which is the new flagship is T5, it makes no sense to add news ships that are better than it especially one its replaced as the flagship class.

intrinsical wrote: View Post
I just learnt today that a science officer with a medic kit can easily trivialize Infected Ground missions. My science officer's aoe heal boost the team's damage resistance by 25 and I can apply a dampening field on the boss, causing her damage to be reduced by 66%.

It got to the point where the chain lightning only dealt 50 points of damage, which I can easily heal.
This is why I like having a well rounded team of different classes instead on the majority of one class. I was on an all tac team that tried to do infected ground on elite and it wasn't pretty.
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Old March 8 2012, 05:21 PM   #1439
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Re: Star Trek Online Discussion Thread (now free to play!)

intrinsical wrote: View Post
I just learnt today that a science officer with a medic kit can easily trivialize Infected Ground missions. My science officer's aoe heal boost the team's damage resistance by 25 and I can apply a dampening field on the boss, causing her damage to be reduced by 66%.

It got to the point where the chain lightning only dealt 50 points of damage, which I can easily heal.
Or, you could break line of sight with her when you're the target (light blue circle around your character). No dmg at all.
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Old March 8 2012, 09:28 PM   #1440
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Re: Star Trek Online Discussion Thread (now free to play!)

Well crap now I have to use my C-point stash on the +1 Odyssey since it comes with this http://aw3d.weebly.com/environment--...ey-bridge.html

Damn you Cryptic for selling stuff in the C-store I actually want to buy.

[Looks at linked pics again]

Wait a minute that looks like a transporter pad ON THE BRIDGE

You mean I can beam up and down from the bridge AWESOME!
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