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Old October 21 2011, 11:05 PM   #421
Redfern
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

Ptrope, our gracious moderator, added one to SeanR's bridge model (converted from TrueSpace to a Poser ready mutiple prop file). Even rigged it to retract into the ceiling if not wanted.

Sincerely,

Bill
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Old October 25 2011, 04:11 PM   #422
havoc92
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

First test render of my new glass texture. Transparency is working well; but, bump doesn't seem to be doing a lot and adding self illumination to it kills all the detail. Definitely got some work to do yet.

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Old October 25 2011, 09:07 PM   #423
havoc92
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP




Changed the texture to a dxt5 dds file. Redid bump, transparency... been playing with settings much of the morning between
horror movies . Little happier with the outcome and the self illumination doesn't wipe out the bump effect now
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Old October 25 2011, 11:39 PM   #424
blssdwlf
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

Neat. Is that yellow part the one that self-illuminates or is it just the glass and the panel above it is what lights up?
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Old October 26 2011, 08:55 AM   #425
havoc92
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

blssdwlf wrote: View Post
Neat. Is that yellow part the one that self-illuminates or is it just the glass and the panel above it is what lights up?
Both, lol. I simply cloned the panel above, dropped it 20 inches and rotated it on x so that the effect could be seen head on as well as insitu. Figured for demonstration purposes it's easier to tell if I'm pulling off what I intend if one can see both angles.

It isn't exactly what I wanted; but, having spent nearly a week pouring over images on the web for reference, this is the closest I could come to what was originally used. Some of the panels wound up later being more of a diamond cut; but, this is the version I preferred - less machined - more organic. The Glass surface here is actually derived from an
image of a volume of water - which I might add was the intention of the design of the glass plates originally used.
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Old October 26 2011, 02:31 PM   #426
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

That is just beautiful. You are really putting some great effort into the "Old Girl." The detail is amazing. As a fan of TOS, I thank you.
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Old October 27 2011, 11:57 AM   #427
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

USS Jack Riley wrote: View Post
That is just beautiful. You are really putting some great effort into the "Old Girl." The detail is amazing. As a fan of TOS, I thank you.
Thank you.
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Old October 29 2011, 01:35 AM   #428
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

Ok, here's the basic design for the overhead central lighting sconce.



Debating as to whether to go higher poly with it. But the main idea is that the walls of the dome are 20 sided and the sconce echoes that. Just think that rather than simply looking like repeating a theme, it looks too low poly. We'll see.
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Old October 29 2011, 09:43 PM   #429
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

I like the general theory. Maybe it just needs some more structural lines or beams to avoid the "low poly" look?
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Old October 30 2011, 05:59 PM   #430
TIN_MAN
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

^^ Yeah, I tend to agree. Maybe something to give it more depth and three-dimensionality, like something along the lines we see on the transporter platform wall?
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Old October 31 2011, 02:27 AM   #431
blssdwlf
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

Maybe alter the lighting so it isn't completely uniform to make it less flat and curve it instead of making it segmented off since it is anyone's guess as what is up there.
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Old October 31 2011, 07:02 AM   #432
havoc92
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP






Little more done yesterday that I didn't get posted. Redid the dome light and extended
The Deck support structural members up into the rafters finally. Need to add in the
sensor farm and tie it up; but otherwise think this is in pretty good overall shape.
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Old October 31 2011, 07:11 AM   #433
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

Mytran wrote: View Post
I like the general theory. Maybe it just needs some more structural lines or beams to avoid the "low poly" look?
Yeah, that was another concern - not enough real definition.
I doubled the number of light panels to give it more lines to
that end.

TIN_MAN wrote: View Post
^^ Yeah, I tend to agree. Maybe something to give it more depth and three-dimensionality, like something along the lines we see on the transporter platform wall?
Thought about dressing it up more; but, figured it was better to leave it a little understated. Kinda one of those things that should do it's job without being a distraction was my thought.

blssdwlf wrote: View Post
Maybe alter the lighting so it isn't completely uniform to make it less flat and curve it instead of making it segmented off since it is anyone's guess as what is up there.
Exactly Part of the problem, I think, among others was that it was pretty squat against the upper dome; so, I increased it's height - dropping it down more; but, still kept it far enough up that it's essentially out of the way and likely
won't much be seen.
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Last edited by havoc92; October 31 2011 at 07:38 AM.
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Old November 3 2011, 01:26 AM   #434
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP

Everyone at work has been passing around the same bug; so, been down for a few days; but, back on my feet. Spent the down time
doing research (between napsJ and building a 3d alphabet for all the wall plaques, nameplates and the like. Spent the day today building the characters. After that, I'll build them into a reference board, do a good render and dump it to photoshop So I'll have some accurate head on characters to work with when I build the textures. There are going to be hundreds of these things; so, getting it right is going to be important.

Finished the majority of the Alphas today. Still have 6 characters to build there and the numerals, arrows and punctuation bits to
go.. so not much left. Here's an image of the characters so far.



Beyond this, the basic scene file is setup to begin work on Deck 2. These name plates will be in use immediately starting with this
next deck; so, once this is out of the way, it's on to creating the labs.
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Old November 5 2011, 06:23 PM   #435
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Re: NCC-1701 USS Enterprise Deck by Deck - WIP




This shows the finished alpha-numeric set and a basic test of how they will be used.
Very happy with the outcome and even more happy to be done creating them. What a pain. lol.
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