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| General Trek Discussion Trek TV and cinema subjects not related to any specific series or movie. |
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#16 |
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Rear Admiral
Location: in a figment of a mediocre mind's imagination
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Re: Gene Roddenberry's weird rules
The heavy idealism, no money, no inner conflict stuff wasn't really a part of TOS.(I mean,the TVH no money thing was probably used more as an opportunity for easy humor rather than an expression of idealism) It kind of reminds me of "Greedo shoots first"-era Lucas where he blatantly contradicts his earlier stuff to express his "personal growth" and changed views. |
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#17 |
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Fleet Captain
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Re: Gene Roddenberry's weird rules
That said, he did lay out some rules in the TNG bible that should've been followed, especially the ones relating to tech malfunction plots.
__________________
A business man and engineer discuss how to launch a communications satellite in the 1960s: Biz Dev Guy: Your communications satellite has to be the size, shape, and weight of a hydrogen bomb. |
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#18 |
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Fleet Captain
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Re: Gene Roddenberry's weird rules
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#19 | |
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Fleet Captain
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Re: Gene Roddenberry's weird rules
I think Gene's rules helped the show become what it was and even after his death they more or less remained mostly as those rules are what shaped the characters. |
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#20 |
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Rear Admiral
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Re: Gene Roddenberry's weird rules
__________________
“You do not use science in order to prove yourself right, you use science in order to become right” |
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#21 |
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Fleet Captain
Location: West Hollywood, Calif., USA
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Re: Gene Roddenberry's weird rules
My three favorites, from TMOST: Don't explain everything. Just do it. Roddenberry pointed out that cops on detective shows didn't explain how the firing pin struck the end of a shell, causing the bullet to leave the barrel. Similarly, you don't need the captain to draw a phaser and describe how it works before using it. Or the transporter. Or the engines. GR shared an example of a TOS script that contained many pages about how the ship was to change direction. He deleted it all and inserted, "reverse course." TOS is largely, blessedly technobabble-free, as a result -- even though, of all the series, it was the most scientifically vetted. Stay in character: A contemporary U.S. aircraft carrier faces certain destruction. Does the captain reach for and hug his or her first officer in the final minutes? No. Nor should our crew go bananas when faced even with death. They are professionals who are well aware of duty. Would we believe a fleet-wide conspiracy in the U.S. Navy? A mutiny on a battleship? (We still had some, then.) No? Then, Starfleet will never suffer those dramatic cliches. And following on from above -- believability -- the captain shouldn't have to ask for everything. For example, readouts on the ship just entering our sector should be given immediately to the captain. He (or she) shouldn't have to weigh down dialogue asking for its configuration, mass, bearing, shield status, etc. This information should be shared as soon as the specialists develop it, just as it would on a real naval vessel. There are many more examples and, again, there are many exceptions - but not when Trek is at its best. I recommend "The Making of Star Trek" to anyone interested in TOS's most important aspect: its writing. And, of course, the role of a writer-producer. |
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#22 | |
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Rear Admiral
Location: Maurice in San Francisco
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Re: Gene Roddenberry's weird rules
^^^Here, you dropped these.
__________________
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"Star Trek…at times sparkled with true ingenuity, and pure science fiction approaches, and at other times was more carnival like, and very much more the creature of television than the creature of a legitimate literary form." |
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#23 | |
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Vice Admiral
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Re: Gene Roddenberry's weird rules
__________________
"You know. 1966? Seventy-nine episodes, about thirty good ones." - Phillip Fry describing Star Trek, Futurama |
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#24 |
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Fleet Captain
Location: Georgia, USA
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Re: Gene Roddenberry's weird rules
Sincerely, Bill
__________________
Tempt the Hand of Fate and it'll give you the "finger"! Freighter Tails: the Misadventures of Mzzkiti |
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#25 |
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Admiral
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Re: Gene Roddenberry's weird rules
__________________
Thiptho lapth! Ian (Entire post is personal opinion) The Andor Files @ http://andorfiles.blogspot.com/ |
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#26 |
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Vice Admiral
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Re: Gene Roddenberry's weird rules
__________________
"You know. 1966? Seventy-nine episodes, about thirty good ones." - Phillip Fry describing Star Trek, Futurama |
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#27 |
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Captain
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Re: Gene Roddenberry's weird rules
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#28 |
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Fleet Captain
Location: Gamma Quadrant
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Re: Gene Roddenberry's weird rules
__________________
A witty saying proves nothing. ~ Voltaire |
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#29 |
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Vice Admiral
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Re: Gene Roddenberry's weird rules
No barter necessary, she simply bought it outright.
__________________
. The things that come to those who wait -- will be those things left behind by those who got there first. |
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#30 |
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Admiral
Location: On holiday. Regular service will resume on July 6.
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Re: Gene Roddenberry's weird rules
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