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Old December 30 2011, 07:26 AM   #226
largo
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Re: The Improving the JJprise thread

blah blah blah. tl,dr. more arts, plz. kthxbye.
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Old December 30 2011, 01:11 PM   #227
Starship
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Re: The Improving the JJprise thread

TheSeeker wrote: View Post
Did you guys not notice that Starship is from Brazil? It's quite possible that English is not his first language.
You´re right, thanks!
Sometimes you can´t express very well what you´re trying to say when using a language other than your first. Sometimes it evoques a lot of misunderstandings
For you all reading this: no hard feelings.
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Old December 30 2011, 01:20 PM   #228
Starship
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Re: The Improving the JJprise thread

largo wrote: View Post
blah blah blah. tl,dr. more arts, plz. kthxbye.
You´re right.
Already known this version, built by Rayonx?

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Old December 30 2011, 02:40 PM   #229
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Re: The Improving the JJprise thread

Now that is pretty cool. A few more angles would be nice though.
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Old December 30 2011, 03:14 PM   #230
Starship
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Re: The Improving the JJprise thread

bullethead wrote: View Post
Now that is pretty cool. A few more angles would be nice though.
Let´s go!
It´s all that Rayonx left. It´s a 2009 wip.




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Old December 30 2011, 03:34 PM   #231
Starship
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Re: The Improving the JJprise thread

Just as a curiosity, here it goes other visions over the old lady...

This one is from my friend Krisztián “Enterprise-E” Szijj:



Jason "Vektor" Lee proposed something nothing so different from the original, but that is a beauty:



For the last, the proposal from Chris "evil_genius" Martin:



No matter these proposals won´t be turnned into "the real" Enterprise. All of them are good and interesting.
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Old December 30 2011, 06:36 PM   #232
Herkimer Jitty
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Re: The Improving the JJprise thread

Not to keen on that last one. Say what one might about the JJPrise, it has a smooth surface and isn't covered in industrial bits and bobs.
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Old December 30 2011, 09:00 PM   #233
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Re: The Improving the JJprise thread

Awesome pictures thanks Starship
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Old December 30 2011, 10:06 PM   #234
Chemahkuu
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Re: The Improving the JJprise thread

Very early days yet, but I've got Blender working and references for the Kelvin and Armstrong ready.

http://i2.photobucket.com/albums/y17/Chemy/Selection%202/arm.jpg
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Old December 30 2011, 10:31 PM   #235
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Re: The Improving the JJprise thread

That Rayonx design is pretty cool, but the Abrams bridge is way better looking and doesn't have that stupid "we're totally blind if we enter certain nebulas" thing.
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Old December 30 2011, 11:00 PM   #236
Herkimer Jitty
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Re: The Improving the JJprise thread

Yeah, even though I'm not 100 percent keen on the look of the JJPrise's bridge, going back to a regular circular design makes the bridge feel small. Widescreen oval format all the way, baby.
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Old December 30 2011, 11:32 PM   #237
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Re: The Improving the JJprise thread

There are elements on the Rayonx ship that I really like, but it's too "motion-picture-y" and why does so much of the secondary hull have to be exposed like that?

In my opinion, one of the problems with this design that it shares with that implemented in Trek 2009 is there appear to have been design features implemented for no other reason than to be design features. What function does that extended cover serve over the end of the warp nacelles ... do they keep the rain off delicate parts? Why is so much of the hull on the secondary hull peeled back? The only answer I can think of is because it looks neat. "Wouldn't it be cool if the warp nacelles changed shape?" Well ... yes. But why? "How about if they were translucent?" Cool idea, but why?

Even the original doesn't escape this trap ... why is there that curve under the primary hull? What purpose does that dove tail under the shuttlebay serve? Sometimes you have to do things like this as a designer or else your ship will come out looking like a big sphere with engine ports here and there. Sometimes these weird features might represent elements of futuristic technology ... like the greebles on the inboard sides of the original warp nacelles. I find a little bit of that acceptable.

But when purposeless features come to dominate a design, my inner engineer goes, "What in the name of Feinberger is going on there?!"

Curiously, out of all of these pictures (with the exception of Vektor's, which is a gorgeous update on the original iconic starship) I like Chris Martin's best. Oh, sure it's ugly and needs work, but I sort of like his decision to abandon Matt Jefferies' smooth skin approach and leave the inner workings exposed. My only complaint is that he didn't go far enough. Maybe all of the exterior should be tossed ... leave only a few places covered with sun shields and thermal blankets for protection and make the thing look like it was built by the same species that built the International Space Station.
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Old December 31 2011, 07:32 AM   #238
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Re: The Improving the JJprise thread

The whole argument on the JJprise of "just because it looks cool" seems kind of funny to me. The whole reason the Enterprise has a flying saucer instead of a giant ball for a primary hull is because Matt Jeffries decided that it just looked better.
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Old December 31 2011, 08:20 PM   #239
Starship
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Re: The Improving the JJprise thread

The just cause it looks cool premisse isn´t that bad, and is a part of the game even today. Not all those lines, curves and other details placed on modern cars and edifications, for example, are really necessary. Design is a part of the game, is part of what make us to buy this or that. So, I believe the same can be applyed to starfleet vessels. Of course that designs are a personal choice, so, what is beatifull for one, isn´t for the other.
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Old January 3 2012, 04:01 PM   #240
Admiral Buzzkill
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Re: The Improving the JJprise thread

Paramount had what's supposedly its first float in the Pasadena Rose Bowl Parade this year. It featured the Enterprise:

http://trekmovie.com/2012/01/02/vide...ss-enterprise/
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